jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

69 lines
1.9KB

  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. #ifndef __JackWinNamedPipeClientChannel__
  16. #define __JackWinNamedPipeClientChannel__
  17. #include "JackGenericClientChannel.h"
  18. #include "JackWinNamedPipe.h"
  19. #include "JackPlatformPlug.h"
  20. #include "JackThread.h"
  21. namespace Jack
  22. {
  23. class JackClient;
  24. /*!
  25. \brief JackClientChannel using pipes.
  26. */
  27. class JackWinNamedPipeClientChannel : public JackGenericClientChannel, public JackRunnableInterface
  28. {
  29. private:
  30. JackWinNamedPipeServer fNotificationListenPipe; // Pipe listener for server notification
  31. JackThread fThread; // Thread to execute the event loop
  32. JackClient* fClient;
  33. public:
  34. JackWinNamedPipeClientChannel();
  35. virtual ~JackWinNamedPipeClientChannel();
  36. int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* client, jack_options_t options, jack_status_t* status);
  37. void Close();
  38. int Start();
  39. void Stop();
  40. // JackRunnableInterface interface
  41. bool Init();
  42. bool Execute();
  43. bool IsChannelThread() { return fThread.IsThread(); }
  44. };
  45. } // end of namespace
  46. #endif