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							- /*
 - Copyright (C) 2004-2006 Grame  
 - 
 - This program is free software; you can redistribute it and/or modify
 -   it under the terms of the GNU General Public License as published by
 -   the Free Software Foundation; either version 2 of the License, or
 -   (at your option) any later version.
 - 
 -   This program is distributed in the hope that it will be useful,
 -   but WITHOUT ANY WARRANTY; without even the implied warranty of
 -   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -   GNU General Public License for more details.
 - 
 -   You should have received a copy of the GNU General Public License
 -   along with this program; if not, write to the Free Software
 -   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #ifndef __JackMachClientChannel__
 - #define __JackMachClientChannel__
 - 
 - #include "JackChannel.h"
 - #include "JackMachPort.h"
 - #include "JackThread.h"
 - 
 - namespace Jack
 - {
 - 
 - class JackLibClient;
 - 
 - /*!
 - \brief JackClientChannel using Mach IPC.
 - */
 - 
 - class JackMachClientChannel : public JackClientChannelInterface, public JackRunnableInterface
 - {
 - 
 -     private:
 - 
 -         JackMachPort fClientPort;    /*! Mach port to communicate with the server : from server to client */
 -         JackMachPort fServerPort;    /*! Mach port to communicate with the server : from client to server */
 -         mach_port_t	fPrivatePort;
 -         JackThread*	fThread;		 /*! Thread to execute the event loop */
 - 
 -     public:
 - 
 -         JackMachClientChannel();
 -         virtual ~JackMachClientChannel();
 - 
 -         int Open(const char* server_name, const char* name, char* name_res, JackClient* client, jack_options_t options, jack_status_t* status);
 -         void Close();
 - 
 -         int Start();
 -         void Stop();
 - 		
 - 		int ServerCheck(const char* server_name);
 -     
 -         void ClientCheck(const char* name, char* name_res, int protocol, int options, int* status, int* result);
 - 		void ClientOpen(const char* name, int* shared_engine, int* shared_client, int* shared_graph, int* result);
 -         void ClientClose(int refnum, int* result);
 - 
 -         void ClientActivate(int refnum, int* result);
 -         void ClientDeactivate(int refnum, int* result);
 - 
 -         void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
 -         void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
 - 
 -         void PortConnect(int refnum, const char* src, const char* dst, int* result);
 -         void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
 - 
 -         void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
 -         void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
 - 
 -         void SetBufferSize(jack_nframes_t buffer_size, int* result);
 -         void SetFreewheel(int onoff, int* result);
 - 
 -         void ReleaseTimebase(int refnum, int* result);
 -         void SetTimebaseCallback(int refnum, int conditional, int* result);
 - 		
 - 		void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result);
 - 		void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result);
 - 		void InternalClientLoad(int refnum, const char* client_name,  const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int* result);
 - 		void InternalClientUnload(int refnum, int int_ref, int* status, int* result);
 -     
 - 		// JackRunnableInterface interface
 - 		bool Execute();
 - };
 - 
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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