jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #include "JackAlsaIOAdapter.h"
  16. namespace Jack
  17. {
  18. int JackAlsaIOAdapter::Open()
  19. {
  20. if (fAudioInterface.open() == 0) {
  21. fAudioInterface.longinfo();
  22. //fAudioInterface.write();
  23. //fAudioInterface.write();
  24. fThread.AcquireRealTime();
  25. jack_log("StartSync");
  26. fThread.StartSync();
  27. return 0;
  28. } else {
  29. return -1;
  30. }
  31. }
  32. int JackAlsaIOAdapter::Close()
  33. {
  34. fThread.Stop();
  35. return fAudioInterface.close();
  36. }
  37. bool JackAlsaIOAdapter::Execute()
  38. {
  39. if (fAudioInterface.read() < 0)
  40. return false;
  41. if (fAudioInterface.write() < 0)
  42. return false;
  43. jack_log("execute");
  44. return true;
  45. }
  46. int JackAlsaIOAdapter::SetBufferSize(jack_nframes_t buffer_size)
  47. {
  48. return 0;
  49. }
  50. }