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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #include "JackDebugClient.h"
- #include "JackEngineControl.h"
- #include "JackException.h"
- #include "JackError.h"
- #include "JackTime.h"
- #include <iostream>
- #include <iomanip>
- #include <sstream>
- #include <fstream>
- #include <string>
- #include <time.h>
-
- using namespace std;
-
- namespace Jack
- {
-
- JackDebugClient::JackDebugClient(JackClient * client)
- : JackClient(client->fSynchroTable)
- {
- fTotalPortNumber = 1; // The total number of port opened and maybe closed. Historical view.
- fOpenPortNumber = 0; // The current number of opened port.
- fIsActivated = 0;
- fIsDeactivated = 0;
- fIsClosed = 0;
- fClient = client;
- fFreewheel = false;
- }
-
- JackDebugClient::~JackDebugClient()
- {
- fTotalPortNumber--; // fTotalPortNumber start at 1
- *fStream << endl << endl << "----------------------------------- JackDebugClient summary ------------------------------- " << endl << endl;
- *fStream << "Client flags ( 1:yes / 0:no ) :" << endl;
- *fStream << setw(5) << "- Client call activated : " << fIsActivated << endl;
- *fStream << setw(5) << "- Client call deactivated : " << fIsDeactivated << endl;
- *fStream << setw(5) << "- Client call closed : " << fIsClosed << endl;
- *fStream << setw(5) << "- Total number of instantiated port : " << fTotalPortNumber << endl;
- *fStream << setw(5) << "- Number of port remaining open when exiting client : " << fOpenPortNumber << endl;
- if (fOpenPortNumber != 0)
- *fStream << "!!! WARNING !!! Some ports have not been unregistered ! Incorrect exiting !" << endl;
- if (fIsDeactivated != fIsActivated)
- *fStream << "!!! ERROR !!! Client seem to not perform symmetric activation-deactivation ! (not the same number of activate and deactivate)" << endl;
- if (fIsClosed == 0)
- *fStream << "!!! ERROR !!! Client have not been closed with jack_client_close() !" << endl;
-
- *fStream << endl << endl << "---------------------------- JackDebugClient detailed port summary ------------------------ " << endl << endl;
- //for (int i = 0; i < fTotalPortNumber ; i++) {
- for (int i = 1; i <= fTotalPortNumber ; i++) {
- *fStream << endl << "Port index (internal debug test value) : " << i << endl;
- *fStream << setw(5) << "- Name : " << fPortList[i].name << endl;
- *fStream << setw(5) << "- idport : " << fPortList[i].idport << endl;
- *fStream << setw(5) << "- IsConnected : " << fPortList[i].IsConnected << endl;
- *fStream << setw(5) << "- IsUnregistered : " << fPortList[i].IsUnregistered << endl;
- if (fPortList[i].IsUnregistered == 0)
- *fStream << "!!! WARNING !!! Port have not been unregistered ! Incorrect exiting !" << endl;
- }
- *fStream << "delete object JackDebugClient : end of tracing" << endl;
- delete fStream;
- delete fClient;
- }
-
- int JackDebugClient::Open(const char* server_name, const char* name, jack_uuid_t uuid, jack_options_t options, jack_status_t* status)
- {
- int res = fClient->Open(server_name, name, uuid, options, status);
- char provstr[256];
- char buffer[256];
- time_t curtime;
- struct tm *loctime;
- /* Get the current time. */
- curtime = time (NULL);
- /* Convert it to local time representation. */
- loctime = localtime (&curtime);
- strftime (buffer, 256, "%I-%M", loctime);
- snprintf(provstr, sizeof(provstr), "JackClientDebug-%s-%s.log", name, buffer);
- fStream = new ofstream(provstr, ios_base::ate);
- if (fStream->is_open()) {
- if (res == -1) {
- *fStream << "Trying to open client with name '" << name << "' with bad result (client not opened)." << res << endl;
