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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
- #include "JackWinProcessSync.h"
- #include "JackError.h"
-
- namespace Jack
- {
-
- void JackWinProcessSync::Signal()
- {
- SetEvent(fEvent);
- }
-
- void JackWinProcessSync::LockedSignal()
- {
- WaitForSingleObject(fMutex, INFINITE);
- SetEvent(fEvent);
- ReleaseMutex(fMutex);
- }
-
- void JackWinProcessSync::SignalAll()
- {
- SetEvent(fEvent);
- }
-
- void JackWinProcessSync::LockedSignalAll()
- {
- WaitForSingleObject(fMutex, INFINITE);
- SetEvent(fEvent);
- ReleaseMutex(fMutex);
- }
-
- void JackWinProcessSync::Wait()
- {
- ReleaseMutex(fMutex);
- WaitForSingleObject(fEvent, INFINITE);
- }
-
- void JackWinProcessSync::LockedWait()
- {
- /* Does it make sense on Windows, use non-locked version for now... */
- Wait();
- }
-
- bool JackWinProcessSync::TimedWait(long usec)
- {
- ReleaseMutex(fMutex);
- DWORD res = WaitForSingleObject(fEvent, usec / 1000);
- return (res == WAIT_OBJECT_0);
- }
-
- bool JackWinProcessSync::LockedTimedWait(long usec)
- {
- /* Does it make sense on Windows, use non-locked version for now...*/
- return TimedWait(usec);
- }
-
- /*
- Code from CAGuard.cpp : does ot sees to work as expected..
-
- void JackWinProcessSync::Wait()
- {
- ReleaseMutex(fMutex);
- HANDLE handles[] = { fMutex, fEvent };
- DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
- if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
- jack_error("Wait error err = %d", GetLastError());
- ResetEvent(fEvent);
- }
-
- void JackWinProcessSync::LockedWait()
- {
- WaitForSingleObject(fMutex, INFINITE);
- ReleaseMutex(fMutex);
- HANDLE handles[] = { fMutex, fEvent };
- DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
- if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
- jack_error("LockedWait error err = %d", GetLastError());
- ResetEvent(fEvent);
- }
-
- bool JackWinProcessSync::TimedWait(long usec)
- {
- ReleaseMutex(fMutex);
- HANDLE handles[] = { fMutex, fEvent };
- DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
- if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
- jack_error("Wait error err = %d", GetLastError());
- ResetEvent(fEvent);
- }
-
- bool JackWinProcessSync::LockedTimedWait(long usec)
- {
- WaitForSingleObject(fMutex, INFINITE);
- ReleaseMutex(fMutex);
- HANDLE handles[] = { fMutex, fEvent };
- DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
- if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
- jack_error("LockedTimedWait error err = %d", GetLastError());
- ResetEvent(fEvent);
- return (res == WAIT_OBJECT_0);
- }
- */
-
- } // end of namespace
-
-
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