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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
-
- #include "JackWinNamedPipeClientChannel.h"
- #include "JackRequest.h"
- #include "JackClient.h"
- #include "JackGlobals.h"
- #include "JackError.h"
-
- namespace Jack
- {
-
- JackWinNamedPipeClientChannel::JackWinNamedPipeClientChannel()
- :JackGenericClientChannel(),fThread(this)
- {
- fRequest = new JackWinNamedPipeClient();
- }
-
- JackWinNamedPipeClientChannel::~JackWinNamedPipeClientChannel()
- {
- delete fRequest;
- }
-
- int JackWinNamedPipeClientChannel::Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
- {
- int result = 0;
- jack_log("JackWinNamedPipeClientChannel::Open name = %s", name);
-
- /*
- 16/08/07: was called before doing "fRequest->Connect" .... still necessary?
- if (fNotificationListenPipe.Bind(jack_client_dir, name, 0) < 0) {
- jack_error("Cannot bind pipe");
- goto error;
- }
- */
-
- if (fRequest->Connect(jack_server_dir, server_name, 0) < 0) {
- jack_error("Cannot connect to server pipe");
- goto error;
- }
-
- // Check name in server
- ClientCheck(name, uuid, name_res, JACK_PROTOCOL_VERSION, (int)options, (int*)status, &result, true);
- if (result < 0) {
- int status1 = *status;
- if (status1 & JackVersionError) {
- jack_error("JACK protocol mismatch %d", JACK_PROTOCOL_VERSION);
- } else {
- jack_error("Client name = %s conflits with another running client", name);
- }
- }
-
- if (fNotificationListenPipe.Bind(jack_client_dir, name_res, 0) < 0) {
- jack_error("Cannot bind pipe");
- goto error;
- }
-
- fClient = obj;
- return 0;
-
- error:
- fRequest->Close();
- fNotificationListenPipe.Close();
- return -1;
- }
-
- void JackWinNamedPipeClientChannel::Close()
- {
- fRequest->Close();
- fNotificationListenPipe.Close();
- // Here the thread will correctly stop when the pipe are closed
- fThread.Stop();
- }
-
- int JackWinNamedPipeClientChannel::Start()
- {
- jack_log("JackWinNamedPipeClientChannel::Start");
- /*
- To be sure notification thread is started before ClientOpen is called.
- */
- if (fThread.StartSync() != 0) {
- jack_error("Cannot start Jack client listener");
- return -1;
- } else {
- return 0;
- }
- }
-
- void JackWinNamedPipeClientChannel::Stop()
- {
- jack_log("JackWinNamedPipeClientChannel::Stop");
- fThread.Kill(); // Unsafe on WIN32... TODO : solve WIN32 thread Kill issue
- }
-
- bool JackWinNamedPipeClientChannel::Init()
- {
- jack_log("JackWinNamedPipeClientChannel::Init");
-
- if (!fNotificationListenPipe.Accept()) {
- jack_error("JackWinNamedPipeClientChannel: cannot establish notification pipe");
- return false;
- } else {
- return true;
- }
- }
-
- bool JackWinNamedPipeClientChannel::Execute()
- {
- JackClientNotification event;
- JackResult res;
-
- if (event.Read(&fNotificationListenPipe) < 0) {
- jack_error("JackWinNamedPipeClientChannel read fail");
- goto error;
- }
-
- res.fResult = fClient->ClientNotify(event.fRefNum, event.fName, event.fNotify, event.fSync, event.fMessage, event.fValue1, event.fValue2);
-
- if (event.fSync) {
- if (res.Write(&fNotificationListenPipe) < 0) {
- jack_error("JackWinNamedPipeClientChannel write fail");
- goto error;
- }
- }
- return true;
-
- error:
- // Close the pipes, server wont be able to create them otherwise.
- fNotificationListenPipe.Close();
- fRequest->Close();
- fClient->ShutDown();
- return false;
- }
-
- } // end of namespace
-
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