|  | # Microsoft Developer Studio Project File - Name="libjackservermp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=libjackservermp - Win32 Debug
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!MESSAGE NMAKE /f "libjackservermp.mak".
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!MESSAGE NMAKE /f "libjackservermp.mak" CFG="libjackservermp - Win32 Debug"
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!MESSAGE "libjackservermp - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libjackservermp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF  "$(CFG)" == "libjackservermp - Win32 Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBJACKDMP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I "../common" /I "../common/jack" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBJACKDMP_EXPORTS" /D "__STDC__" /D "REGEX_MALLOC" /D "STDC_HEADERS" /D "__SMP__" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
!ELSEIF  "$(CFG)" == "libjackservermp - Win32 Debug"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBJACKDMP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I "." /I "../common" /I "../common/jack" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBJACKDMP_EXPORTS" /D "__STDC__" /D "REGEX_MALLOC" /D "STDC_HEADERS" /D "__SMP__" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Debug/libjackservermp_debug.dll" /pdbtype:sept
!ENDIF 
# Begin Target
# Name "libjackservermp - Win32 Release"
# Name "libjackservermp - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\getopt.c
# End Source File
# Begin Source File
SOURCE=.\getopt1.c
# End Source File
# Begin Source File
SOURCE=..\common\JackActivationCount.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackAPI.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackAudioDriver.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackAudioPort.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackClient.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackConnectionManager.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackDriver.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackDriverLoader.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackEngine.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackEngineControl.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackError.c
# End Source File
# Begin Source File
SOURCE=..\common\JackExternalClient.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackFrameTimer.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackFreewheelDriver.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackGlobals.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackGlobalsServer.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackGraphManager.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackInternalClient.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackLoopbackDriver.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackMidiAPI.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackMidiPort.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackPort.cpp
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# Begin Source File
SOURCE=..\common\JackPortType.cpp
# End Source File
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SOURCE=..\common\JackServer.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackServerAPI.cpp
# End Source File
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SOURCE=..\common\JackServerGlobals.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackShmMem.cpp
# End Source File
# Begin Source File
SOURCE=..\common\JackThreadedDriver.cpp
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SOURCE=..\common\JackTime.c
# End Source File
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SOURCE=..\common\JackTools.cpp
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SOURCE=..\common\JackTransportEngine.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinNamedPipe.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinNamedPipeClientChannel.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinNamedPipeNotifyChannel.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinNamedPipeServerChannel.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinNamedPipeServerNotifyChannel.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinSemaphore.cpp
# End Source File
# Begin Source File
SOURCE=.\JackWinThread.cpp
# End Source File
# Begin Source File
SOURCE=.\regex.c
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=..\common\shm.c
# End Source File
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SOURCE=..\common\JackMidiPort.h
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# End Group
# Begin Source File
SOURCE=.\portaudio.lib
# End Source File
# End Target
# End Project
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