jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #include "JackSystemDeps.h"
  17. #include "JackThreadedDriver.h"
  18. #include "JackError.h"
  19. #include "JackGlobals.h"
  20. #include "JackClient.h"
  21. #include "JackEngineControl.h"
  22. namespace Jack
  23. {
  24. JackThreadedDriver::JackThreadedDriver(JackDriver* driver):fThread(this)
  25. {
  26. fDriver = driver;
  27. }
  28. JackThreadedDriver::~JackThreadedDriver()
  29. {
  30. delete fDriver;
  31. }
  32. int JackThreadedDriver::Open()
  33. {
  34. return fDriver->Open();
  35. }
  36. int JackThreadedDriver::Open(jack_nframes_t buffer_size,
  37. jack_nframes_t samplerate,
  38. bool capturing,
  39. bool playing,
  40. int inchannels,
  41. int outchannels,
  42. bool monitor,
  43. const char* capture_driver_name,
  44. const char* playback_driver_name,
  45. jack_nframes_t capture_latency,
  46. jack_nframes_t playback_latency)
  47. {
  48. return fDriver->Open(buffer_size, samplerate, capturing, playing, inchannels, outchannels, monitor, capture_driver_name, playback_driver_name, capture_latency, playback_latency);
  49. }
  50. int JackThreadedDriver::Close()
  51. {
  52. return fDriver->Close();
  53. }
  54. int JackThreadedDriver::Process()
  55. {
  56. return fDriver->Process();
  57. }
  58. int JackThreadedDriver::ProcessNull()
  59. {
  60. return fDriver->ProcessNull();
  61. }
  62. int JackThreadedDriver::Attach()
  63. {
  64. return fDriver->Attach();
  65. }
  66. int JackThreadedDriver::Detach()
  67. {
  68. return fDriver->Detach();
  69. }
  70. int JackThreadedDriver::Read()
  71. {
  72. return fDriver->Read();
  73. }
  74. int JackThreadedDriver::Write()
  75. {
  76. return fDriver->Write();
  77. }
  78. bool JackThreadedDriver::IsFixedBufferSize()
  79. {
  80. return fDriver->IsFixedBufferSize();
  81. }
  82. int JackThreadedDriver::SetBufferSize(jack_nframes_t buffer_size)
  83. {
  84. return fDriver->SetBufferSize(buffer_size);
  85. }
  86. int JackThreadedDriver::SetSampleRate(jack_nframes_t sample_rate)
  87. {
  88. return fDriver->SetSampleRate(sample_rate);
  89. }
  90. void JackThreadedDriver::SetMaster(bool onoff)
  91. {
  92. fDriver->SetMaster(onoff);
  93. }
  94. bool JackThreadedDriver::GetMaster()
  95. {
  96. return fDriver->GetMaster();
  97. }
  98. void JackThreadedDriver::AddSlave(JackDriverInterface* slave)
  99. {
  100. fDriver->AddSlave(slave);
  101. }
  102. void JackThreadedDriver::RemoveSlave(JackDriverInterface* slave)
  103. {
  104. fDriver->RemoveSlave(slave);
  105. }
  106. int JackThreadedDriver::ProcessSlaves()
  107. {
  108. return fDriver->ProcessSlaves();
  109. }
  110. int JackThreadedDriver::ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2)
  111. {
  112. return fDriver->ClientNotify(refnum, name, notify, sync, value1, value2);
  113. }
  114. JackClientControl* JackThreadedDriver::GetClientControl() const
  115. {
  116. return fDriver->GetClientControl();
  117. }
  118. bool JackThreadedDriver::IsRealTime() const
  119. {
  120. return fDriver->IsRealTime();
  121. }
  122. int JackThreadedDriver::Start()
  123. {
  124. jack_log("JackThreadedDriver::Start");
  125. if (fDriver->Start() < 0) {
  126. jack_error("Cannot start driver");
  127. return -1;
  128. }
  129. if (fThread.StartSync() < 0) {
  130. jack_error("Cannot start thread");
  131. return -1;
  132. }
  133. return 0;
  134. }
  135. int JackThreadedDriver::Stop()
  136. {
  137. jack_log("JackThreadedDriver::Stop");
  138. switch (fThread.GetStatus()) {
  139. // Kill the thread in Init phase
  140. case JackThread::kStarting:
  141. case JackThread::kIniting:
  142. if (fThread.Kill() < 0) {
  143. jack_error("Cannot kill thread");
  144. return -1;
  145. }
  146. break;
  147. // Stop when the thread cycle is finished
  148. case JackThread::kRunning:
  149. if (fThread.Stop() < 0) {
  150. jack_error("Cannot stop thread");
  151. return -1;
  152. }
  153. break;
  154. default:
  155. break;
  156. }
  157. if (fDriver->Stop() < 0) {
  158. jack_error("Cannot stop driver");
  159. return -1;
  160. }
  161. return 0;
  162. }
  163. bool JackThreadedDriver::Execute()
  164. {
  165. return (Process() == 0);
  166. }
  167. bool JackThreadedDriver::Init()
  168. {
  169. if (fDriver->Init()) {
  170. if (fDriver->IsRealTime()) {
  171. jack_log("JackThreadedDriver::Init IsRealTime");
  172. // Will do "something" on OSX only...
  173. fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint);
  174. if (fThread.AcquireRealTime(GetEngineControl()->fServerPriority) < 0) {
  175. jack_error("AcquireRealTime error");
  176. } else {
  177. set_threaded_log_function();
  178. }
  179. }
  180. return true;
  181. } else {
  182. return false;
  183. }
  184. }
  185. } // end of namespace