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							- /*
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU Lesser General Public License as published by
 - the Free Software Foundation; either version 2.1 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU Lesser General Public License for more details.
 - 
 - You should have received a copy of the GNU Lesser General Public License
 - along with this program; if not, write to the Free Software 
 - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __JackSocketNotifyChannel__
 - #define __JackSocketNotifyChannel__
 - 
 - #include "JackChannel.h"
 - #include "JackSocket.h"
 - 
 - namespace Jack
 - {
 - 
 - /*!
 - \brief JackNotifyChannel using sockets.
 - */
 - 
 - class JackSocketNotifyChannel
 - {
 - 
 -     private:
 - 
 -         JackClientSocket fNotifySocket;    // Socket to communicate with the server : from server to client
 - 
 -     public:
 - 
 -         JackSocketNotifyChannel()
 -         {}
 - 
 -         int Open(const char* name);		// Open the Server/Client connection
 -         void Close();					// Close the Server/Client connection
 - 
 -         void ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2, int* result);
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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