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							- /*
 -  Copyright (C) 2001 Paul Davis
 -  Copyright (C) 2004-2008 Grame
 - 
 -  This program is free software; you can redistribute it and/or modify
 -  it under the terms of the GNU General Public License as published by
 -  the Free Software Foundation; either version 2 of the License, or
 -  (at your option) any later version.
 - 
 -  This program is distributed in the hope that it will be useful,
 -  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  GNU General Public License for more details.
 - 
 -  You should have received a copy of the GNU General Public License
 -  along with this program; if not, write to the Free Software
 -  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackSystemDeps.h"
 - #include "JackWaitThreadedDriver.h"
 - #include "JackGlobals.h"
 - #include "JackClient.h"
 - #include "JackEngineControl.h"
 - #include "JackException.h"
 - #include "JackError.h"
 - #include "JackTools.h"
 - 
 - namespace Jack
 - {
 - 
 - bool JackWaitThreadedDriver::Init()
 - {
 -     return (fStarter.Start() == 0);
 - }
 - 
 - bool JackWaitThreadedDriver::Execute()
 - {
 -     try {
 - 
 -         SetRealTime();
 - 
 -         // Process a null cycle until NetDriver has started
 -         while (!fStarter.fRunning && fThread.GetStatus() == JackThread::kRunning) {
 -             // Use base class method
 -             assert(static_cast<JackWaiterDriver*>(fDriver));
 -             static_cast<JackWaiterDriver*>(fDriver)->ProcessNull();
 -         }
 - 
 -         // Switch to keep running even in case of error
 -         while (fThread.GetStatus() == JackThread::kRunning) {
 -             fDriver->Process();
 -         }
 - 
 -         return false;
 - 
 -     } catch (JackNetException& e) {
 - 
 -         e.PrintMessage();
 -         jack_info("Driver is restarted");
 -         fThread.DropSelfRealTime();
 - 
 -         // Thread has been stopped...
 -         if (fThread.GetStatus() == JackThread::kIdle) {
 -             return false;
 -         }
 - 
 -         // Thread in kIniting status again...
 -         fThread.SetStatus(JackThread::kIniting);
 -         if (Init()) {
 -             // Thread in kRunning status again...
 -             fThread.SetStatus(JackThread::kRunning);
 -             return true;
 -         }
 - 
 -         return false;
 -     }
 - }
 - 
 - } // end of namespace
 
 
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