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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __JackThread__
- #define __JackThread__
-
- #ifdef WIN32
- #include <windows.h>
- typedef HANDLE pthread_t;
- typedef ULONGLONG UInt64;
- #else
- #include <pthread.h>
- typedef unsigned long long UInt64;
- #endif
-
- namespace Jack
- {
-
- /*!
- \brief The base class for runnable objects, that have an <B> Init </B> and <B> Execute </B> method to be called in a thread.
- */
-
- class JackRunnableInterface
- {
-
- public:
-
- JackRunnableInterface()
- {}
- virtual ~JackRunnableInterface()
- {}
-
- virtual bool Init() /*! Called once when the thread is started */
- {
- return true;
- }
- virtual bool Execute() = 0; /*! Must be implemented by subclasses */
- };
-
- /*!
- \brief The thread base class.
- */
-
- class JackThread
- {
-
- protected:
-
- JackRunnableInterface* fRunnable;
- int fPriority;
- bool fRealTime;
- volatile bool fRunning;
- int fCancellation;
-
- public:
-
- JackThread(JackRunnableInterface* runnable, int priority, bool real_time, int cancellation):
- fRunnable(runnable), fPriority(priority), fRealTime(real_time), fRunning(false), fCancellation(cancellation)
- {}
- virtual ~JackThread()
- {}
-
- virtual int Start() = 0;
- virtual int StartSync() = 0;
- virtual int Kill() = 0;
- virtual int Stop() = 0;
- virtual void Terminate() = 0;
-
- virtual int AcquireRealTime() = 0;
- virtual int AcquireRealTime(int priority) = 0;
- virtual int DropRealTime() = 0;
-
- virtual void SetParams(UInt64 period, UInt64 computation, UInt64 constraint) // Empty implementation, will only make sense on OSX...
- {}
-
- virtual pthread_t GetThreadID() = 0;
- };
-
- } // end of namespace
-
- #endif
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