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							- /*
 -  Copyright (C) 2004-2008 Grame
 - 
 -  This program is free software; you can redistribute it and/or modify
 -  it under the terms of the GNU Lesser General Public License as published by
 -  the Free Software Foundation; either version 2.1 of the License, or
 -  (at your option) any later version.
 - 
 -  This program is distributed in the hope that it will be useful,
 -  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  GNU Lesser General Public License for more details.
 - 
 -  You should have received a copy of the GNU Lesser General Public License
 -  along with this program; if not, write to the Free Software
 -  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 -  */
 - 
 - #include "JackWinProcessSync.h"
 - #include "JackError.h"
 - 
 - namespace Jack
 - {
 - 
 - void JackWinProcessSync::Signal()
 - {
 -     if (!SetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::Signal SetEvent err = %d", GetLastError());
 -     }
 - }
 - 
 - void JackWinProcessSync::LockedSignal()
 - {
 -     DWORD res = WaitForSingleObject(fMutex, INFINITE);
 -     if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::LockedSignal WaitForSingleObject err = %d", GetLastError());
 -     }
 -     if (!SetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::LockedSignal SetEvent err = %d", GetLastError());
 -     }
 -     if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::LockedSignal ReleaseMutex err = %d", GetLastError());
 -     }
 - }
 - 
 - void JackWinProcessSync::SignalAll()
 - {
 -     Signal();
 - }
 - 
 - void JackWinProcessSync::LockedSignalAll()
 - {
 -     LockedSignal();
 - }
 - 
 - /*
 - void JackWinProcessSync::Wait()
 - {
 -     if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::Wait ReleaseMutex err = %d", GetLastError());
 -     }
 - 	DWORD res = WaitForSingleObject(fEvent, INFINITE);
 -     if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::Wait WaitForSingleObject err = %d", GetLastError());
 -     }
 - }
 - */
 - 
 - void JackWinProcessSync::LockedWait()
 - {
 -     // Does it make sense on Windows, use non-locked version for now...
 - 	Wait();
 - }
 - 
 - /*
 - bool JackWinProcessSync::TimedWait(long usec)
 - {
 -     if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::TimedWait ReleaseMutex err = %d", GetLastError());
 -     }
 - 
 - 	DWORD res = WaitForSingleObject(fEvent, usec / 1000);
 -     if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::TimedWait WaitForSingleObject err = %d", GetLastError());
 -     }
 - 
 - 	return (res == WAIT_OBJECT_0);
 - }
 - */
 - bool JackWinProcessSync::LockedTimedWait(long usec)
 - {
 -     // Does it make sense on Windows, use non-locked version for now...
 -     return TimedWait(usec);
 - }
 - 
 - void JackWinProcessSync::Wait()
 - {
 -     // In case Wait is called in a "locked" context
 -     if (ReleaseMutex(fMutex)) {
 -         HANDLE handles[] = { fMutex, fEvent };
 -         DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::Wait WaitForMultipleObjects err = %d", GetLastError());
 -         }
 -     // In case Wait is called in a "non-locked" context
 -     } else {
 -         jack_error("JackWinProcessSync::Wait ReleaseMutex err = %d", GetLastError());
 -         DWORD res = WaitForSingleObject(fEvent, INFINITE);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::Wait WaitForSingleObject err = %d", GetLastError());
 -         }
 -     }
 - 
 -     if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::Wait ResetEvent err = %d", GetLastError());
 -     }
 - }
 - 
 - bool JackWinProcessSync::TimedWait(long usec)
 - {
 -     DWORD res = 0;
 - 
 -     // In case TimedWait is called in a "locked" context
 -   	if (ReleaseMutex(fMutex)) {
 -         HANDLE handles[] = { fMutex, fEvent };
 -         res = WaitForMultipleObjects(2, handles, true, usec / 1000);
 -         if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT)) {
 -             jack_error("JackWinProcessSync::TimedWait WaitForMultipleObjects err = %d", GetLastError());
 -         }
 -     // In case TimedWait is called in a "non-locked" context
 -     } else {
 -         jack_error("JackWinProcessSync::TimedWait ReleaseMutex err = %d", GetLastError());
 -         res = WaitForSingleObject(fEvent, usec / 1000);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::TimedWait WaitForSingleObject err = %d", GetLastError());
 -         }
 -     }
 - 
 - 	if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::TimedWait ResetEvent err = %d", GetLastError());
 -     }
 - 
 - 	return (res == WAIT_OBJECT_0);
 - }
 - 
 - /*
 - // Code from APPLE CAGuard.cpp : does not seem to work as expected...
