|
- /*
- Copyright (C) 2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #include "JackAudioAdapter.h"
- #include "JackError.h"
- #include "JackCompilerDeps.h"
- #include "JackTools.h"
- #include "JackTime.h"
- #include "jslist.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
-
- using namespace std;
-
- namespace Jack
- {
-
- int JackAudioAdapter::Process(jack_nframes_t frames, void* arg)
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
- return adapter->ProcessAux(frames);
- }
-
- int JackAudioAdapter::ProcessAux(jack_nframes_t frames)
- {
- // Always clear output
- for (int i = 0; i < fAudioAdapter->GetInputs(); i++) {
- fInputBufferList[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(fCapturePortList[i], frames);
- memset(fInputBufferList[i], 0, frames * sizeof(jack_default_audio_sample_t));
- }
-
- for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) {
- fOutputBufferList[i] = (jack_default_audio_sample_t*)jack_port_get_buffer(fPlaybackPortList[i], frames);
- }
-
- fAudioAdapter->PullAndPush(fInputBufferList, fOutputBufferList, frames);
- return 0;
- }
-
- int JackAudioAdapter::BufferSize(jack_nframes_t buffer_size, void* arg)
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
- adapter->Reset();
- adapter->fAudioAdapter->SetHostBufferSize(buffer_size);
- return 0;
- }
-
- int JackAudioAdapter::SampleRate(jack_nframes_t sample_rate, void* arg)
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
- adapter->Reset();
- adapter->fAudioAdapter->SetHostSampleRate(sample_rate);
- return 0;
- }
-
- void JackAudioAdapter::Latency(jack_latency_callback_mode_t mode, void* arg)
- {
- JackAudioAdapter* adapter = static_cast<JackAudioAdapter*>(arg);
-
- if (mode == JackCaptureLatency) {
- for (int i = 0; i < adapter->fAudioAdapter->GetInputs(); i++) {
- jack_latency_range_t range;
- range.min = range.max = adapter->fAudioAdapter->GetInputLatency(i);
- jack_port_set_latency_range(adapter->fCapturePortList[i], JackCaptureLatency, &range);
- }
-
- } else {
- for (int i = 0; i < adapter->fAudioAdapter->GetOutputs(); i++) {
- jack_latency_range_t range;
- range.min = range.max = adapter->fAudioAdapter->GetOutputLatency(i);
- jack_port_set_latency_range(adapter->fPlaybackPortList[i], JackPlaybackLatency, &range);
- }
- }
- }
-
- JackAudioAdapter::JackAudioAdapter(jack_client_t* client, JackAudioAdapterInterface* audio_io, const JSList* params)
- :fClient(client), fAudioAdapter(audio_io)
- {
- const JSList* node;
- const jack_driver_param_t* param;
- fAutoConnect = false;
-
- for (node = params; node; node = jack_slist_next(node)) {
- param = (const jack_driver_param_t*)node->data;
- switch (param->character) {
- case 'c':
- fAutoConnect = true;
- break;
- }
- }
- }
-
- JackAudioAdapter::~JackAudioAdapter()
- {
- // When called, Close has already been used for the client, thus ports are already unregistered.
- delete fAudioAdapter;
- }
-
- void JackAudioAdapter::FreePorts()
- {
- for (int i = 0; i < fAudioAdapter->GetInputs(); i++) {
- if (fCapturePortList[i]) {
- jack_port_unregister(fClient, fCapturePortList[i]);
- }
- }
- for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) {
- if (fPlaybackPortList[i]) {
- jack_port_unregister(fClient, fPlaybackPortList[i]);
- }
- }
-
- delete[] fCapturePortList;
- delete[] fPlaybackPortList;
-
- delete[] fInputBufferList;
- delete[] fOutputBufferList;
- }
-
- void JackAudioAdapter::ConnectPorts()
- {
- const char** ports;
-
- ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
- if (ports != NULL) {
- for (int i = 0; i < fAudioAdapter->GetInputs() && ports[i]; i++) {
- jack_connect(fClient, jack_port_name(fCapturePortList[i]), ports[i]);
- }
- jack_free(ports);
- }
-
- ports = jack_get_ports(fClient, NULL, NULL, JackPortIsPhysical | JackPortIsOutput);
- if (ports != NULL) {
- for (int i = 0; i < fAudioAdapter->GetOutputs() && ports[i]; i++) {
- jack_connect(fClient, ports[i], jack_port_name(fPlaybackPortList[i]));
- }
- jack_free(ports);
- }
- }
-
- void JackAudioAdapter::Reset()
- {
- fAudioAdapter->Reset();
- }
-
- int JackAudioAdapter::Open()
- {
- char name[32];
- jack_log("JackAudioAdapter::Open fCaptureChannels %d fPlaybackChannels %d", fAudioAdapter->GetInputs(), fAudioAdapter->GetOutputs());
- fAudioAdapter->Create();
-
- //jack ports
- fCapturePortList = new jack_port_t*[fAudioAdapter->GetInputs()];
- fPlaybackPortList = new jack_port_t*[fAudioAdapter->GetOutputs()];
-
- fInputBufferList = new jack_default_audio_sample_t*[fAudioAdapter->GetInputs()];
- fOutputBufferList = new jack_default_audio_sample_t*[fAudioAdapter->GetOutputs()];
-
- for (int i = 0; i < fAudioAdapter->GetInputs(); i++) {
- snprintf(name, sizeof(name), "capture_%d", i + 1);
- if ((fCapturePortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, CaptureDriverFlags, 0)) == NULL) {
- goto fail;
- }
- }
-
- for (int i = 0; i < fAudioAdapter->GetOutputs(); i++) {
- snprintf(name, sizeof(name), "playback_%d", i + 1);
- if ((fPlaybackPortList[i] = jack_port_register(fClient, name, JACK_DEFAULT_AUDIO_TYPE, PlaybackDriverFlags, 0)) == NULL) {
- goto fail;
- }
- }
-
- //callbacks and activation
- if (jack_set_process_callback(fClient, Process, this) < 0) {
- goto fail;
- }
- if (jack_set_buffer_size_callback(fClient, BufferSize, this) < 0) {
- goto fail;
- }
- if (jack_set_sample_rate_callback(fClient, SampleRate, this) < 0) {
- goto fail;
- }
- if (jack_set_latency_callback(fClient, Latency, this) < 0) {
- goto fail;
- }
- if (jack_activate(fClient) < 0) {
- goto fail;
- }
-
- if (fAutoConnect) {
- ConnectPorts();
- }
-
- // Ring buffers are now allocated...
- return fAudioAdapter->Open();
- return 0;
-
- fail:
- FreePorts();
- fAudioAdapter->Destroy();
- return -1;
- }
-
- int JackAudioAdapter::Close()
- {
- fAudioAdapter->Close();
- fAudioAdapter->Destroy();
- return 0;
- }
-
- } //namespace
|