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							- /*
 - Copyright (C) 2001 Paul Davis
 - Copyright (C) 2004-2008 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #ifndef __JackAudioDriver__
 - #define __JackAudioDriver__
 - 
 - #include "JackDriver.h"
 - 
 - namespace Jack
 - {
 - 
 - /*!
 - \brief The base class for audio drivers: drivers with audio ports.
 - */
 - 
 - class SERVER_EXPORT JackAudioDriver : public JackDriver
 - {
 - 
 -     protected:
 - 
 -         void ProcessGraphAsync();
 -         int ProcessGraphSync();
 -         void WaitUntilNextCycle();
 - 
 -         virtual int ProcessAsync();
 -         virtual int ProcessSync();
 - 
 -         int fCaptureChannels;
 -         int fPlaybackChannels;
 - 
 -         // Static tables since the actual number of ports may be changed by the real driver
 -         // thus dynamic allocation is more difficult to handle
 -         jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
 -         jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
 -         jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];
 - 
 -         bool fWithMonitorPorts;
 - 
 -         jack_default_audio_sample_t* GetInputBuffer(int port_index);
 -         jack_default_audio_sample_t* GetOutputBuffer(int port_index);
 -         jack_default_audio_sample_t* GetMonitorBuffer(int port_index);
 - 
 -         void HandleLatencyCallback(int status);
 - 
 -     public:
 - 
 -         JackAudioDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
 -         virtual ~JackAudioDriver();
 - 
 -         virtual int Open(jack_nframes_t buffer_size,
 -                         jack_nframes_t samplerate,
 -                         bool capturing,
 -                         bool playing,
 -                         int inchannels,
 -                         int outchannels,
 -                         bool monitor,
 -                         const char* capture_driver_name,
 -                         const char* playback_driver_name,
 -                         jack_nframes_t capture_latency,
 -                         jack_nframes_t playback_latency);
 - 
 -         virtual int Open(bool capturing,
 -                         bool playing,
 -                         int inchannels,
 -                         int outchannels,
 -                         bool monitor,
 -                         const char* capture_driver_name,
 -                         const char* playback_driver_name,
 -                         jack_nframes_t capture_latency,
 -                         jack_nframes_t playback_latency);
 - 
 -         virtual int Process();
 -         virtual int ProcessNull();
 - 
 -         virtual int Attach();
 -         virtual int Detach();
 - 
 -         virtual int Start();
 -         virtual int Stop();
 - 
 -         virtual int Write();
 - 
 -         virtual int SetBufferSize(jack_nframes_t buffer_size);
 -         virtual int SetSampleRate(jack_nframes_t sample_rate);
 - 
 -         virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
 - 
 - };
 - 
 - } // end of namespace
 - 
 - #endif
 
 
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