jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #if defined(HAVE_CONFIG_H)
  17. #include "config.h"
  18. #endif
  19. #ifdef WIN32
  20. #pragma warning (disable : 4786)
  21. #endif
  22. #include "JackServer.h"
  23. #include "JackTime.h"
  24. #include "JackFreewheelDriver.h"
  25. #include "JackLoopbackDriver.h"
  26. #include "JackThreadedDriver.h"
  27. #include "JackGlobals.h"
  28. #include "JackLockedEngine.h"
  29. #include "JackAudioDriver.h"
  30. #include "JackChannel.h"
  31. #include "JackClientControl.h"
  32. #include "JackEngineControl.h"
  33. #include "JackSyncInterface.h"
  34. #include "JackGraphManager.h"
  35. #include "JackInternalClient.h"
  36. #include "JackError.h"
  37. #include "JackMessageBuffer.h"
  38. namespace Jack
  39. {
  40. JackServer* JackServer::fInstance = NULL;
  41. JackServer::JackServer(bool sync, bool temporary, long timeout, bool rt, long priority, long loopback, bool verbose, const char* server_name)
  42. {
  43. for (int i = 0; i < CLIENT_NUM; i++)
  44. fSynchroTable[i] = JackGlobals::MakeSynchro();
  45. fGraphManager = new JackGraphManager();
  46. fEngineControl = new JackEngineControl(sync, temporary, timeout, rt, priority, verbose, server_name);
  47. fEngine = new JackLockedEngine(fGraphManager, fSynchroTable, fEngineControl);
  48. fFreewheelDriver = new JackThreadedDriver(new JackFreewheelDriver(fEngine, fSynchroTable));
  49. fLoopbackDriver = new JackLoopbackDriver(fEngine, fSynchroTable);
  50. fChannel = JackGlobals::MakeServerChannel();
  51. fFreewheel = false;
  52. fLoopback = loopback;
  53. fDriverInfo = NULL;
  54. fAudioDriver = NULL;
  55. fInstance = this; // Unique instance
  56. jack_verbose = verbose;
  57. }
  58. JackServer::~JackServer()
  59. {
  60. for (int i = 0; i < CLIENT_NUM; i++)
  61. delete fSynchroTable[i];
  62. delete fGraphManager;
  63. delete fAudioDriver;
  64. delete fFreewheelDriver;
  65. delete fLoopbackDriver;
  66. delete fEngine;
  67. delete fChannel;
  68. delete fEngineControl;
  69. if (fDriverInfo) {
  70. UnloadDriverModule(fDriverInfo->handle);
  71. free(fDriverInfo);
  72. }
  73. }
  74. // TODO : better handling of intermediate failing cases...
  75. int JackServer::Open(jack_driver_desc_t* driver_desc, JSList* driver_params)
  76. {
  77. // TODO: move that in reworked JackServerGlobals::Init()
  78. JackMessageBuffer::Create();
  79. if (fChannel->Open(fEngineControl->fServerName, this) < 0) {
  80. jack_error("Server channel open error");
  81. return -1;
  82. }
  83. if (fEngine->Open() != 0) {
  84. jack_error("Cannot open engine");
  85. return -1;
  86. }
  87. if ((fDriverInfo = jack_load_driver(driver_desc)) == NULL) {
  88. return -1;
  89. }
  90. if ((fAudioDriver = fDriverInfo->initialize(fEngine, fSynchroTable, driver_params)) == NULL) {
  91. jack_error("Cannot initialize driver");
  92. return -1;
  93. }
  94. if (fFreewheelDriver->Open() != 0) { // before engine open
  95. jack_error("Cannot open driver");
  96. return -1;
  97. }
  98. // Before engine open
  99. if (fLoopbackDriver->Open(fEngineControl->fBufferSize, fEngineControl->fSampleRate, 1, 1, fLoopback, fLoopback, false, "loopback", "loopback", 0, 0) != 0) {
  100. jack_error("Cannot open driver");
  101. return -1;
  102. }
  103. if (fAudioDriver->Attach() != 0) {
  104. jack_error("Cannot attach audio driver");
  105. return -1;
  106. }
  107. if (fLoopback > 0 && fLoopbackDriver->Attach() != 0) {
  108. jack_error("Cannot attach loopback driver");
  109. return -1;
  110. }
  111. fFreewheelDriver->SetMaster(false);
  112. fAudioDriver->SetMaster(true);
  113. if (fLoopback > 0)
  114. fAudioDriver->AddSlave(fLoopbackDriver);
  115. fAudioDriver->AddSlave(fFreewheelDriver); // After ???
