jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #include "JackSystemDeps.h"
  17. #include "JackWaitThreadedDriver.h"
  18. #include "JackGlobals.h"
  19. #include "JackClient.h"
  20. #include "JackEngineControl.h"
  21. #include "JackException.h"
  22. #include "JackError.h"
  23. #include "JackTools.h"
  24. namespace Jack
  25. {
  26. bool JackWaitThreadedDriver::Init()
  27. {
  28. return (fStarter.Start() == 0);
  29. }
  30. bool JackWaitThreadedDriver::Execute()
  31. {
  32. try {
  33. // Process a null cycle until NetDriver has started
  34. while (!fStarter.fRunning && fThread.GetStatus() == JackThread::kRunning) {
  35. fDriver->ProcessNull();
  36. }
  37. // Set RT
  38. if (fDriver->IsRealTime()) {
  39. jack_log("JackWaitThreadedDriver::Init IsRealTime");
  40. // Will do "something" on OSX only...
  41. GetEngineControl()->fPeriod = GetEngineControl()->fConstraint = GetEngineControl()->fPeriodUsecs * 1000;
  42. GetEngineControl()->fComputation = JackTools::ComputationMicroSec(GetEngineControl()->fBufferSize) * 1000;
  43. fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint);
  44. if (fThread.AcquireSelfRealTime(GetEngineControl()->fServerPriority) < 0) {
  45. jack_error("AcquireSelfRealTime error");
  46. } else {
  47. set_threaded_log_function();
  48. }
  49. }
  50. // Switch to keep running even in case of error
  51. while (fThread.GetStatus() == JackThread::kRunning) {
  52. fDriver->Process();
  53. }
  54. return false;
  55. } catch (JackNetException& e) {
  56. e.PrintMessage();
  57. jack_info("Driver is restarted");
  58. fThread.DropSelfRealTime();
  59. // Thread has been stopped...
  60. if (fThread.GetStatus() == JackThread::kIdle) {
  61. return false;
  62. }
  63. // Thread in kIniting status again...
  64. fThread.SetStatus(JackThread::kIniting);
  65. if (Init()) {
  66. // Thread in kRunning status again...
  67. fThread.SetStatus(JackThread::kRunning);
  68. return true;
  69. }
  70. return false;
  71. }
  72. }
  73. } // end of namespace