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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
-
- #ifndef __JackWinThread__
- #define __JackWinThread__
-
- #include "JackThread.h"
- #include "JackCompilerDeps.h"
- #include "JackSystemDeps.h"
- #include <windows.h>
-
- namespace Jack
- {
-
- typedef DWORD (WINAPI *ThreadCallback)(void *arg);
-
- /*!
- \brief Windows threads.
- */
-
- class SERVER_EXPORT JackWinThread : public detail::JackThreadInterface
- {
-
- private:
-
- HANDLE fThread;
- HANDLE fEvent;
-
- static DWORD WINAPI ThreadHandler(void* arg);
-
- public:
-
- JackWinThread(JackRunnableInterface* runnable);
- ~JackWinThread();
-
- int Start();
- int StartSync();
- int Kill();
- int Stop();
- void Terminate();
-
- int AcquireRealTime(); // Used when called from another thread
- int AcquireSelfRealTime(); // Used when called from thread itself
-
- int AcquireRealTime(int priority); // Used when called from another thread
- int AcquireSelfRealTime(int priority); // Used when called from thread itself
-
- int DropRealTime(); // Used when called from another thread
- int DropSelfRealTime(); // Used when called from thread itself
-
- pthread_t GetThreadID();
-
- static int AcquireRealTimeImp(pthread_t thread, int priority);
- static int AcquireRealTimeImp(pthread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint)
- {
- return JackWinThread::AcquireRealTimeImp(thread, priority);
- }
- static int DropRealTimeImp(pthread_t thread);
- static int StartImp(pthread_t* thread, int priority, int realtime, void*(*start_routine)(void*), void* arg)
- {
- return JackWinThread::StartImp(thread, priority, realtime, (ThreadCallback) start_routine, arg);
- }
- static int StartImp(pthread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg);
- static int StopImp(pthread_t thread);
- static int KillImp(pthread_t thread);
-
- };
-
- SERVER_EXPORT void ThreadExit();
-
- } // end of namespace
-
- #endif
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