  116. InitTime();
  117. return 0;
  118. }
  119. int JackServer::Close()
  120. {
  121. jack_log("JackServer::Close");
  122. fChannel->Close();
  123. fAudioDriver->Detach();
  124. if (fLoopback > 0)
  125. fLoopbackDriver->Detach();
  126. fAudioDriver->Close();
  127. fFreewheelDriver->Close();
  128. fLoopbackDriver->Close();
  129. fEngine->Close();
  130. // TODO: move that in reworked JackServerGlobals::Destroy()
  131. JackMessageBuffer::Destroy();
  132. return 0;
  133. }
  134. int JackServer::InternalClientLoad(const char* client_name, const char* so_name, const char* objet_data, int options, int* int_ref, int* status)
  135. {
  136. try {
  137. // Clear status
  138. *status = 0;
  139. JackLoadableInternalClient* client = new JackLoadableInternalClient(fInstance, GetSynchroTable(), so_name, objet_data);
  140. assert(client);
  141. int res = client->Open(JACK_DEFAULT_SERVER_NAME, client_name, (jack_options_t)options, (jack_status_t*)status);
  142. if (res < 0) {
  143. delete client;
  144. *int_ref = 0;
  145. } else {
  146. *int_ref = client->GetClientControl()->fRefNum;
  147. }
  148. } catch (...) {
  149. int my_status1 = *status | JackFailure;
  150. *status = (jack_status_t)my_status1;
  151. *int_ref = 0;
  152. }
  153. return 0;
  154. }
  155. int JackServer::Start()
  156. {
  157. jack_log("JackServer::Start");
  158. fEngineControl->InitFrameTime();
  159. return fAudioDriver->Start();
  160. }
  161. int JackServer::Stop()
  162. {
  163. jack_log("JackServer::Stop");
  164. return fAudioDriver->Stop();
  165. }
  166. int JackServer::SetBufferSize(jack_nframes_t buffer_size)
  167. {
  168. jack_log("JackServer::SetBufferSize nframes = %ld", buffer_size);
  169. jack_nframes_t current_buffer_size = fEngineControl->fBufferSize;
  170. if (fAudioDriver->Stop() != 0) {
  171. jack_error("Cannot stop audio driver");
  172. return -1;
  173. }
  174. if (fAudioDriver->SetBufferSize(buffer_size) == 0) {
  175. fFreewheelDriver->SetBufferSize(buffer_size);
  176. fEngine->NotifyBufferSize(buffer_size);
  177. fEngineControl->InitFrameTime();
  178. return fAudioDriver->Start();
  179. } else { // Failure: try to restore current value
  180. jack_error("Cannot SetBufferSize for audio driver, restore current value %ld", current_buffer_size);
  181. fFreewheelDriver->SetBufferSize(current_buffer_size);
  182. fEngineControl->InitFrameTime();
  183. return fAudioDriver->Start();
  184. }
  185. }
  186. /*
  187. Freewheel mode is implemented by switching from the (audio + freewheel) driver to the freewheel driver only:
  188. - "global" connection state is saved
  189. - all audio driver ports are deconnected, thus there is no more dependancies with the audio driver
  190. - the freewheel driver will be synchronized with the end of graph execution : all clients are connected to the freewheel driver
  191. - the freewheel driver becomes the "master"
  192. Normal mode is restored with the connections state valid before freewheel mode was done. Thus one consider that
  193. no graph state change can be done during freewheel mode.
  194. */
  195. int JackServer::SetFreewheel(bool onoff)
  196. {
  197. jack_log("JackServer::SetFreewheel is = %ld want = %ld", fFreewheel, onoff);
  198. if (fFreewheel) {
  199. if (onoff) {
  200. return -1;
  201. } else {
  202. fFreewheel = false;
  203. fFreewheelDriver->Stop();
  204. fGraphManager->Restore(&fConnectionState); // Restore previous connection state
  205. fEngine->NotifyFreewheel(onoff);
  206. fFreewheelDriver->SetMaster(false);
  207. fEngineControl->InitFrameTime();
  208. return fAudioDriver->Start();
  209. }
  210. } else {
  211. if (onoff) {
  212. fFreewheel = true;
  213. fAudioDriver->Stop();
  214. fGraphManager->Save(&fConnectionState); // Save connection state
  215. fGraphManager->DisconnectAllPorts(fAudioDriver->GetClientControl()->fRefNum);
  216. fEngine->NotifyFreewheel(onoff);
  217. fFreewheelDriver->SetMaster(true);
  218. return fFreewheelDriver->Start();
  219. } else {
  220. return -1;
  221. }
  222. }
  223. }
  224. // Coming from the RT thread
  225. void JackServer::Notify(int refnum, int notify, int value)
  226. {
  227. switch (notify) {
  228. case kGraphOrderCallback:
  229. fEngine->NotifyGraphReorder();
  230. break;
  231. case kXRunCallback:
  232. fEngine->NotifyXRun(refnum);
  233. break;
  234. }
  235. }
  236. void JackServer::DeadClient(int refnum)
  237. {
  238. jack_log("JackServer::DeadClient ref = %ld", refnum);
  239. if (fEngine->ClientDeactivate(refnum) < 0) {
  240. jack_error("JackServer::DeadClient ref = %ld cannot be removed from the graph !!", refnum);
  241. }
  242. if (fEngine->ClientExternalClose(refnum) < 0) {
  243. jack_error("JackServer::DeadClient ref = %ld cannot be closed", refnum);
  244. }
  245. }
  246. //----------------------
  247. // Transport management
  248. //----------------------
  249. int JackServer::ReleaseTimebase(int refnum)
  250. {
  251. return fEngineControl->fTransport.ResetTimebase(refnum);
  252. }
  253. int JackServer::SetTimebaseCallback(int refnum, int conditional)
  254. {
  255. return fEngineControl->fTransport.SetTimebase(refnum, conditional);
  256. }
  257. JackEngineInterface* JackServer::GetEngine()
  258. {
  259. return fEngine;
  260. }
  261. JackSynchro** JackServer::GetSynchroTable()
  262. {
  263. return fSynchroTable;
  264. }
  265. JackEngineControl* JackServer::GetEngineControl()
  266. {
  267. return fEngineControl;
  268. }
  269. JackGraphManager* JackServer::GetGraphManager()
  270. {
  271. return fGraphManager;
  272. }
  273. } // end of namespace