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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #include "JackWinThread.h"
- #include "JackError.h"
- #include "JackTime.h"
- #include <assert.h>
- #include <stdio.h>
-
- namespace Jack
- {
-
- DWORD WINAPI JackWinThread::ThreadHandler(void* arg)
- {
- JackWinThread* obj = (JackWinThread*)arg;
- JackRunnableInterface* runnable = obj->fRunnable;
-
- // Signal creation thread when started with StartSync
- jack_log("JackWinThread::ThreadHandler : start");
- obj->fStatus = kIniting;
-
- // Call Init method
- if (!runnable->Init()) {
- jack_error("Thread init fails: thread quits");
- return 0;
- }
-
- obj->fStatus = kRunning;
-
- // If Init succeed, start the thread loop
- bool res = true;
- while (obj->fStatus == kRunning && res) {
- res = runnable->Execute();
- }
-
- SetEvent(obj->fEvent);
- jack_log("JackWinThread::ThreadHandler : exit");
- return 0;
- }
-
- JackWinThread::JackWinThread(JackRunnableInterface* runnable)
- : JackMMCSS(), JackThreadInterface(runnable, 0, false, 0)
- {
- fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
- fThread = (HANDLE)NULL;
- assert(fEvent);
- }
-
- JackWinThread::~JackWinThread()
- {
- CloseHandle(fEvent);
- CloseHandle(fThread);
- }
-
- int JackWinThread::Start()
- {
- fStatus = kStarting;
-
- // Check if the thread was correctly started
- if (StartImp(&fThread, fPriority, fRealTime, ThreadHandler, this) < 0) {
- fStatus = kIdle;
- return -1;
- } else {
- return 0;
- }
- }
-
- int JackWinThread::StartSync()
- {
- fStatus = kStarting;
-
- if (StartImp(&fThread, fPriority, fRealTime, ThreadHandler, this) < 0) {
- fStatus = kIdle;
- return -1;
- } else {
- int count = 0;
- while (fStatus == kStarting && ++count < 1000) {
- JackSleep(1000);
- }
- return (count == 1000) ? -1 : 0;
- }
- }
-
- int JackWinThread::StartImp(jack_native_thread_t* thread, int priority, int realtime, ThreadCallback start_routine, void* arg)
- {
- DWORD id;
- *thread = CreateThread(NULL, 0, start_routine, arg, 0, &id);
-
- if (*thread == NULL) {
- jack_error("Cannot create thread error = %d", GetLastError());
- return -1;
- }
-
- if (realtime) {
-
- jack_log("JackWinThread::StartImp : create RT thread");
- if (!SetThreadPriority(*thread, THREAD_PRIORITY_TIME_CRITICAL)) {
- jack_error("Cannot set priority class = %d", GetLastError());
- return -1;
- }
-
- } else {
- jack_log("JackWinThread::StartImp : create non RT thread");
- }
-
- return 0;
- }
-
- // voir http://www.microsoft.com/belux/msdn/nl/community/columns/ldoc/multithread1.mspx
-
- int JackWinThread::Kill()
- {
- if (fThread != (HANDLE)NULL) { // If thread has been started
- TerminateThread(fThread, 0);
- WaitForSingleObject(fThread, INFINITE);
- CloseHandle(fThread);
- jack_log("JackWinThread::Kill");
- fThread = (HANDLE)NULL;
- fStatus = kIdle;
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::Stop()
- {
- if (fThread != (HANDLE)NULL) { // If thread has been started
- jack_log("JackWinThread::Stop");
- fStatus = kIdle; // Request for the thread to stop
- WaitForSingleObject(fEvent, INFINITE);
- CloseHandle(fThread);
- fThread = (HANDLE)NULL;
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::KillImp(jack_native_thread_t thread)
- {
