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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __JackTransportEngine__
- #define __JackTransportEngine__
-
- #include "JackAtomicArrayState.h"
- #include "JackCompilerDeps.h"
- #include "types.h"
-
- namespace Jack
- {
-
- typedef enum {
- TransportCommandNone = 0,
- TransportCommandStart = 1,
- TransportCommandStop = 2,
- } transport_command_t;
-
- /*!
- \brief The client transport structure.
-
- We have:
-
- - a "current" position
- - a "pending" position prepared by the server at each cycle
- - a "request" position wanted by a client
-
- At the beginning of a cycle the server needs to select a new current position. When a request and a pending position are available,
- the request takes precedence on the pending one. The server atomically switches to the new position.
- The current position can be read by clients.
-
- We use a JackAtomicArrayState pattern that allows to manage several "next" states independently.
-
- In jack1 implementation, transport code (jack_transport_cycle_end) was not called if the graph could not be locked (see jack_run_one_cycle).
- Here transport cycle (CycleBegin, CycleEnd) has to run in the RT thread concurrently with code executed from the "command" thread.
-
- Each client maintains a state in it's shared memory area defined by:
-
- - it's current transport state
- - a boolean that is "true" when slow-sync cb has to be called
- - a boolean that is "true" when timebase cb is called with new_pos on
-
- Several operations set the "slow-sync cb" flag to true:
-
- - setting a new cb (client)
- - activate (client)
- - transport start (server)
- - new pos (server)
-
- Slow-sync cb calls stops when:
-
- - the cb return true (client)
- - deactivate (client)
- - transport stop (server)
-
- Several operations set the "timebase cb" flag to true:
-
- - setting a new cb (client)
- - activate (client)
- - transport start (server) ??
- - new pos (server)
-
- Timebase cb "new_pos" argument calls stops when:
-
- - after one cb call with "new_pos" argument true (client)
- - deactivate (client)
- - release (client)
- - transport stop (server)
-
- */
-
- class JackClientInterface;
-
- PRE_PACKED_STRUCTURE
- class SERVER_EXPORT JackTransportEngine : public JackAtomicArrayState<jack_position_t>
- {
-
- private:
-
- jack_transport_state_t fTransportState;
- volatile transport_command_t fTransportCmd;
- transport_command_t fPreviousCmd; /* previous transport_cmd */
- jack_time_t fSyncTimeout;
- int fSyncTimeLeft;
- int fTimeBaseMaster;
- bool fPendingPos;
- bool fNetworkSync;
- bool fConditionnal;
- alignas(SInt32) SInt32 fWriteCounter;
-
- bool CheckAllRolling(JackClientInterface** table);
- void MakeAllStartingLocating(JackClientInterface** table);
- void MakeAllStopping(JackClientInterface** table);
- void MakeAllLocating(JackClientInterface** table);
-
- void SyncTimeout(jack_nframes_t frame_rate, jack_nframes_t buffer_size);
-
- public:
-
- JackTransportEngine();
-
- ~JackTransportEngine()
- {}
-
- void SetCommand(transport_command_t state)
- {
- fTransportCmd = state;
- }
-
- jack_transport_state_t GetState() const
- {
- return fTransportState;
- }
-
- void SetState(jack_transport_state_t state)
- {
- fTransportState = state;
- }
-
- /*
- \brief
- */
- int ResetTimebase(int refnum);
-
- /*
- \brief
- */
- int SetTimebaseMaster(int refnum, bool conditionnal);
-
- void GetTimebaseMaster(int& refnum, bool& conditionnal)
- {
- refnum = fTimeBaseMaster;
- conditionnal = fConditionnal;
- }
-
- /*
- \brief
- */
- void CycleBegin(jack_nframes_t frame_rate, jack_time_t time);
-
- /*
- \brief
- */
- void CycleEnd(JackClientInterface** table, jack_nframes_t frame_rate, jack_nframes_t buffer_size);
-
- /*
- \brief
- */
- void SetSyncTimeout(jack_time_t timeout)
- {
- fSyncTimeout = timeout;
- }
-
- void ReadCurrentPos(jack_position_t* pos);
-
- jack_unique_t GenerateUniqueID()
- {
- return (jack_unique_t)INC_ATOMIC(&fWriteCounter);
- }
-
- void RequestNewPos(jack_position_t* pos);
-
- jack_transport_state_t Query(jack_position_t* pos);
-
- jack_nframes_t GetCurrentFrame();
-
- static void CopyPosition(jack_position_t* from, jack_position_t* to);
-
- bool GetNetworkSync() const
- {
- return fNetworkSync;
- }
-
- void SetNetworkSync(bool sync)
- {
- fNetworkSync = sync;
- }
-
- } POST_PACKED_STRUCTURE;
-
- } // end of namespace
-
- #endif
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