jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

140 lines
4.4KB

  1. /*
  2. Copyright (C) 2008-2011 Romain Moret at Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JACKNETMANAGER_H__
  16. #define __JACKNETMANAGER_H__
  17. #include "JackNetInterface.h"
  18. #include "jack.h"
  19. #include <list>
  20. #include <map>
  21. namespace Jack
  22. {
  23. class JackNetMasterManager;
  24. /**
  25. \Brief This class describes a Net Master
  26. */
  27. typedef std::list<std::pair<std::string, std::string> > connections_list_t;
  28. class JackNetMaster : public JackNetMasterInterface
  29. {
  30. friend class JackNetMasterManager;
  31. private:
  32. static int SetProcess(jack_nframes_t nframes, void* arg);
  33. static int SetBufferSize(jack_nframes_t nframes, void* arg);
  34. static int SetSampleRate(jack_nframes_t nframes, void* arg);
  35. static void SetTimebaseCallback(jack_transport_state_t state, jack_nframes_t nframes, jack_position_t* pos, int new_pos, void* arg);
  36. static void SetConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect, void* arg);
  37. static void LatencyCallback(jack_latency_callback_mode_t mode, void* arg);
  38. //jack client
  39. jack_client_t* fClient;
  40. const char* fName;
  41. //jack ports
  42. jack_port_t** fAudioCapturePorts;
  43. jack_port_t** fAudioPlaybackPorts;
  44. jack_port_t** fMidiCapturePorts;
  45. jack_port_t** fMidiPlaybackPorts;
  46. //sync and transport
  47. int fLastTransportState;
  48. //monitoring
  49. #ifdef JACK_MONITOR
  50. jack_time_t fPeriodUsecs;
  51. JackGnuPlotMonitor<float>* fNetTimeMon;
  52. #endif
  53. bool Init(bool auto_connect);
  54. int AllocPorts();
  55. void FreePorts();
  56. //transport
  57. void EncodeTransportData();
  58. void DecodeTransportData();
  59. int Process();
  60. void TimebaseCallback(jack_position_t* pos);
  61. void ConnectPorts();
  62. void ConnectCallback(jack_port_id_t a, jack_port_id_t b, int connect);
  63. void SaveConnections(connections_list_t& connections);
  64. void LoadConnections(const connections_list_t& connections);
  65. public:
  66. JackNetMaster(JackNetSocket& socket, session_params_t& params, const char* multicast_ip);
  67. ~JackNetMaster();
  68. bool IsSlaveReadyToRoll();
  69. };
  70. typedef std::list<JackNetMaster*> master_list_t;
  71. typedef master_list_t::iterator master_list_it_t;
  72. typedef std::map <std::string, connections_list_t> master_connections_list_t;
  73. /**
  74. \Brief This class describer the Network Manager
  75. */
  76. class JackNetMasterManager
  77. {
  78. friend class JackNetMaster;
  79. private:
  80. static void SetShutDown(void* arg);
  81. static int SetSyncCallback(jack_transport_state_t state, jack_position_t* pos, void* arg);
  82. static void* NetManagerThread(void* arg);
  83. jack_client_t* fClient;
  84. const char* fName;
  85. char fMulticastIP[32];
  86. JackNetSocket fSocket;
  87. jack_native_thread_t fThread;
  88. master_list_t fMasterList;
  89. master_connections_list_t fMasterConnectionList;
  90. uint32_t fGlobalID;
  91. bool fRunning;
  92. bool fAutoConnect;
  93. bool fAutoSave;
  94. void Run();
  95. JackNetMaster* InitMaster(session_params_t& params);
  96. master_list_it_t FindMaster(uint32_t client_id);
  97. int KillMaster(session_params_t* params);
  98. int SyncCallback(jack_transport_state_t state, jack_position_t* pos);
  99. int CountIO(const char* type, int flags);
  100. void ShutDown();
  101. public:
  102. JackNetMasterManager(jack_client_t* jack_client, const JSList* params);
  103. ~JackNetMasterManager();
  104. };
  105. }
  106. #endif