jack2 codebase
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195 lines
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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="libjack" />
  6. <Option pch_mode="2" />
  7. <Option compiler="gcc" />
  8. <Build>
  9. <Target title="Win32 Release">
  10. <Option output="Release\bin\libjack" prefix_auto="1" extension_auto="1" />
  11. <Option object_output="Release" />
  12. <Option type="3" />
  13. <Option compiler="gcc" />
  14. <Option createDefFile="1" />
  15. <Option createStaticLib="1" />
  16. <Compiler>
  17. <Add option="-O2" />
  18. <Add option="-Wall" />
  19. <Add option="-DWIN32" />
  20. <Add option="-DNDEBUG" />
  21. <Add option="-D_WINDOWS" />
  22. <Add option="-D_MBCS" />
  23. <Add option="-D_USRDLL" />
  24. <Add option="-DLIBJACKMP_EXPORTS" />
  25. <Add option="-DREGEX_MALLOC" />
  26. <Add option="-DSTDC_HEADERS" />
  27. <Add option="-D__SMP__" />
  28. <Add directory="." />
  29. <Add directory="..\windows" />
  30. <Add directory="..\common\jack" />
  31. <Add directory="..\common" />
  32. </Compiler>
  33. <Linker>
  34. <Add library="kernel32" />
  35. <Add library="user32" />
  36. <Add library="gdi32" />
  37. <Add library="winspool" />
  38. <Add library="comdlg32" />
  39. <Add library="advapi32" />
  40. <Add library="shell32" />
  41. <Add library="ole32" />
  42. <Add library="oleaut32" />
  43. <Add library="uuid" />
  44. <Add library="odbc32" />
  45. <Add library="odbccp32" />
  46. </Linker>
  47. </Target>
  48. <Target title="Win32 Debug">
  49. <Option output="Debug\bin\libjack" prefix_auto="1" extension_auto="1" />
  50. <Option object_output="Debug" />
  51. <Option type="3" />
  52. <Option compiler="gcc" />
  53. <Option createDefFile="1" />
  54. <Option createStaticLib="1" />
  55. <Compiler>
  56. <Add option="-Wall" />
  57. <Add option="-g" />
  58. <Add option="-DWIN32" />
  59. <Add option="-D_DEBUG" />
  60. <Add option="-D_WINDOWS" />
  61. <Add option="-D_MBCS" />
  62. <Add option="-D_USRDLL" />
  63. <Add option="-DLIBJACKMP_EXPORTS" />
  64. <Add option="-DREGEX_MALLOC" />
  65. <Add option="-DSTDC_HEADERS" />
  66. <Add option="-D__SMP__" />
  67. <Add directory="." />
  68. <Add directory="..\windows" />
  69. <Add directory="..\common\jack" />
  70. <Add directory="..\common" />
  71. </Compiler>
  72. <Linker>
  73. <Add library="kernel32" />
  74. <Add library="user32" />
  75. <Add library="gdi32" />
  76. <Add library="winspool" />
  77. <Add library="comdlg32" />
  78. <Add library="advapi32" />
  79. <Add library="shell32" />
  80. <Add library="ole32" />
  81. <Add library="oleaut32" />
  82. <Add library="uuid" />
  83. <Add library="odbc32" />
  84. <Add library="odbccp32" />
  85. </Linker>
  86. </Target>
  87. <Target title="Win32 Monitor">
  88. <Option output="Release\bin\libjack" prefix_auto="1" extension_auto="1" />
  89. <Option object_output="Release" />
  90. <Option type="3" />
  91. <Option compiler="gcc" />
  92. <Option createDefFile="1" />
  93. <Option createStaticLib="1" />
  94. <Compiler>
  95. <Add option="-O2" />
  96. <Add option="-Wall" />
  97. <Add option="-DWIN32" />
  98. <Add option="-DNDEBUG" />
  99. <Add option="-D_WINDOWS" />
  100. <Add option="-D_MBCS" />
  101. <Add option="-D_USRDLL" />
  102. <Add option="-DLIBJACKMP_EXPORTS" />
  103. <Add option="-DREGEX_MALLOC" />
  104. <Add option="-DSTDC_HEADERS" />
  105. <Add option="-D__SMP__" />
  106. <Add option="-DJACK_MONITOR" />
