| 
							- /*
 - Copyright (C) 2001 Paul Davis
 - Copyright (C) 2004-2006 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - 
 - #ifndef __JackWinThread__
 - #define __JackWinThread__
 - 
 - #include "JackThread.h"
 - #include <windows.h>
 - 
 - namespace Jack
 - {
 - 
 - typedef DWORD  (WINAPI *ThreadCallback)(void *arg);
 - 
 - /*!
 - \brief Windows threads.
 - */
 - 
 - class JackWinThread : public JackThread
 - {
 - 
 -     private:
 - 
 -         HANDLE fThread;
 -         HANDLE fEvent;
 - 
 -         static DWORD WINAPI ThreadHandler(void* arg);
 - 
 -     public:
 - 
 -         JackWinThread(JackRunnableInterface* runnable);
 -         virtual ~JackWinThread();
 - 
 -         int Start();
 -         int StartSync();
 -         int Kill();
 -         int Stop();
 -         void Terminate();
 - 
 -         int AcquireRealTime();
 -         int AcquireRealTime(int priority) ;
 -         int DropRealTime();
 - 
 -         pthread_t GetThreadID();
 - 
 -         static int AcquireRealTimeImp(pthread_t thread, int priority);
 -         static int DropRealTimeImp(pthread_t thread);
 -         static int StartImp(pthread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg);
 - 
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
  |