jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackAudioAdapterInterface__
  16. #define __JackAudioAdapterInterface__
  17. #include "JackResampler.h"
  18. #include "JackFilters.h"
  19. #include "JackConstants.h"
  20. namespace Jack
  21. {
  22. #ifdef JACK_MONITOR
  23. #define TABLE_MAX 100000
  24. struct Measure
  25. {
  26. int delta;
  27. int time1;
  28. int time2;
  29. float r1;
  30. float r2;
  31. int pos1;
  32. int pos2;
  33. };
  34. struct MeasureTable
  35. {
  36. Measure fTable[TABLE_MAX];
  37. int fCount;
  38. MeasureTable() :fCount ( 0 )
  39. {}
  40. void Write ( int time1, int time2, float r1, float r2, int pos1, int pos2 );
  41. void Save();
  42. };
  43. #endif
  44. /*!
  45. \brief Base class for audio adapters.
  46. */
  47. class JackAudioAdapterInterface
  48. {
  49. protected:
  50. #ifdef JACK_MONITOR
  51. MeasureTable fTable;
  52. #endif
  53. //channels
  54. int fCaptureChannels;
  55. int fPlaybackChannels;
  56. //host parameters
  57. jack_nframes_t fHostBufferSize;
  58. jack_nframes_t fHostSampleRate;
  59. //adapted parameters
  60. jack_nframes_t fAdaptedBufferSize;
  61. jack_nframes_t fAdaptedSampleRate;
  62. //delay locked loop
  63. JackAtomicDelayLockedLoop fHostDLL;
  64. JackAtomicDelayLockedLoop fAdaptedDLL;
  65. JackResampler** fCaptureRingBuffer;
  66. JackResampler** fPlaybackRingBuffer;
  67. unsigned int fQuality;
  68. unsigned int fRingbufferSize;
  69. bool fRunning;
  70. public:
  71. JackAudioAdapterInterface ( jack_nframes_t buffer_size, jack_nframes_t sample_rate ) :
  72. fCaptureChannels ( 0 ),
  73. fPlaybackChannels ( 0 ),
  74. fHostBufferSize ( buffer_size ),
  75. fHostSampleRate ( sample_rate ),
  76. fAdaptedBufferSize ( buffer_size),
  77. fAdaptedSampleRate ( sample_rate ),
  78. fHostDLL ( buffer_size, sample_rate ),
  79. fAdaptedDLL ( buffer_size, sample_rate ),
  80. fQuality(0), fRingbufferSize(DEFAULT_RB_SIZE),
  81. fRunning(false)
  82. {}
  83. virtual ~JackAudioAdapterInterface()
  84. {}
  85. void SetRingBuffers ( JackResampler** input, JackResampler** output )
  86. {
  87. fCaptureRingBuffer = input;
  88. fPlaybackRingBuffer = output;
  89. }
  90. bool IsRunning()
  91. {
  92. return fRunning;
  93. }
  94. virtual void Reset()
  95. {
  96. fRunning = false;
  97. }
  98. void ResetRingBuffers();
  99. unsigned int GetRingbufferSize()
  100. {
  101. return fRingbufferSize;
  102. }
  103. unsigned int GetQuality()
  104. {
  105. return fQuality;
  106. }
  107. virtual int Open();
  108. virtual int Close();
  109. virtual int SetHostBufferSize ( jack_nframes_t buffer_size )
  110. {
  111. fHostBufferSize = buffer_size;
  112. fHostDLL.Init ( fHostBufferSize, fHostSampleRate );
  113. return 0;
  114. }
  115. virtual int SetAdaptedBufferSize ( jack_nframes_t buffer_size )
  116. {
  117. fAdaptedBufferSize = buffer_size;
  118. fAdaptedDLL.Init ( fAdaptedBufferSize, fAdaptedSampleRate );
  119. return 0;
  120. }
  121. virtual int SetBufferSize ( jack_nframes_t buffer_size )
  122. {
  123. SetHostBufferSize ( buffer_size );
  124. SetAdaptedBufferSize ( buffer_size );
  125. return 0;
  126. }
  127. virtual int SetHostSampleRate ( jack_nframes_t sample_rate )
  128. {
  129. fHostSampleRate = sample_rate;
  130. fHostDLL.Init ( fHostBufferSize, fHostSampleRate );
  131. return 0;
  132. }
  133. virtual int SetAdaptedSampleRate ( jack_nframes_t sample_rate )
  134. {
  135. fAdaptedSampleRate = sample_rate;
  136. fAdaptedDLL.Init ( fAdaptedBufferSize, fAdaptedSampleRate );
  137. return 0;
  138. }
  139. virtual int SetSampleRate ( jack_nframes_t sample_rate )
  140. {
  141. SetHostSampleRate ( sample_rate );
  142. SetAdaptedSampleRate ( sample_rate );
  143. return 0;
  144. }
  145. virtual void SetCallbackTime ( jack_time_t callback_usec )
  146. {
  147. fHostDLL.IncFrame ( callback_usec );
  148. }
  149. void ResampleFactor ( jack_time_t& frame1, jack_time_t& frame2 );
  150. void SetInputs ( int inputs )
  151. {
  152. jack_log ( "JackAudioAdapterInterface::SetInputs %d", inputs );
  153. fCaptureChannels = inputs;
  154. }
  155. void SetOutputs ( int outputs )
  156. {
  157. jack_log ( "JackAudioAdapterInterface::SetOutputs %d", outputs );
  158. fPlaybackChannels = outputs;
  159. }
  160. int GetInputs()
  161. {
  162. jack_log ( "JackAudioAdapterInterface::GetInputs %d", fCaptureChannels );
  163. return fCaptureChannels;
  164. }
  165. int GetOutputs()
  166. {
  167. jack_log ( "JackAudioAdapterInterface::GetOutputs %d", fPlaybackChannels );
  168. return fPlaybackChannels;
  169. }
  170. };
  171. }
  172. #endif