- } else {
- *fStream << "Open client with name '" << name << "'." << endl;
- }
- } else {
- jack_log("JackDebugClient::Open : cannot open log file");
- }
- strcpy(fClientName, name);
- return res;
- }
-
- int JackDebugClient::Close()
- {
- *fStream << "Client '" << fClientName << "' was closed" << endl;
- int res = fClient->Close();
- fIsClosed++;
- return res;
- }
-
- void JackDebugClient::CheckClient(const char* function_name) const
- {
- #ifdef WIN32
- *fStream << "CheckClient : " << function_name << ", calling thread : " << GetCurrentThread() << endl;
- #else
- *fStream << "CheckClient : " << function_name << ", calling thread : " << pthread_self() << endl;
- #endif
-
- if (fIsClosed > 0) {
- *fStream << "!!! ERROR !!! : Accessing a client '" << fClientName << "' already closed " << "from " << function_name << endl;
- *fStream << "This is likely to cause crash !'" << endl;
- #ifdef __APPLE__
- // Debugger();
- #endif
- }
- }
-
- jack_native_thread_t JackDebugClient::GetThreadID()
- {
- CheckClient("GetThreadID");
- return fClient->GetThreadID();
- }
-
- JackGraphManager* JackDebugClient::GetGraphManager() const
- {
- CheckClient("GetGraphManager");
- return fClient->GetGraphManager();
- }
- JackEngineControl* JackDebugClient::GetEngineControl() const
- {
- CheckClient("GetEngineControl");
- return fClient->GetEngineControl();
- }
- /*!
- \brief Notification received from the server.
- */
-
- int JackDebugClient::ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2)
- {
- CheckClient("ClientNotify");
- return fClient->ClientNotify( refnum, name, notify, sync, message, value1, value2);
- }
-
- int JackDebugClient::Activate()
- {
- CheckClient("Activate");
- int res = fClient->Activate();
- fIsActivated++;
- if (fIsDeactivated)
- *fStream << "Client '" << fClientName << "' call activate a new time (it already call 'activate' previously)." << endl;
- *fStream << "Client '" << fClientName << "' Activated" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to activate but server return " << res << " ." << endl;
- return res;
- }
-
- int JackDebugClient::Deactivate()
- {
- CheckClient("Deactivate");
- int res = fClient->Deactivate();
- fIsDeactivated++;
- if (fIsActivated == 0)
- *fStream << "Client '" << fClientName << "' deactivate while it hasn't been previoulsy activated !" << endl;
- *fStream << "Client '" << fClientName << "' Deactivated" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to deactivate but server return " << res << " ." << endl;
- return res;
- }
-
- //-----------------
- // Port management
- //-----------------
-
- int JackDebugClient::PortRegister(const char* port_name, const char* port_type, unsigned long flags, unsigned long buffer_size)
- {
- CheckClient("PortRegister");
- int res = fClient->PortRegister(port_name, port_type, flags, buffer_size);
- if (res <= 0) {
- *fStream << "Client '" << fClientName << "' try port register ('" << port_name << "') and server return error " << res << " ." << endl;
- } else {
- if (fTotalPortNumber < MAX_PORT_HISTORY) {
- fPortList[fTotalPortNumber].idport = res;
- strcpy(fPortList[fTotalPortNumber].name, port_name);
- fPortList[fTotalPortNumber].IsConnected = 0;
- fPortList[fTotalPortNumber].IsUnregistered = 0;
- } else {
- *fStream << "!!! WARNING !!! History is full : no more port history will be recorded." << endl;
- }
- fTotalPortNumber++;
- fOpenPortNumber++;
- *fStream << "Client '" << fClientName << "' port register with portname '" << port_name << " port " << res << "' ." << endl;
- }
- return res;
- }
-
- int JackDebugClient::PortUnRegister(jack_port_id_t port_index)