- if (thread != (HANDLE)NULL) { // If thread has been started
- TerminateThread(thread, 0);
- WaitForSingleObject(thread, INFINITE);
- CloseHandle(thread);
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::StopImp(jack_native_thread_t thread)
- {
- if (thread) { // If thread has been started
- WaitForSingleObject(thread, INFINITE);
- CloseHandle(thread);
- return 0;
- } else {
- return -1;
- }
- }
-
- int JackWinThread::AcquireRealTime()
- {
- return (fThread != (HANDLE)NULL) ? AcquireRealTimeImp(fThread, fPriority) : -1;
- }
-
- int JackWinThread::AcquireSelfRealTime()
- {
- return AcquireRealTimeImp(GetCurrentThread(), fPriority);
- }
-
- int JackWinThread::AcquireRealTime(int priority)
- {
- fPriority = priority;
- return AcquireRealTime();
- }
-
- int JackWinThread::AcquireSelfRealTime(int priority)
- {
- fPriority = priority;
- return AcquireSelfRealTime();
- }
-
- int JackWinThread::AcquireRealTimeImp(jack_native_thread_t thread, int priority)
- {
- jack_log("JackWinThread::AcquireRealTimeImp priority = %d", priority);
-
- if (priority >= 90 && MMCSSAcquireRealTime(thread) == 0) {
- jack_log("MMCSS API used to acquire RT for thread");
- return 0;
- } else {
- jack_log("MMCSS API not used...");
- if (SetThreadPriority(thread, THREAD_PRIORITY_TIME_CRITICAL)) {
- return 0;
- } else {
- jack_error("Cannot set thread priority = %d", GetLastError());
- return -1;
- }
- }
- }
-
- int JackWinThread::DropRealTime()
- {
- return (fThread != (HANDLE)NULL) ? DropRealTimeImp(fThread) : -1;
- }
-
- int JackWinThread::DropSelfRealTime()
- {
- return DropRealTimeImp(GetCurrentThread());
- }
-
- int JackWinThread::DropRealTimeImp(jack_native_thread_t thread)
- {
- if (MMCSSDropRealTime(thread) == 0) {
- jack_log("MMCSS API used to drop RT for thread");
- return 0;
- } else if (SetThreadPriority(thread, THREAD_PRIORITY_NORMAL)) {
- return 0;
- } else {
- jack_error("Cannot set thread priority = %d", GetLastError());
- return -1;
- }
- }
-
- jack_native_thread_t JackWinThread::GetThreadID()
- {
- return fThread;
- }
-
- bool JackWinThread::IsThread()
- {
- return GetCurrentThread() == fThread;
- }
-
- void JackWinThread::Terminate()
- {
- jack_log("JackWinThread::Terminate");
- ExitThread(0);
- }
-
- SERVER_EXPORT void ThreadExit()
- {
- jack_log("ThreadExit");
- ExitThread(0);
- }
-
- } // end of namespace
-
- bool jack_get_thread_realtime_priority_range(int * min_ptr, int * max_ptr)
- {
- return false;
- }
-
- bool jack_tls_allocate_key(jack_tls_key *key_ptr)
- {
- DWORD key;
-
- key = TlsAlloc();
- if (key == TLS_OUT_OF_INDEXES)
- {
- jack_error("TlsAlloc() failed. Error is %d", (unsigned int)GetLastError());
- return false;
- }
-
- *key_ptr = key;
- return true;
- }
-
- bool jack_tls_free_key(jack_tls_key key)
- {
- if (!TlsFree(key))
- {
- jack_error("TlsFree() failed. Error is %d", (unsigned int)GetLastError());
- return false;
- }
-
- return true;
- }
-
- bool jack_tls_set(jack_tls_key key, void *data_ptr)
- {
- if (!TlsSetValue(key, data_ptr))
- {
- jack_error("TlsSetValue() failed. Error is %d", (unsigned int)GetLastError());
- return false;
- }
-
- return true;
- }
-
- void *jack_tls_get(jack_tls_key key)
- {
- return TlsGetValue(key);
- }
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