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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __JackThread__
- #define __JackThread__
-
- #include "JackCompilerDeps.h"
- #include "JackTypes.h"
-
- namespace Jack
- {
-
- /*!
- \brief The base class for runnable objects, that have an <B> Init </B> and <B> Execute </B> method to be called in a thread.
- */
-
- class JackRunnableInterface
- {
-
- protected:
-
- JackRunnableInterface()
- {}
- virtual ~JackRunnableInterface()
- {}
-
- public:
-
- virtual bool Init() /*! Called once when the thread is started */
- {
- return true;
- }
- virtual bool Execute() = 0; /*! Must be implemented by subclasses */
- };
-
- namespace detail
- {
-
- /*!
- \brief The thread base class.
- */
-
- class SERVER_EXPORT JackThreadInterface
- {
-
- public:
-
- enum kThreadState {kIdle, kStarting, kIniting, kRunning};
-
- protected:
-
- JackRunnableInterface* fRunnable;
- int fPriority;
- bool fRealTime;
- volatile kThreadState fStatus;
- int fCancellation;
-
- public:
-
- JackThreadInterface(JackRunnableInterface* runnable, int priority, bool real_time, int cancellation):
- fRunnable(runnable), fPriority(priority), fRealTime(real_time), fStatus(kIdle), fCancellation(cancellation)
- {}
-
- kThreadState GetStatus()
- {
- return fStatus;
- }
- void SetStatus(kThreadState status)
- {
- fStatus = status;
- }
-
- void SetParams(UInt64 period, UInt64 computation, UInt64 constraint) // Empty implementation, will only make sense on OSX...
- {}
-
- int Start();
- int StartSync();
- int Kill();
- int Stop();
- void Terminate();
-
- int AcquireRealTime(); // Used when called from another thread
- int AcquireSelfRealTime(); // Used when called from thread itself
-
- int AcquireRealTime(int priority); // Used when called from another thread
- int AcquireSelfRealTime(int priority); // Used when called from thread itself
-
- int DropRealTime(); // Used when called from another thread
- int DropSelfRealTime(); // Used when called from thread itself
-
- jack_native_thread_t GetThreadID();
- bool IsThread();
-
- static int AcquireRealTimeImp(jack_native_thread_t thread, int priority);
- static int AcquireRealTimeImp(jack_native_thread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint);
- static int DropRealTimeImp(jack_native_thread_t thread);
- static int StartImp(jack_native_thread_t* thread, int priority, int realtime, void*(*start_routine)(void*), void* arg);
- static int StopImp(jack_native_thread_t thread);
- static int KillImp(jack_native_thread_t thread);
- };
-
- }
-
- } // end of namespace
-
- bool jack_get_thread_realtime_priority_range(int * min_ptr, int * max_ptr);
-
- bool jack_tls_allocate_key(jack_tls_key *key_ptr);
- bool jack_tls_free_key(jack_tls_key key);
-
- bool jack_tls_set(jack_tls_key key, void *data_ptr);
- void *jack_tls_get(jack_tls_key key);
-
- #endif
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