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- /*
- Copyright (C) 2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #include "JackAudioAdapter.h"
- #include "JackError.h"
- #include "JackCompilerDeps.h"
- #include "JackTools.h"
- #include "JackTime.h"
- #include "jslist.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
-
- using namespace std;
-
- namespace Jack
- {
-
- //static methods ***********************************************************
- int JackAudioAdapter::Process (jack_nframes_t frames, void* arg)
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
- float* inputBuffer[adapter->fAudioAdapter->GetInputs()];
- float* outputBuffer[adapter->fAudioAdapter->GetOutputs()];
-
- // Always clear output
- for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
- inputBuffer[i] = (float*)jack_port_get_buffer(adapter->fCapturePortList[i], frames);
- memset(inputBuffer[i], 0, frames * sizeof(float));
- }
-
- for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
- outputBuffer[i] = (float*)jack_port_get_buffer(adapter->fPlaybackPortList[i], frames);
- }
-
- adapter->fAudioAdapter->PullAndPush(inputBuffer, outputBuffer, frames);
- return 0;
- }
-
- int JackAudioAdapter::BufferSize ( jack_nframes_t buffer_size, void* arg )
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
- adapter->Reset();
- adapter->fAudioAdapter->SetHostBufferSize ( buffer_size );
- return 0;
- }
-
- int JackAudioAdapter::SampleRate ( jack_nframes_t sample_rate, void* arg )
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*> ( arg );
- adapter->Reset();
- adapter->fAudioAdapter->SetHostSampleRate ( sample_rate );
- return 0;
- }
-
- //JackAudioAdapter *********************************************************
-
- JackAudioAdapter::JackAudioAdapter (jack_client_t* jack_client, JackAudioAdapterInterface* audio_io, const JSList* params, bool system)
- :fJackClient(jack_client), fAudioAdapter(audio_io)
- {
- const JSList* node;
- const jack_driver_param_t* param;
- fAutoConnect = false;
-
- for (node = params; node; node = jack_slist_next(node)) {
- param = (const jack_driver_param_t*) node->data;
- switch (param->character) {
- case 'c':
- fAutoConnect = true;
- break;
- }
- }
- }
-
- JackAudioAdapter::~JackAudioAdapter()
- {
- // When called, Close has already been used for the client, thus ports are already unregistered.
- delete fAudioAdapter;
- }
-
- void JackAudioAdapter::FreePorts()
- {
- for (int i = 0; i < fAudioAdapter->GetInputs(); i++ )
- if ( fCapturePortList[i] )
- jack_port_unregister ( fJackClient, fCapturePortList[i] );
- for (int i = 0; i < fAudioAdapter->GetOutputs(); i++ )
- if ( fPlaybackPortList[i] )
- jack_port_unregister ( fJackClient, fPlaybackPortList[i] );
-
- delete[] fCapturePortList;
- delete[] fPlaybackPortList;
- }
-
- void JackAudioAdapter::ConnectPorts()
- {
- const char **ports;
-
- ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
- if (ports != NULL) {
- for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) {
- jack_connect(fJackClient,jack_port_name(fCapturePortList[i]), ports[i]);
- }
- free(ports);
- }
-
- ports = jack_get_ports(fJackClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput);
- if (ports != NULL) {
- for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) {
- jack_connect(fJackClient, ports[i], jack_port_name(fPlaybackPortList[i]));
- }
- free(ports);
- }
- }
-
- void JackAudioAdapter::Reset()
- {
- fAudioAdapter->Reset();
- }
-
- int JackAudioAdapter::Open()
- {
- char name[32];
- jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs());
- fAudioAdapter->Create();
-
- //jack ports
- fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()];
- fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()];
-
- for (int i = 0; i < fAudioAdapter->GetInputs(); i++)
- {
- sprintf(name, "capture_%d", i + 1);
- if ((fCapturePortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0)) == NULL)
- goto fail;
- }
-
- for (int i = 0; i < fAudioAdapter->GetOutputs(); i++)
- {
- sprintf(name, "playback_%d", i + 1);
- if ((fPlaybackPortList[i] = jack_port_register(fJackClient, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 )) == NULL)
- goto fail;
- }
-
- //callbacks and activation
- if ( jack_set_process_callback ( fJackClient, Process, this ) < 0 )
- goto fail;
- if ( jack_set_buffer_size_callback ( fJackClient, BufferSize, this ) < 0 )
- goto fail;
- if ( jack_set_sample_rate_callback ( fJackClient, SampleRate, this ) < 0 )
- goto fail;
- if ( jack_activate ( fJackClient ) < 0 )
- goto fail;
-
- if (fAutoConnect)
- ConnectPorts();
-
- // Ring buffer are now allocated..
- return fAudioAdapter->Open();
-
- fail:
- FreePorts();
- fAudioAdapter->Destroy();
- return -1;
- }
-
- int JackAudioAdapter::Close()
- {
- fAudioAdapter->Close();
- fAudioAdapter->Destroy();
- return 0;
- }
-
- } //namespace
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