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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #ifndef __JackDriver__
- #define __JackDriver__
-
- #include "types.h"
- #include "JackClientInterface.h"
- #include "JackConstants.h"
- #include "JackPlatformPlug.h"
- #include "JackClientControl.h"
- #include <list>
-
- namespace Jack
- {
-
- class JackLockedEngine;
- class JackGraphManager;
- struct JackEngineControl;
- class JackSlaveDriverInterface;
-
- /*!
- \brief The base interface for drivers.
- */
-
- class SERVER_EXPORT JackDriverInterface
- {
-
- public:
-
- JackDriverInterface()
- {}
- virtual ~JackDriverInterface()
- {}
-
- virtual int Open() = 0;
-
- virtual int Open(jack_nframes_t buffer_size,
- jack_nframes_t samplerate,
- bool capturing,
- bool playing,
- int inchannels,
- int outchannels,
- bool monitor,
- const char* capture_driver_name,
- const char* playback_driver_name,
- jack_nframes_t capture_latency,
- jack_nframes_t playback_latency) = 0;
-
- virtual int Attach() = 0;
- virtual int Detach() = 0;
-
- virtual int Read() = 0;
- virtual int Write() = 0;
-
- virtual int Start() = 0;
- virtual int Stop() = 0;
-
- virtual bool IsFixedBufferSize() = 0;
- virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
- virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;
-
- virtual int Process() = 0;
-
- virtual void SetMaster(bool onoff) = 0;
- virtual bool GetMaster() = 0;
-
- virtual void AddSlave(JackDriverInterface* slave) = 0;
- virtual void RemoveSlave(JackDriverInterface* slave) = 0;
-
- virtual std::list<JackDriverInterface*> GetSlaves() = 0;
-
- // For "master" driver
- virtual int ProcessReadSlaves() = 0;
- virtual int ProcessWriteSlaves() = 0;
-
- // For "slave" driver
- virtual int ProcessRead() = 0;
- virtual int ProcessWrite() = 0;
-
- // For "slave" driver in "synchronous" mode
- virtual int ProcessReadSync() = 0;
- virtual int ProcessWriteSync() = 0;
-
- // For "slave" driver in "asynchronous" mode
- virtual int ProcessReadAsync() = 0;
- virtual int ProcessWriteAsync() = 0;
-
- virtual bool IsRealTime() const = 0;
- virtual bool IsRunning() const = 0;
- };
-
- /*!
- \brief The base interface for drivers clients.
- */
-
- class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
- {};
-
- /*!
- \brief The base class for drivers.
- */
-
- #define CaptureDriverFlags static_cast<JackPortFlags>(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal)
- #define PlaybackDriverFlags static_cast<JackPortFlags>(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal)
- #define MonitorDriverFlags static_cast<JackPortFlags>(JackPortIsOutput)
-
- typedef std::list<std::pair<std::string, std::pair<std::string, std::string> > > driver_connections_list_t; // [type : (src, dst)]
-
- class SERVER_EXPORT JackDriver : public JackDriverClientInterface
- {
-
- protected:
-
- char fCaptureDriverName[JACK_CLIENT_NAME_SIZE+1];
- char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE+1];
- char fAliasName[JACK_CLIENT_NAME_SIZE+1];
-
- jack_nframes_t fCaptureLatency;
- jack_nframes_t fPlaybackLatency;
-
- int fCaptureChannels;
- int fPlaybackChannels;
-
- jack_time_t fBeginDateUst;
- jack_time_t fEndDateUst;
- float fDelayedUsecs;
-
- // Pointers to engine state
- JackLockedEngine* fEngine;
- JackGraphManager* fGraphManager;
- JackSynchro* fSynchroTable;
- JackEngineControl* fEngineControl;
- JackClientControl fClientControl;
-
- std::list<JackDriverInterface*> fSlaveList;
-
- bool fIsMaster;
- bool fIsRunning;
- bool fWithMonitorPorts;
-
- // Static tables since the actual number of ports may be changed by the real driver
- // thus dynamic allocation is more difficult to handle
- jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
- jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
- jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];
-
- driver_connections_list_t fConnections; // Connections list
-
- void CycleIncTime();
- void CycleTakeBeginTime();
- void CycleTakeEndTime();
-
- void SetupDriverSync(int ref, bool freewheel);
-
- void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs); // XRun notification sent by the driver
- void NotifyBufferSize(jack_nframes_t buffer_size); // BufferSize notification sent by the driver
- void NotifySampleRate(jack_nframes_t sample_rate); // SampleRate notification sent by the driver
- void NotifyFailure(int code, const char* reason); // Failure notification sent by the driver
-
- virtual void SaveConnections(int alias);
- virtual void LoadConnections(int alias, bool full_name = true);
- std::string MatchPortName(const char* name, const char** ports, int alias, const std::string& type);
-
- virtual int StartSlaves();
- virtual int StopSlaves();
-
- virtual int ResumeRefNum();
- virtual int SuspendRefNum();
-
- public:
-
- JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
- virtual ~JackDriver();
-
- void SetMaster(bool onoff);
- bool GetMaster();
-
- void AddSlave(JackDriverInterface* slave);
- void RemoveSlave(JackDriverInterface* slave);
-
- std::list<JackDriverInterface*> GetSlaves()
- {
- return fSlaveList;
- }
-
- virtual int Open();
-
- virtual int Open(jack_nframes_t buffer_size,
- jack_nframes_t samplerate,
- bool capturing,
- bool playing,
- int inchannels,
- int outchannels,
- bool monitor,
- const char* capture_driver_name,
- const char* playback_driver_name,
- jack_nframes_t capture_latency,
- jack_nframes_t playback_latency);
-
- virtual int Close();
-
- virtual int Process();
-
- virtual int Attach();
- virtual int Detach();
-
- virtual int Read();
- virtual int Write();
-
- virtual int Start();
- virtual int Stop();
-
- // For "master" driver
- int ProcessReadSlaves();
- int ProcessWriteSlaves();
-
- // For "slave" driver with typically decompose a given cycle in separated Read and Write parts.
- virtual int ProcessRead();
- virtual int ProcessWrite();
-
- // For "slave" driver in "synchronous" mode
- virtual int ProcessReadSync();
- virtual int ProcessWriteSync();
-
- // For "slave" driver in "asynchronous" mode
- virtual int ProcessReadAsync();
- virtual int ProcessWriteAsync();
-
- virtual bool IsFixedBufferSize();
- virtual int SetBufferSize(jack_nframes_t buffer_size);
- virtual int SetSampleRate(jack_nframes_t sample_rate);
-
- virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
- virtual JackClientControl* GetClientControl() const;
-
- virtual bool IsRealTime() const;
- virtual bool IsRunning() const { return fIsRunning; }
- virtual bool Initialize(); // To be called by the wrapping thread Init method when the driver is a "blocking" one
-
- };
-
- } // end of namespace
-
- #endif
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