- {
- CheckClient("PortUnRegister");
- int res = fClient->PortUnRegister(port_index);
- fOpenPortNumber--;
- int i;
- for (i = (fTotalPortNumber - 1); i >= 0; i--) { // We search the record into the history
- if (fPortList[i].idport == port_index) { // We found the last record
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! : '" << fClientName << "' id deregistering port '" << fPortList[i].name << "' that have already been unregistered !" << endl;
- fPortList[i].IsUnregistered++;
- break;
- }
- }
- if (i == 0) // Port is not found
- *fStream << "JackClientDebug : PortUnregister : port " << port_index << " was not previously registered !" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to do PortUnregister and server return " << res << endl;
- *fStream << "Client '" << fClientName << "' unregister port '" << port_index << "'." << endl;
- return res;
- }
-
- int JackDebugClient::PortConnect(const char* src, const char* dst)
- {
- CheckClient("PortConnect");
- if (!fIsActivated)
- *fStream << "!!! ERROR !!! Trying to connect a port ( " << src << " to " << dst << ") while the client has not been activated !" << endl;
- int i;
- int res = fClient->PortConnect( src, dst);
- for (i = (fTotalPortNumber - 1); i >= 0; i--) { // We search the record into the history
- if (strcmp(fPortList[i].name, src) == 0) { // We found the last record in sources
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! Connecting port " << src << " previoulsy unregistered !" << endl;
- fPortList[i].IsConnected++;
- *fStream << "Connecting port " << src << " to " << dst << ". ";
- break;
- } else if (strcmp(fPortList[i].name, dst) == 0 ) { // We found the record in dest
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! Connecting port " << dst << " previoulsy unregistered !" << endl;
- fPortList[i].IsConnected++;
- *fStream << "Connecting port " << src << " to " << dst << ". ";
- break;
- }
- }
- if (i == 0) // Port is not found
- *fStream << "JackClientDebug : PortConnect : port was not found in debug database !" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to do PortConnect but server return " << res << " ." << endl;
- //*fStream << "Client Port Connect done with names" << endl;
- return res;
- }
-
- int JackDebugClient::PortDisconnect(const char* src, const char* dst)
- {
- CheckClient("PortDisconnect");
- if (!fIsActivated)
- *fStream << "!!! ERROR !!! Trying to disconnect a port ( " << src << " to " << dst << ") while the client has not been activated !" << endl;
- int res = fClient->PortDisconnect( src, dst);
- int i;
- for (i = (fTotalPortNumber - 1); i >= 0; i--) { // We search the record into the history
- if (strcmp(fPortList[i].name, src) == 0) { // We found the record in sources
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! : Disconnecting port " << src << " previoulsy unregistered !" << endl;
- fPortList[i].IsConnected--;
- *fStream << "disconnecting port " << src << ". ";
- break;
- } else if (strcmp(fPortList[i].name, dst) == 0 ) { // We found the record in dest
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! : Disonnecting port " << dst << " previoulsy unregistered !" << endl;
- fPortList[i].IsConnected--;
- *fStream << "disconnecting port " << dst << ". ";
- break;
- }
- }
- if (i == 0) // Port is not found
- *fStream << "JackClientDebug : PortDisConnect : port was not found in debug database !" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to do PortDisconnect but server return " << res << " ." << endl;
- //*fStream << "Client Port Disconnect done." << endl;
- return res;
- }
-
