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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2006 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #include "JackWinThread.h"
- #include "JackError.h"
- #include <assert.h>
-
- namespace Jack
- {
-
- DWORD WINAPI JackWinThread::ThreadHandler(void* arg)
- {
- JackWinThread* obj = (JackWinThread*)arg;
- JackRunnableInterface* runnable = obj->fRunnable;
-
- // Call Init method
- if (!runnable->Init()) {
- jack_error("Thread init fails: thread quits");
- return 0;
- }
-
- // Signal creation thread when started with StartSync
- if (!obj->fRunning) {
- obj->fRunning = true;
- SetEvent(obj->fEvent);
- }
-
- jack_log("ThreadHandler: start");
-
- // If Init succeed, start the thread loop
- bool res = true;
- while (obj->fRunning && res) {
- res = runnable->Execute();
- }
-
- SetEvent(obj->fEvent);
- jack_log("ThreadHandler: exit");
- return 0;
- }
-
- JackWinThread::JackWinThread(JackRunnableInterface* runnable)
- : JackThread(runnable, 0, false, 0)
- {
- fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
- fThread = NULL;
- assert(fEvent);
- }
-
- JackWinThread::~JackWinThread()
- {
- CloseHandle(fEvent);
- }
-
- int JackWinThread::Start()
- {
- fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
- if (fEvent == NULL) {
- jack_error("Cannot create event error = %d", GetLastError());
- return -1;
- }
-
- fRunning = true;
-
- // Check if the thread was correctly started
- if (StartImp(&fThread, fPriority, fRealTime, ThreadHandler, this) < 0) {
- fRunning = false;
- return -1;
- } else {
- return 0;
- }
- }
-
- int JackWinThread::StartImp(pthread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg)
- {
- DWORD id;
-
- if (realtime) {
-
- jack_log("Create RT thread");
- *thread = CreateThread(NULL, 0, start_routine, arg, 0, &id);
-
- if (*thread == NULL) {
- jack_error("Cannot create thread error = %d", GetLastError());
- return -1;
- }
-
- if (!SetThreadPriority(*thread, THREAD_PRIORITY_TIME_CRITICAL)) {
- jack_error("Cannot set priority class = %d", GetLastError());
- return -1;
- }
-
- return 0;
-
- } else {
-
- jack_log("Create non RT thread");
- *thread = CreateThread(NULL, 0, start_routine, arg, 0, &id);
-
- if (thread == NULL) {
- jack_error("Cannot create thread error = %d", GetLastError());
- return -1;
- }
-
- return 0;
- }
- }
-
- int JackWinThread::StartSync()
- {
- DWORD id;
-
- fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
- if (fEvent == NULL) {
- jack_error("Cannot create event error = %d", GetLastError());
- return -1;
- }
-
- if (fRealTime) {
-
- jack_log("Create RT thread");
- fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
-
- if (fThread == NULL) {
- jack_error("Cannot create thread error = %d", GetLastError());
- return -1;
- }
-
- if (WaitForSingleObject(fEvent, 3000) != WAIT_OBJECT_0) { // wait 3 sec
- jack_error("Thread has not started");
- return -1;
- }
-
- if (!SetThreadPriority(fThread, THREAD_PRIORITY_TIME_CRITICAL)) {
- jack_error("Cannot set priority class = %d", GetLastError());
- return -1;
- }
-
- return 0;
-
- } else {
-
- jack_log("Create non RT thread");
- fThread = CreateThread(NULL, 0, ThreadHandler, (void*)this, 0, &id);
-
- if (fThread == NULL) {
- jack_error("Cannot create thread error = %d", GetLastError());
- return -1;
- }
-
- if (WaitForSingleObject(fEvent, 3000) != WAIT_OBJECT_0) { // wait 3 sec
- jack_error("Thread has not started");
- return -1;
- }
-
- return 0;
- }
- }
-
- // voir http://www.microsoft.com/belux/msdn/nl/community/columns/ldoc/multithread1.mspx
-
- int JackWinThread::Kill()
- {
- if (fThread) { // If thread has been started
- TerminateThread(fThread, 0);
- WaitForSingleObject(fThread, INFINITE);
- CloseHandle(fThread);
- jack_log("JackWinThread::Kill 2");
- fThread = NULL;
- fRunning = false;
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::Stop()
- {
- if (fThread) { // If thread has been started
- jack_log("JackWinThread::Stop");
- fRunning = false; // Request for the thread to stop
- WaitForSingleObject(fEvent, INFINITE);
- CloseHandle(fThread);
- fThread = NULL;
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::AcquireRealTime()
- {
- return (fThread) ? AcquireRealTimeImp(fThread, fPriority) : -1;
- }
-
- int JackWinThread::AcquireRealTime(int priority)
- {
- fPriority = priority;
- return AcquireRealTime();
- }
-
- int JackWinThread::AcquireRealTimeImp(pthread_t thread, int priority)
- {
- jack_log("JackWinThread::AcquireRealTime");
-
- if (SetThreadPriority(thread, THREAD_PRIORITY_TIME_CRITICAL)) {
- jack_log("JackWinThread::AcquireRealTime OK");
- return 0;
- } else {
- jack_error("Cannot set thread priority = %d", GetLastError());
- return -1;
- }
- }
- int JackWinThread::DropRealTime()
- {
- return DropRealTimeImp(fThread);
- }
-
- int JackWinThread::DropRealTimeImp(pthread_t thread)
- {
- if (SetThreadPriority(thread, THREAD_PRIORITY_NORMAL)) {
- return 0;
- } else {
- jack_error("Cannot set thread priority = %d", GetLastError());
- return -1;
- }
- }
-
- pthread_t JackWinThread::GetThreadID()
- {
- return fThread;
- }
-
- void JackWinThread::Terminate()
- {
- TerminateThread(fThread, 0);
- WaitForSingleObject(fThread, INFINITE);
- CloseHandle(fThread);
- }
-
- } // end of namespace
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