jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. #ifndef __JackGenericClientChannel__
  16. #define __JackGenericClientChannel__
  17. #include "JackChannel.h"
  18. namespace Jack
  19. {
  20. struct JackRequest;
  21. struct JackResult;
  22. /*!
  23. \brief Generic JackClientChannel class.
  24. */
  25. class JackGenericClientChannel : public detail::JackClientChannelInterface
  26. {
  27. protected:
  28. detail::JackClientRequestInterface* fRequest;
  29. void ServerSyncCall(JackRequest* req, JackResult* res, int* result);
  30. void ServerAsyncCall(JackRequest* req, JackResult* res, int* result);
  31. public:
  32. JackGenericClientChannel();
  33. virtual ~JackGenericClientChannel();
  34. virtual int Open(const char* server_name, const char* name, jack_uuid_t uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status) { return -1; }
  35. virtual void Close() {}
  36. virtual int Start() { return -1; }
  37. virtual void Stop() {}
  38. int ServerCheck(const char* server_name);
  39. void ClientCheck(const char* name, jack_uuid_t uuid, char* name_res, int protocol, int options, int* status, int* result, int open);
  40. void ClientOpen(const char* name, int pid, jack_uuid_t uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result);
  41. void ClientClose(int refnum, int* result);
  42. void ClientActivate(int refnum, int is_real_time, int* result);
  43. void ClientDeactivate(int refnum, int* result);
  44. void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result);
  45. void PortUnRegister(int refnum, jack_port_id_t port_index, int* result);
  46. void PortConnect(int refnum, const char* src, const char* dst, int* result);
  47. void PortDisconnect(int refnum, const char* src, const char* dst, int* result);
  48. void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
  49. void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result);
  50. void PortRename(int refnum, jack_port_id_t port, const char* name, int* result);
  51. void SetBufferSize(jack_nframes_t buffer_size, int* result);
  52. void SetFreewheel(int onoff, int* result);
  53. void ComputeTotalLatencies(int* result);
  54. void ReleaseTimebase(int refnum, int* result);
  55. void SetTimebaseCallback(int refnum, int conditional, int* result);
  56. void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result);
  57. void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result);
  58. void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, jack_uuid_t uuid, int* result);
  59. void InternalClientUnload(int refnum, int int_ref, int* status, int* result);
  60. // Session API
  61. void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result);
  62. void SessionReply(int refnum, int* result);
  63. void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result);
  64. void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result);
  65. void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result);
  66. void ClientHasSessionCallback(const char* client_name, int* result);
  67. void PropertyChangeNotify(jack_uuid_t subject, const char* key, jack_property_change_t change, int* result);
  68. };
  69. } // end of namespace
  70. #endif