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							- /*
 - Copyright (C) 2008-2011 Romain Moret at Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #ifndef __JackNetUnixSocket__
 - #define __JackNetUnixSocket__
 - 
 - #include "JackNetSocket.h"
 - #include <sys/types.h>
 - #include <sys/socket.h>
 - #include <netdb.h>
 - #include <netinet/in.h>
 - #include <arpa/inet.h>
 - 
 - namespace Jack
 - {
 - #define NET_ERROR_CODE errno
 - #define SOCKET_ERROR -1
 - #define StrError strerror
 - 
 -     typedef struct sockaddr socket_address_t;
 -     typedef struct in_addr address_t;
 - 
 -     //JackNetUnixSocket********************************************
 -     class SERVER_EXPORT JackNetUnixSocket
 -     {
 -         private:
 - 
 -             int fSockfd;
 -             int fPort;
 -             int fTimeOut;
 - 
 -             struct sockaddr_in fSendAddr;
 -             struct sockaddr_in fRecvAddr;
 -         #if defined(__sun__) || defined(sun)
 -             int WaitRead();
 -             int WaitWrite();
 -         #endif
 - 
 -         public:
 - 
 -             JackNetUnixSocket();
 -             JackNetUnixSocket(const char* ip, int port);
 -             JackNetUnixSocket(const JackNetUnixSocket&);
 -             ~JackNetUnixSocket();
 - 
 -             JackNetUnixSocket& operator=(const JackNetUnixSocket& socket);
 - 
 -             //socket management
 -             int NewSocket();
 -             int Bind();
 -             int BindWith(const char* ip);
 -             int BindWith(int port);
 -             int Connect();
 -             int ConnectTo(const char* ip);
 -             void Close();
 -             void Reset();
 -             bool IsSocket();
 - 
 -             //IP/PORT management
 -             void SetPort(int port);
 -             int GetPort();
 - 
 -             //address management
 -             int SetAddress(const char* ip, int port);
 -             char* GetSendIP();
 -             char* GetRecvIP();
 - 
 -             //utility
 -             int GetName(char* name);
 -             int JoinMCastGroup(const char* mcast_ip);
 - 
 -             //options management
 -             int SetOption(int level, int optname, const void* optval, socklen_t optlen);
 -             int GetOption(int level, int optname, void* optval, socklen_t* optlen);
 - 
 -             //timeout
 -             int SetTimeOut(int us);
 - 
 -             //disable local loop
 -             int SetLocalLoop();
 - 
 -             bool IsLocal(char* ip);
 - 
 -             //network operations
 -             int SendTo(const void* buffer, size_t nbytes, int flags);
 -             int SendTo(const void* buffer, size_t nbytes, int flags, const char* ip);
 -             int Send(const void* buffer, size_t nbytes, int flags);
 -             int RecvFrom(void* buffer, size_t nbytes, int flags);
 -             int Recv(void* buffer, size_t nbytes, int flags);
 -             int CatchHost(void* buffer, size_t nbytes, int flags);
 - 
 -             //error management
 -             net_error_t GetError();
 -             void PrintError();
 -     };
 - }
 - 
 - #endif
 
 
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