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- /*
- Copyright (C) 2001 Paul Davis
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #ifndef __JackAudioDriver__
- #define __JackAudioDriver__
-
- #include "JackDriver.h"
-
- namespace Jack
- {
-
- /*!
- \brief The base class for audio drivers: drivers with audio ports.
-
- A concrete derived class will have to be defined with a real audio driver API,
- either callback based one (like CoreAudio, PortAudio..) ones or blocking ones (like ALSA).
-
- Most of the generic audio handing code is part of this class :
- - concrete callback basedd derived subclasses typically have to Open/Close the underlying audio API,
- setup the audio callback and implement the Read/Write methods
- - concrete blocking based derived subclasses typically have to Open/Close the underlying audio API,
- implement the Read/Write methods and "wraps" the driver with the JackThreadDriver class.
- */
-
- class SERVER_EXPORT JackAudioDriver : public JackDriver
- {
-
- protected:
-
- jack_default_audio_sample_t* GetInputBuffer(int port_index);
- jack_default_audio_sample_t* GetOutputBuffer(int port_index);
- jack_default_audio_sample_t* GetMonitorBuffer(int port_index);
-
- void HandleLatencyCallback(int status);
- virtual void UpdateLatencies();
-
- int ProcessAsync();
- void ProcessGraphAsync();
- void ProcessGraphAsyncMaster();
- void ProcessGraphAsyncSlave();
-
- int ProcessSync();
- void ProcessGraphSync();
- void ProcessGraphSyncMaster();
- void ProcessGraphSyncSlave();
-
- public:
-
- JackAudioDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
- virtual ~JackAudioDriver();
-
- virtual int Open(jack_nframes_t buffer_size,
- jack_nframes_t samplerate,
- bool capturing,
- bool playing,
- int inchannels,
- int outchannels,
- bool monitor,
- const char* capture_driver_name,
- const char* playback_driver_name,
- jack_nframes_t capture_latency,
- jack_nframes_t playback_latency);
-
- /*
- To be called by the underlying driver audio callback, or possibly by a RT thread (using JackThreadedDriver decorator)
- when a blocking read/write underlying API is used (like ALSA)
- */
- virtual int Process();
-
- virtual int Attach();
- virtual int Detach();
-
- virtual int Write();
-
- virtual int SetBufferSize(jack_nframes_t buffer_size);
- virtual int SetSampleRate(jack_nframes_t sample_rate);
-
- virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
-
- };
-
- } // end of namespace
-
- #endif
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