  107. <Add directory="." />
  108. <Add directory="..\windows" />
  109. <Add directory="..\common\jack" />
  110. <Add directory="..\common" />
  111. </Compiler>
  112. <Linker>
  113. <Add library="kernel32" />
  114. <Add library="user32" />
  115. <Add library="gdi32" />
  116. <Add library="winspool" />
  117. <Add library="comdlg32" />
  118. <Add library="advapi32" />
  119. <Add library="shell32" />
  120. <Add library="ole32" />
  121. <Add library="oleaut32" />
  122. <Add library="uuid" />
  123. <Add library="odbc32" />
  124. <Add library="odbccp32" />
  125. </Linker>
  126. </Target>
  127. </Build>
  128. <Compiler>
  129. <Add option="-Wall" />
  130. </Compiler>
  131. <Linker>
  132. <Add library="kernel32" />
  133. <Add library="user32" />
  134. <Add library="gdi32" />
  135. <Add library="winspool" />
  136. <Add library="comdlg32" />
  137. <Add library="advapi32" />
  138. <Add library="shell32" />
  139. <Add library="ole32" />
  140. <Add library="oleaut32" />
  141. <Add library="uuid" />
  142. <Add library="odbc32" />
  143. <Add library="odbccp32" />
  144. </Linker>
  145. <Unit filename="..\common\JackAPI.cpp" />
  146. <Unit filename="..\common\JackActivationCount.cpp" />
  147. <Unit filename="..\common\JackAudioPort.cpp" />
  148. <Unit filename="..\common\JackClient.cpp" />
  149. <Unit filename="..\common\JackConnectionManager.cpp" />
  150. <Unit filename="..\common\JackEngineControl.cpp" />
  151. <Unit filename="..\common\JackError.cpp" />
  152. <Unit filename="..\common\JackFrameTimer.cpp" />
  153. <Unit filename="..\common\JackGlobals.cpp" />
  154. <Unit filename="..\common\JackGraphManager.cpp" />
  155. <Unit filename="..\common\JackLibAPI.cpp" />
  156. <Unit filename="..\common\JackLibClient.cpp" />
  157. <Unit filename="..\common\JackMessageBuffer.cpp" />
  158. <Unit filename="..\common\JackMidiAPI.cpp" />
  159. <Unit filename="..\common\JackMidiPort.cpp" />
  160. <Unit filename="..\common\JackPort.cpp" />
  161. <Unit filename="..\common\JackPortType.cpp" />
  162. <Unit filename="..\common\JackShmMem.cpp" />
  163. <Unit filename="..\common\JackTools.cpp" />
  164. <Unit filename="..\common\JackTransportEngine.cpp" />
  165. <Unit filename="..\common\shm.c">
  166. <Option compilerVar="CC" />
  167. </Unit>
  168. <Unit filename="JackWinNamedPipe.cpp" />
  169. <Unit filename="JackWinNamedPipeClientChannel.cpp" />
  170. <Unit filename="JackWinProcessSync.cpp" />
  171. <Unit filename="JackWinSemaphore.cpp" />
  172. <Unit filename="JackWinServerLaunch.cpp" />
  173. <Unit filename="JackWinThread.cpp" />
  174. <Unit filename="JackWinTime.c">
  175. <Option compilerVar="CC" />
  176. </Unit>
  177. <Unit filename="libjack.rc">
  178. <Option compilerVar="WINDRES" />
  179. </Unit>
  180. <Unit filename="regex.c">
  181. <Option compilerVar="CC" />
  182. </Unit>
  183. <Extensions>
  184. <code_completion />
  185. <envvars />
  186. <debugger />
  187. <AutoVersioning>
  188. <Scheme minor_max="10" build_max="0" rev_max="0" rev_rand_max="10" build_times_to_increment_minor="100" />
  189. <Settings autoincrement="1" date_declarations="1" do_auto_increment="0" ask_to_increment="0" language="C++" svn="0" svn_directory="" header_path="version.h" />
  190. <Changes_Log show_changes_editor="0" app_title="released version %M.%m.%b of %p" changeslog_path="ChangesLog.txt" />
  191. </AutoVersioning>
  192. </Extensions>
  193. </Project>
  194. </CodeBlocks_project_file>