 - 
 - void JackWinProcessSync::Wait()
 - {
 -     if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::Wait ReleaseMutex err = %d", GetLastError());
 -     }
 - 	DWORD res = WaitForSingleObject(fEvent, INFINITE);
 -     if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::Wait WaitForSingleObject err = %d", GetLastError());
 -     }
 - }
 - 
 - // Variant that behaves differently depending of the mutex state
 - void JackWinProcessSync::Wait()
 - {
 -     if (ReleaseMutex(fMutex)) {
 -         HANDLE handles[] = { fMutex, fEvent };
 -         DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::LockedWait WaitForMultipleObjects err = %d", GetLastError());
 -         }
 -     } else {
 -         jack_error("JackWinProcessSync::Wait ReleaseMutex err = %d", GetLastError());
 -         DWORD res = WaitForSingleObject(fEvent, INFINITE);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::Wait WaitForSingleObject err = %d", GetLastError());
 -         }
 -     }
 - 
 -     if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::LockedWait ResetEvent err = %d", GetLastError());
 -     }
 - }
 - 
 - void JackWinProcessSync::LockedWait()
 - {
 -     if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::LockedWait ReleaseMutex err = %d", GetLastError());
 -     }
 - 
 - 	HANDLE handles[] = { fMutex, fEvent };
 - 	DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
 - 	if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::LockedWait WaitForMultipleObjects err = %d", GetLastError());
 -     }
 - 
 -     if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::LockedWait ResetEvent err = %d", GetLastError());
 -     }
 - }
 - 
 - bool JackWinProcessSync::TimedWait(long usec)
 - {
 -   	if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::TimedWait ReleaseMutex err = %d", GetLastError());
 -     }
 - 
 - 	DWORD res = WaitForSingleObject(fEvent, usec / 1000);
 -     if (res != WAIT_OBJECT_0) {
 -         jack_error("JackWinProcessSync::TimedWait WaitForSingleObject err = %d", GetLastError());
 -     }
 - 
 - 	return (res == WAIT_OBJECT_0);
 - }
 - 
 - // Variant that behaves differently depending of the mutex state
 - bool JackWinProcessSync::TimedWait(long usec)
 - {
 -   	if (ReleaseMutex(fMutex)) {
 -         HANDLE handles[] = { fMutex, fEvent };
 -         DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
 -         if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT)) {
 -             jack_error("JackWinProcessSync::LockedTimedWait WaitForMultipleObjects err = %d", GetLastError());
 -         }
 -     } else {
 -         jack_error("JackWinProcessSync::TimedWait ReleaseMutex err = %d", GetLastError());
 -         DWORD res = WaitForSingleObject(fEvent, usec / 1000);
 -         if (res != WAIT_OBJECT_0) {
 -             jack_error("JackWinProcessSync::TimedWait WaitForSingleObject err = %d", GetLastError());
 -         }
 -     }
 - 
 - 	if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::LockedTimedWait ResetEvent err = %d", GetLastError());
 -     }
 - 
 - 	return (res == WAIT_OBJECT_0);
 - }
 - 
 - bool JackWinProcessSync::LockedTimedWait(long usec)
 - {
 -    if (!ReleaseMutex(fMutex)) {
 -         jack_error("JackWinProcessSync::LockedTimedWait ReleaseMutex err = %d", GetLastError());
 -     }
 - 
 - 	HANDLE handles[] = { fMutex, fEvent };
 - 	DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
 - 	if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT)) {
 -         jack_error("JackWinProcessSync::LockedTimedWait WaitForMultipleObjects err = %d", GetLastError());
 -     }
 - 
 -     if (!ResetEvent(fEvent)) {
 -         jack_error("JackWinProcessSync::LockedTimedWait ResetEvent err = %d", GetLastError());
 -     }
 - 
 -     return (res == WAIT_OBJECT_0);
 - }
 - */
 - 
 - } // end of namespace
 - 
 - 
 
 
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