- int JackDebugClient::PortDisconnect(jack_port_id_t src)
- {
- CheckClient("PortDisconnect");
- if (!fIsActivated)
- *fStream << "!!! ERROR !!! : Trying to disconnect port " << src << " while that client has not been activated !" << endl;
- int res = fClient->PortDisconnect(src);
- int i;
- for (i = (fTotalPortNumber - 1); i >= 0; i--) { // We search the record into the history
- if (fPortList[i].idport == src) { // We found the record in sources
- if (fPortList[i].IsUnregistered != 0)
- *fStream << "!!! ERROR !!! : Disconnecting port " << src << " previoulsy unregistered !" << endl;
- fPortList[i].IsConnected--;
- *fStream << "Disconnecting port " << src << ". " << endl;
- break;
- }
- }
- if (i == 0) // Port is not found
- *fStream << "JackClientDebug : PortDisconnect : port was not found in debug database !" << endl;
- if (res != 0)
- *fStream << "Client '" << fClientName << "' try to do PortDisconnect but server return " << res << " ." << endl;
- //*fStream << "Client Port Disconnect with ID done." << endl;
- return res;
- }
-
- int JackDebugClient::PortIsMine(jack_port_id_t port_index)
- {
- CheckClient("PortIsMine");
- *fStream << "JackClientDebug : PortIsMine port_index " << port_index << endl;
- return fClient->PortIsMine(port_index);
- }
-
- int JackDebugClient::PortRename(jack_port_id_t port_index, const char* name)
- {
- CheckClient("PortRename");
- *fStream << "JackClientDebug : PortRename port_index " << port_index << "name" << name << endl;
- return fClient->PortRename(port_index, name);
- }
-
- //--------------------
- // Context management
- //--------------------
-
- int JackDebugClient::SetBufferSize(jack_nframes_t buffer_size)
- {
- CheckClient("SetBufferSize");
- *fStream << "JackClientDebug : SetBufferSize buffer_size " << buffer_size << endl;
- return fClient->SetBufferSize(buffer_size);
- }
-
- int JackDebugClient::SetFreeWheel(int onoff)
- {
- CheckClient("SetFreeWheel");
- if (onoff && fFreewheel)
- *fStream << "!!! ERROR !!! : Freewheel setup seems incorrect : set = ON while FW is already ON " << endl;
- if (!onoff && !fFreewheel)
- *fStream << "!!! ERROR !!! : Freewheel setup seems incorrect : set = OFF while FW is already OFF " << endl;
- fFreewheel = onoff ? true : false;
- return fClient->SetFreeWheel(onoff);
- }
-
- int JackDebugClient::ComputeTotalLatencies()
- {
- CheckClient("ComputeTotalLatencies");
- return fClient->ComputeTotalLatencies();
- }
-
- /*
- ShutDown is called:
- - from the RT thread when Execute method fails
- - possibly from a "closed" notification channel
- (Not needed since the synch object used (Sema of Fifo will fails when server quits... see ShutDown))
- */
-
- void JackDebugClient::ShutDown(jack_status_t code, const char* message)
- {
- CheckClient("ShutDown");
- fClient->ShutDown(code, message);
- }
-
- //---------------------
- // Transport management
- //---------------------
-
- int JackDebugClient::ReleaseTimebase()
- {
- CheckClient("ReleaseTimebase");
- return fClient->ReleaseTimebase();
- }
-
- int JackDebugClient::SetSyncCallback(JackSyncCallback sync_callback, void* arg)
- {
- CheckClient("SetSyncCallback");
- return fClient->SetSyncCallback(sync_callback, arg);
- }
-
- int JackDebugClient::SetSyncTimeout(jack_time_t timeout)
- {
- CheckClient("SetSyncTimeout");
- *fStream << "JackClientDebug : SetSyncTimeout timeout " << timeout << endl;
- return fClient->SetSyncTimeout(timeout);
- }
-
- int JackDebugClient::SetTimebaseCallback(int conditional, JackTimebaseCallback timebase_callback, void* arg)
- {
- CheckClient("SetTimebaseCallback");
