jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackEngine__
  16. #define __JackEngine__
  17. #include "JackConstants.h"
  18. #include "JackGraphManager.h"
  19. #include "JackSynchro.h"
  20. #include "JackMutex.h"
  21. #include "JackTransportEngine.h"
  22. #include "JackPlatformPlug.h"
  23. namespace Jack
  24. {
  25. class JackClientInterface;
  26. struct JackEngineControl;
  27. class JackExternalClient;
  28. /*!
  29. \brief Engine description.
  30. */
  31. class SERVER_EXPORT JackEngine : public JackLockAble
  32. {
  33. friend class JackLockedEngine;
  34. private:
  35. JackGraphManager* fGraphManager;
  36. JackEngineControl* fEngineControl;
  37. JackClientInterface* fClientTable[CLIENT_NUM];
  38. JackSynchro* fSynchroTable;
  39. JackServerNotifyChannel fChannel; /*! To communicate between the RT thread and server */
  40. JackProcessSync fSignal;
  41. jack_time_t fLastSwitchUsecs;
  42. int fSessionPendingReplies;
  43. JackChannelTransaction *fSessionTransaction;
  44. JackSessionNotifyResult *fSessionResult;
  45. std::map<int,std::string> fReservationMap;
  46. int fMaxUUID;
  47. int ClientCloseAux(int refnum, JackClientInterface* client, bool wait);
  48. void CheckXRun(jack_time_t callback_usecs);
  49. int NotifyAddClient(JackClientInterface* new_client, const char* name, int refnum);
  50. void NotifyRemoveClient(const char* name, int refnum);
  51. void ProcessNext(jack_time_t callback_usecs);
  52. void ProcessCurrent(jack_time_t callback_usecs);
  53. bool ClientCheckName(const char* name);
  54. bool GenerateUniqueName(char* name);
  55. int AllocateRefnum();
  56. void ReleaseRefnum(int ref);
  57. void NotifyClient(int refnum, int event, int sync, const char* message, int value1, int value2);
  58. void NotifyClients(int event, int sync, const char* message, int value1, int value2);
  59. void NotifyPortRegistation(jack_port_id_t port_index, bool onoff);
  60. void NotifyPortConnect(jack_port_id_t src, jack_port_id_t dst, bool onoff);
  61. void NotifyPortRename(jack_port_id_t src, const char* old_name);
  62. void NotifyActivate(int refnum);
  63. int GetNewUUID();
  64. void EnsureUUID(int uuid);
  65. bool CheckClient(int refnum)
  66. {
  67. return (refnum >= 0 && refnum < CLIENT_NUM && fClientTable[refnum] != NULL);
  68. }
  69. public:
  70. JackEngine(JackGraphManager* manager, JackSynchro* table, JackEngineControl* controler);
  71. ~JackEngine();
  72. int Open();
  73. int Close();
  74. // Client management
  75. int ClientCheck(const char* name, char* name_res, int protocol, int options, int* status);
  76. int ClientExternalOpen(const char* name, int pid, int uuid, int* ref, int* shared_engine, int* shared_client, int* shared_graph_manager);
  77. int ClientInternalOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, bool wait);
  78. int ClientExternalClose(int refnum);
  79. int ClientInternalClose(int refnum, bool wait);
  80. int ClientActivate(int refnum, bool is_real_time);
  81. int ClientDeactivate(int refnum);
  82. int GetClientPID(const char* name);
  83. int GetClientRefNum(const char* name);
  84. // Internal client management
  85. int GetInternalClientName(int int_ref, char* name_res);
  86. int InternalClientHandle(const char* client_name, int* status, int* int_ref);
  87. int InternalClientUnload(int refnum, int* status);
  88. // Port management
  89. int PortRegister(int refnum, const char* name, const char *type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port);
  90. int PortUnRegister(int refnum, jack_port_id_t port);
  91. int PortConnect(int refnum, const char* src, const char* dst);
  92. int PortDisconnect(int refnum, const char* src, const char* dst);
  93. int PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst);
  94. int PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst);
  95. int PortRename(int refnum, jack_port_id_t port, const char* name);
  96. // Graph
  97. bool Process(jack_time_t cur_cycle_begin, jack_time_t prev_cycle_end);
  98. // Notifications
  99. void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs);
  100. void NotifyFailure(int code, const char* reason);
  101. void NotifyXRun(int refnum);
  102. void NotifyGraphReorder();
  103. void NotifyBufferSize(jack_nframes_t buffer_size);
  104. void NotifySampleRate(jack_nframes_t sample_rate);
  105. void NotifyFreewheel(bool onoff);
  106. void NotifyQuit();
  107. void SessionNotify( int refnum, const char *target, jack_session_event_type_t type, const char *path, JackChannelTransaction *socket );
  108. void SessionReply( int refnum );
  109. void GetUUIDForClientName(const char *client_name, char *uuid_res, int *result);
  110. void GetClientNameForUUID(const char *uuid, char *name_res, int *result);
  111. void ReserveClientName(const char *name, const char *uuid, int *result);
  112. };
  113. } // end of namespace
  114. #endif