jack2 codebase
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  1. #include <stdio.h>
  2. #include <errno.h>
  3. #include <unistd.h>
  4. #include <signal.h>
  5. #include <stdlib.h>
  6. #include <jack/jack.h>
  7. #include <jack/transport.h>
  8. jack_client_t *client;
  9. static void
  10. showtime ()
  11. {
  12. jack_position_t current;
  13. jack_transport_state_t transport_state;
  14. jack_nframes_t frame_time;
  15. transport_state = jack_transport_query (client, &current);
  16. frame_time = jack_frame_time (client);
  17. printf ("frame = %u frame_time = %u usecs = %lld \t", current.frame, frame_time, current.usecs);
  18. switch (transport_state) {
  19. case JackTransportStopped:
  20. printf ("state: Stopped");
  21. break;
  22. case JackTransportRolling:
  23. printf ("state: Rolling");
  24. break;
  25. case JackTransportStarting:
  26. printf ("state: Starting");
  27. break;
  28. default:
  29. printf ("state: [unknown]");
  30. }
  31. if (current.valid & JackPositionBBT)
  32. printf ("\tBBT: %3" PRIi32 "|%" PRIi32 "|%04"
  33. PRIi32, current.bar, current.beat, current.tick);
  34. if (current.valid & JackPositionTimecode)
  35. printf ("\tTC: (%.6f, %.6f)",
  36. current.frame_time, current.next_time);
  37. printf ("\n");
  38. }
  39. static void
  40. jack_shutdown (void *arg)
  41. {
  42. exit (1);
  43. }
  44. void
  45. signal_handler (int sig)
  46. {
  47. jack_client_close (client);
  48. fprintf (stderr, "signal received, exiting ...\n");
  49. exit (0);
  50. }
  51. int
  52. main (int argc, char *argv[])
  53. {
  54. /* try to become a client of the JACK server */
  55. if ((client = jack_client_open ("showtime", JackNullOption, NULL)) == 0) {
  56. fprintf (stderr, "jack server not running?\n");
  57. return 1;
  58. }
  59. signal (SIGQUIT, signal_handler);
  60. signal (SIGTERM, signal_handler);
  61. signal (SIGHUP, signal_handler);
  62. signal (SIGINT, signal_handler);
  63. /* tell the JACK server to call `jack_shutdown()' if
  64. it ever shuts down, either entirely, or if it
  65. just decides to stop calling us.
  66. */
  67. jack_on_shutdown (client, jack_shutdown, 0);
  68. /* tell the JACK server that we are ready to roll */
  69. if (jack_activate (client)) {
  70. fprintf (stderr, "cannot activate client");
  71. return 1;
  72. }
  73. while (1) {
  74. usleep (20);
  75. showtime ();
  76. }
  77. jack_client_close (client);
  78. exit (0);
  79. }