- return fClient->SetTimebaseCallback( conditional, timebase_callback, arg);
- }
-
- void JackDebugClient::TransportLocate(jack_nframes_t frame)
- {
- CheckClient("TransportLocate");
- *fStream << "JackClientDebug : TransportLocate frame " << frame << endl;
- fClient->TransportLocate(frame);
- }
-
- jack_transport_state_t JackDebugClient::TransportQuery(jack_position_t* pos)
- {
- CheckClient("TransportQuery");
- return fClient->TransportQuery(pos);
- }
-
- jack_nframes_t JackDebugClient::GetCurrentTransportFrame()
- {
- CheckClient("GetCurrentTransportFrame");
- return fClient->GetCurrentTransportFrame();
- }
-
- int JackDebugClient::TransportReposition(const jack_position_t* pos)
- {
- CheckClient("TransportReposition");
- return fClient->TransportReposition(pos);
- }
-
- void JackDebugClient::TransportStart()
- {
- CheckClient("TransportStart");
- fClient->TransportStart();
- }
-
- void JackDebugClient::TransportStop()
- {
- CheckClient("TransportStop");
- fClient->TransportStop();
- }
-
- //---------------------
- // Callback management
- //---------------------
-
- void JackDebugClient::OnShutdown(JackShutdownCallback callback, void *arg)
- {
- CheckClient("OnShutdown");
- fClient->OnShutdown(callback, arg);
- }
-
- void JackDebugClient::OnInfoShutdown(JackInfoShutdownCallback callback, void *arg)
- {
- CheckClient("OnInfoShutdown");
- fClient->OnInfoShutdown(callback, arg);
- }
-
- int JackDebugClient::TimeCallback(jack_nframes_t nframes, void *arg)
- {
- JackDebugClient* client = (JackDebugClient*)arg;
- jack_time_t t1 = GetMicroSeconds();
- int res = client->fProcessTimeCallback(nframes, client->fProcessTimeCallbackArg);
- if (res == 0) {
- jack_time_t t2 = GetMicroSeconds();
- long delta = long((t2 - t1) - client->GetEngineControl()->fPeriodUsecs);
- if (delta > 0 && !client->fFreewheel) {
- *client->fStream << "!!! ERROR !!! : Process overload of " << delta << " us" << endl;
- }
- }
- return res;
- }
-
- int JackDebugClient::SetProcessCallback(JackProcessCallback callback, void *arg)
- {
- CheckClient("SetProcessCallback");
-
- fProcessTimeCallback = callback;
- fProcessTimeCallbackArg = arg;
-
- if (callback == NULL) {
- // Clear the callback...
- return fClient->SetProcessCallback(callback, arg);
- } else {
- // Setup the measuring version...
- return fClient->SetProcessCallback(TimeCallback, this);
- }
- }
-
- int JackDebugClient::SetXRunCallback(JackXRunCallback callback, void *arg)
- {
- CheckClient("SetXRunCallback");
- return fClient->SetXRunCallback(callback, arg);
- }
-
- int JackDebugClient::SetInitCallback(JackThreadInitCallback callback, void *arg)
- {
- CheckClient("SetInitCallback");
- return fClient->SetInitCallback(callback, arg);
- }
-
- int JackDebugClient::SetGraphOrderCallback(JackGraphOrderCallback callback, void *arg)
- {
- CheckClient("SetGraphOrderCallback");
- return fClient->SetGraphOrderCallback(callback, arg);
- }
-
- int JackDebugClient::SetBufferSizeCallback(JackBufferSizeCallback callback, void *arg)
- {
- CheckClient("SetBufferSizeCallback");
- return fClient->SetBufferSizeCallback(callback, arg);
- }
-
- int JackDebugClient::SetClientRegistrationCallback(JackClientRegistrationCallback callback, void* arg)
- {
- CheckClient("SetClientRegistrationCallback");
- return fClient->SetClientRegistrationCallback(callback, arg);
- }
-
- int JackDebugClient::SetFreewheelCallback(JackFreewheelCallback callback, void *arg)
- {
- CheckClient("SetFreewheelCallback");
- return fClient->SetFreewheelCallback(callback, arg);
- }
-
- int JackDebugClient::SetPortRegistrationCallback(JackPortRegistrationCallback callback, void *arg)
- {
