jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackIOAdapter__
  16. #define __JackIOAdapter__
  17. #include "ringbuffer.h"
  18. #include "jack.h"
  19. #include "JackError.h"
  20. #include "JackResampler.h"
  21. #include "JackFilters.h"
  22. #include <samplerate.h>
  23. #include <stdio.h>
  24. namespace Jack
  25. {
  26. class JackIOAdapterInterface
  27. {
  28. protected:
  29. int fCaptureChannels;
  30. int fPlaybackChannels;
  31. jack_nframes_t fBufferSize;
  32. jack_nframes_t fSampleRate;
  33. // DLL
  34. JackAtomicDelayLockedLoop fProducerDLL;
  35. JackAtomicDelayLockedLoop fConsumerDLL;
  36. JackResampler** fCaptureRingBuffer;
  37. JackResampler** fPlaybackRingBuffer;
  38. bool fRunning;
  39. public:
  40. JackIOAdapterInterface(int input, int output, jack_nframes_t buffer_size, jack_nframes_t sample_rate)
  41. :fCaptureChannels(input),
  42. fPlaybackChannels(output),
  43. fBufferSize(buffer_size),
  44. fSampleRate(sample_rate),
  45. fProducerDLL(buffer_size, sample_rate),
  46. fConsumerDLL(buffer_size, sample_rate),
  47. fRunning(false)
  48. {}
  49. virtual ~JackIOAdapterInterface()
  50. {}
  51. void SetRingBuffers(JackResampler** input, JackResampler** output)
  52. {
  53. fCaptureRingBuffer = input;
  54. fPlaybackRingBuffer = output;
  55. }
  56. bool IsRunning() {return fRunning;}
  57. virtual void Reset() {fRunning = false;}
  58. virtual int Open();
  59. virtual int Close();
  60. virtual int SetBufferSize(jack_nframes_t buffer_size)
  61. {
  62. fBufferSize = buffer_size;
  63. return 0;
  64. }
  65. virtual void SetCallbackTime(jack_time_t callback_usec)
  66. {
  67. fConsumerDLL.IncFrame(callback_usec);
  68. }
  69. };
  70. }
  71. #endif