jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #if defined(HAVE_CONFIG_H)
  17. #include "config.h"
  18. #endif
  19. #ifdef WIN32
  20. #pragma warning (disable : 4786)
  21. #endif
  22. #include "JackThreadedDriver.h"
  23. #include "JackError.h"
  24. #include "JackGlobals.h"
  25. #include "JackClient.h"
  26. #include "JackEngineControl.h"
  27. #include "JackException.h"
  28. namespace Jack
  29. {
  30. JackThreadedDriver::JackThreadedDriver(JackDriver* driver):fThread(this)
  31. {
  32. fDriver = driver;
  33. }
  34. JackThreadedDriver::~JackThreadedDriver()
  35. {
  36. delete fDriver;
  37. }
  38. int JackThreadedDriver::Open()
  39. {
  40. return fDriver->Open();
  41. }
  42. int JackThreadedDriver::Open(jack_nframes_t nframes,
  43. jack_nframes_t samplerate,
  44. bool capturing,
  45. bool playing,
  46. int inchannels,
  47. int outchannels,
  48. bool monitor,
  49. const char* capture_driver_name,
  50. const char* playback_driver_name,
  51. jack_nframes_t capture_latency,
  52. jack_nframes_t playback_latency)
  53. {
  54. return fDriver->Open(nframes, samplerate, capturing, playing, inchannels, outchannels, monitor, capture_driver_name, playback_driver_name, capture_latency, playback_latency);
  55. }
  56. int JackThreadedDriver::Close()
  57. {
  58. return fDriver->Close();
  59. }
  60. int JackThreadedDriver::Process()
  61. {
  62. return fDriver->Process();
  63. }
  64. int JackThreadedDriver::ProcessNull()
  65. {
  66. return fDriver->ProcessNull();
  67. }
  68. int JackThreadedDriver::Attach()
  69. {
  70. return fDriver->Attach();
  71. }
  72. int JackThreadedDriver::Detach()
  73. {
  74. return fDriver->Detach();
  75. }
  76. int JackThreadedDriver::Read()
  77. {
  78. return fDriver->Read();
  79. }
  80. int JackThreadedDriver::Write()
  81. {
  82. return fDriver->Write();
  83. }
  84. int JackThreadedDriver::SetBufferSize(jack_nframes_t buffer_size)
  85. {
  86. return fDriver->SetBufferSize(buffer_size);
  87. }
  88. int JackThreadedDriver::SetSampleRate(jack_nframes_t sample_rate)
  89. {
  90. return fDriver->SetSampleRate(sample_rate);
  91. }
  92. void JackThreadedDriver::SetMaster(bool onoff)
  93. {
  94. fDriver->SetMaster(onoff);
  95. }
  96. bool JackThreadedDriver::GetMaster()
  97. {
  98. return fDriver->GetMaster();
  99. }
  100. void JackThreadedDriver::AddSlave(JackDriverInterface* slave)
  101. {
  102. fDriver->AddSlave(slave);
  103. }
  104. void JackThreadedDriver::RemoveSlave(JackDriverInterface* slave)
  105. {
  106. fDriver->RemoveSlave(slave);
  107. }
  108. int JackThreadedDriver::ProcessSlaves()
  109. {
  110. return fDriver->ProcessSlaves();
  111. }
  112. int JackThreadedDriver::ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2)
  113. {
  114. return fDriver->ClientNotify(refnum, name, notify, sync, value1, value2);
  115. }
  116. JackClientControl* JackThreadedDriver::GetClientControl() const
  117. {
  118. return fDriver->GetClientControl();
  119. }
  120. bool JackThreadedDriver::IsRealTime() const
  121. {
  122. return fDriver->IsRealTime();
  123. }
  124. int JackThreadedDriver::Start()
  125. {
  126. jack_log("JackThreadedDriver::Start");
  127. if (fDriver->Start() < 0) {
  128. jack_error("Cannot start driver");
  129. return -1;
  130. }
  131. if (fThread.StartSync() < 0) {
  132. jack_error("Cannot start thread");
  133. return -1;
  134. }
  135. return 0;
  136. }
  137. int JackThreadedDriver::Stop()
  138. {
  139. jack_log("JackThreadedDriver::Stop");
  140. switch (fThread.GetStatus()) {
  141. // Kill the thread in Init phase
  142. case JackThread::kStarting:
  143. case JackThread::kIniting:
  144. if (fThread.Kill() < 0) {
  145. jack_error("Cannot kill thread");
  146. return -1;
  147. }
  148. break;
  149. // Stop when the thread cycle is finished
  150. case JackThread::kRunning:
  151. if (fThread.Stop() < 0) {
  152. jack_error("Cannot stop thread");
  153. return -1;
  154. }
  155. break;
  156. default:
  157. break;
  158. }
  159. if (fDriver->Stop() < 0) {
  160. jack_error("Cannot stop driver");
  161. return -1;
  162. }
  163. return 0;
  164. }
  165. bool JackThreadedDriver::Execute()
  166. {
  167. return (Process() == 0);
  168. }
  169. bool JackThreadedDriver::Init()
  170. {
  171. if (fDriver->Init()) {
  172. if (fDriver->IsRealTime()) {
  173. jack_log("JackThreadedDriver::Init IsRealTime");
  174. // Will do "something" on OSX only...
  175. fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint);
  176. if (fThread.AcquireRealTime(GetEngineControl()->fPriority) < 0) {
  177. jack_error("AcquireRealTime error");
  178. } else {
  179. set_threaded_log_function();
  180. }
  181. }
  182. return true;
  183. } else {
  184. return false;
  185. }
  186. }
  187. } // end of namespace