- CheckClient("SetPortRegistrationCallback");
- return fClient->SetPortRegistrationCallback(callback, arg);
- }
-
- int JackDebugClient::SetPortConnectCallback(JackPortConnectCallback callback, void *arg)
- {
- CheckClient("SetPortConnectCallback");
- return fClient->SetPortConnectCallback(callback, arg);
- }
-
- int JackDebugClient::SetPortRenameCallback(JackPortRenameCallback callback, void *arg)
- {
- CheckClient("SetPortRenameCallback");
- return fClient->SetPortRenameCallback(callback, arg);
- }
-
- int JackDebugClient::SetSessionCallback(JackSessionCallback callback, void *arg)
- {
- CheckClient("SetSessionCallback");
- return fClient->SetSessionCallback(callback, arg);
- }
-
- int JackDebugClient::SetLatencyCallback(JackLatencyCallback callback, void *arg)
- {
- CheckClient("SetLatencyCallback");
- return fClient->SetLatencyCallback(callback, arg);
- }
-
- int JackDebugClient::SetProcessThread(JackThreadCallback fun, void *arg)
- {
- CheckClient("SetProcessThread");
- return fClient->SetProcessThread(fun, arg);
- }
-
- jack_session_command_t* JackDebugClient::SessionNotify(const char* target, jack_session_event_type_t type, const char* path)
- {
- CheckClient("SessionNotify");
- *fStream << "JackClientDebug : SessionNotify target " << target << "type " << type << "path " << path << endl;
- return fClient->SessionNotify(target, type, path);
- }
-
- int JackDebugClient::SessionReply(jack_session_event_t* ev)
- {
- CheckClient("SessionReply");
- return fClient->SessionReply(ev);
- }
-
- char* JackDebugClient::GetUUIDForClientName(const char* client_name)
- {
- CheckClient("GetUUIDForClientName");
- *fStream << "JackClientDebug : GetUUIDForClientName client_name " << client_name << endl;
- return fClient->GetUUIDForClientName(client_name);
- }
-
- char* JackDebugClient::GetClientNameByUUID(const char* uuid)
- {
- CheckClient("GetClientNameByUUID");
- *fStream << "JackClientDebug : GetClientNameByUUID uuid " << uuid << endl;
- return fClient->GetClientNameByUUID(uuid);
- }
-
- int JackDebugClient::ReserveClientName(const char* client_name, const char* uuid)
- {
- CheckClient("ReserveClientName");
- *fStream << "JackClientDebug : ReserveClientName client_name " << client_name << "uuid " << uuid << endl;
- return fClient->ReserveClientName(client_name, uuid);
- }
-
- int JackDebugClient::ClientHasSessionCallback(const char* client_name)
- {
- CheckClient("ClientHasSessionCallback");
- *fStream << "JackClientDebug : ClientHasSessionCallback client_name " << client_name << endl;
- return fClient->ClientHasSessionCallback(client_name);
- }
-
- JackClientControl* JackDebugClient::GetClientControl() const
- {
- CheckClient("GetClientControl");
- return fClient->GetClientControl();
- }
-
- // Internal clients
- char* JackDebugClient::GetInternalClientName(int ref)
- {
- CheckClient("GetInternalClientName");
- return fClient->GetInternalClientName(ref);
- }
-
- int JackDebugClient::InternalClientHandle(const char* client_name, jack_status_t* status)
- {
- CheckClient("InternalClientHandle");
- return fClient->InternalClientHandle(client_name, status);
- }
-
- int JackDebugClient::InternalClientLoad(const char* client_name, jack_options_t options, jack_status_t* status, jack_varargs_t* va)
- {
- CheckClient("InternalClientLoad");
- return fClient->InternalClientLoad(client_name, options, status, va);
- }
-
- void JackDebugClient::InternalClientUnload(int ref, jack_status_t* status)
- {
- CheckClient("InternalClientUnload");
- fClient->InternalClientUnload(ref, status);
- }
-
- } // end of namespace
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