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							- /*
 - Copyright (C) 2001 Paul Davis
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU Lesser General Public License as published by
 - the Free Software Foundation; either version 2.1 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU Lesser General Public License for more details.
 - 
 - You should have received a copy of the GNU Lesser General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 - */
 - 
 - #ifndef __JackPosixThread__
 - #define __JackPosixThread__
 - 
 - #include "JackThread.h"
 - #include <pthread.h>
 - 
 - namespace Jack
 - {
 - 
 - /* use 512KB stack per thread - the default is way too high to be feasible
 -  * with mlockall() on many systems */
 - #define THREAD_STACK 524288
 - 
 - /*!
 - \brief The POSIX thread base class.
 - */
 - 
 - class SERVER_EXPORT JackPosixThread : public detail::JackThreadInterface
 - {
 - 
 -     protected:
 - 
 -         jack_native_thread_t fThread;
 -         static void* ThreadHandler(void* arg);
 - 
 -     public:
 - 
 -         JackPosixThread(JackRunnableInterface* runnable, bool real_time, int priority, int cancellation)
 -                 : JackThreadInterface(runnable, priority, real_time, cancellation), fThread((jack_native_thread_t)NULL)
 -         {}
 -         JackPosixThread(JackRunnableInterface* runnable, int cancellation = PTHREAD_CANCEL_ASYNCHRONOUS)
 -                 : JackThreadInterface(runnable, 0, false, cancellation), fThread((jack_native_thread_t)NULL)
 -         {}
 - 
 -         int Start();
 -         int StartSync();
 -         int Kill();
 -         int Stop();
 -         void Terminate();
 - 
 -         int AcquireRealTime();                  // Used when called from another thread
 -         int AcquireSelfRealTime();              // Used when called from thread itself
 - 
 -         int AcquireRealTime(int priority);      // Used when called from another thread
 -         int AcquireSelfRealTime(int priority);  // Used when called from thread itself
 - 
 -         int DropRealTime();                     // Used when called from another thread
 -         int DropSelfRealTime();                 // Used when called from thread itself
 - 
 -         jack_native_thread_t GetThreadID();
 -         bool IsThread();
 - 
 -         static int AcquireRealTimeImp(jack_native_thread_t thread, int priority);
 -         static int AcquireRealTimeImp(jack_native_thread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint)
 -         {
 -             return JackPosixThread::AcquireRealTimeImp(thread, priority);
 -         }
 -         static int DropRealTimeImp(jack_native_thread_t thread);
 -         static int StartImp(jack_native_thread_t* thread, int priority, int realtime, void*(*start_routine)(void*), void* arg);
 -         static int StopImp(jack_native_thread_t thread);
 -         static int KillImp(jack_native_thread_t thread);
 - };
 - 
 - SERVER_EXPORT void ThreadExit();
 - 
 - } // end of namespace
 - 
 - 
 - #endif
 
 
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