jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

272 lines
8.1KB

  1. /*
  2. Copyright (C) 2004-2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU Lesser General Public License as published by
  5. the Free Software Foundation; either version 2.1 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU Lesser General Public License for more details.
  11. You should have received a copy of the GNU Lesser General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  14. */
  15. #include "JackSocketServerChannel.h"
  16. #include "JackRequest.h"
  17. #include "JackServer.h"
  18. #include "JackLockedEngine.h"
  19. #include "JackGlobals.h"
  20. #include "JackClient.h"
  21. #include "JackTools.h"
  22. #include "JackNotification.h"
  23. #include "JackException.h"
  24. #include <assert.h>
  25. #include <signal.h>
  26. using namespace std;
  27. namespace Jack
  28. {
  29. JackSocketServerChannel::JackSocketServerChannel():
  30. fThread(this), fDecoder(NULL)
  31. {
  32. fPollTable = NULL;
  33. fRebuild = true;
  34. }
  35. JackSocketServerChannel::~JackSocketServerChannel()
  36. {
  37. delete[] fPollTable;
  38. }
  39. int JackSocketServerChannel::Open(const char* server_name, JackServer* server)
  40. {
  41. jack_log("JackSocketServerChannel::Open");
  42. // Prepare request socket
  43. if (fRequestListenSocket.Bind(jack_server_dir, server_name, 0) < 0) {
  44. jack_log("JackSocketServerChannel::Open : cannot create result listen socket");
  45. return -1;
  46. }
  47. // Prepare for poll
  48. BuildPoolTable();
  49. fDecoder = new JackRequestDecoder(server, this);
  50. fServer = server;
  51. return 0;
  52. }
  53. void JackSocketServerChannel::Close()
  54. {
  55. fRequestListenSocket.Close();
  56. // Close remaining client sockets
  57. std::map<int, std::pair<int, JackClientSocket*> >::iterator it;
  58. for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
  59. pair<int, JackClientSocket*> elem = (*it).second;
  60. JackClientSocket* socket = elem.second;
  61. assert(socket);
  62. socket->Close();
  63. delete socket;
  64. }
  65. delete fDecoder;
  66. fDecoder = NULL;
  67. }
  68. int JackSocketServerChannel::Start()
  69. {
  70. if (fThread.Start() != 0) {
  71. jack_error("Cannot start Jack server listener");
  72. return -1;
  73. } else {
  74. return 0;
  75. }
  76. }
  77. void JackSocketServerChannel::Stop()
  78. {
  79. fThread.Stop();
  80. }
  81. void JackSocketServerChannel::ClientCreate()
  82. {
  83. jack_log("JackSocketServerChannel::ClientCreate socket");
  84. JackClientSocket* socket = fRequestListenSocket.Accept();
  85. if (socket) {
  86. fSocketTable[socket->GetFd()] = make_pair(-1, socket);
  87. fRebuild = true;
  88. } else {
  89. jack_error("Client socket cannot be created");
  90. }
  91. }
  92. int JackSocketServerChannel::GetFd(JackClientSocket* socket_aux)
  93. {
  94. std::map<int, std::pair<int, JackClientSocket*> >::iterator it;
  95. for (it = fSocketTable.begin(); it != fSocketTable.end(); it++) {
  96. pair<int, JackClientSocket*> elem = (*it).second;
  97. JackClientSocket* socket = elem.second;
  98. if (socket_aux == socket) {
  99. return (*it).first;
  100. }
  101. }
  102. return -1;
  103. }
  104. void JackSocketServerChannel::ClientAdd(detail::JackChannelTransactionInterface* socket_aux, JackClientOpenRequest* req, JackClientOpenResult *res)
  105. {
  106. int refnum = -1;
  107. res->fResult = fServer->GetEngine()->ClientExternalOpen(req->fName, req->fPID, req->fUUID, &refnum, &res->fSharedEngine, &res->fSharedClient, &res->fSharedGraph);
  108. if (res->fResult == 0) {
  109. JackClientSocket* socket = dynamic_cast<JackClientSocket*>(socket_aux);
  110. assert(socket);
  111. int fd = GetFd(socket);
  112. assert(fd >= 0);
  113. fSocketTable[fd].first = refnum;
  114. fRebuild = true;
  115. jack_log("JackSocketServerChannel::ClientAdd ref = %d fd = %d", refnum, fd);
  116. #ifdef __APPLE__
  117. int on = 1;
  118. if (setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&on, sizeof(on)) < 0) {
  119. jack_log("JackSocketServerChannel::ClientAdd : setsockopt SO_NOSIGPIPE fd = %ld err = %s", fd, strerror(errno));
  120. }
  121. #endif
  122. } else {
  123. jack_error("Cannot create new client");
  124. }
  125. }
  126. void JackSocketServerChannel::ClientRemove(detail::JackChannelTransactionInterface* socket_aux, int refnum)
  127. {
  128. JackClientSocket* socket = dynamic_cast<JackClientSocket*>(socket_aux);
  129. assert(socket);
  130. int fd = GetFd(socket);
  131. assert(fd >= 0);
  132. jack_log("JackSocketServerChannel::ClientRemove ref = %d fd = %d", refnum, fd);
  133. fSocketTable.erase(fd);
  134. socket->Close();
  135. delete socket;
  136. fRebuild = true;
  137. }
  138. void JackSocketServerChannel::ClientKill(int fd)
  139. {
  140. pair<int, JackClientSocket*> elem = fSocketTable[fd];
  141. JackClientSocket* socket = elem.second;
  142. int refnum = elem.first;
  143. assert(socket);
  144. jack_log("JackSocketServerChannel::ClientKill ref = %d fd = %d", refnum, fd);
  145. if (refnum == -1) { // Should never happen... correspond to a client that started the socket but never opened...
  146. jack_log("Client was not opened : probably correspond to server_check");
  147. } else {
  148. fServer->GetEngine()->ClientKill(refnum);
  149. }
  150. fSocketTable.erase(fd);
  151. socket->Close();
  152. delete socket;
  153. fRebuild = true;
  154. }
  155. void JackSocketServerChannel::BuildPoolTable()
  156. {
  157. if (fRebuild) {
  158. fRebuild = false;
  159. delete[] fPollTable;
  160. fPollTable = new pollfd[fSocketTable.size() + 1];
  161. jack_log("JackSocketServerChannel::BuildPoolTable size = %d", fSocketTable.size() + 1);
  162. // First fd is the server request socket
  163. fPollTable[0].fd = fRequestListenSocket.GetFd();
  164. fPollTable[0].events = POLLIN | POLLERR;
  165. // Next fd for clients
  166. map<int, pair<int, JackClientSocket*> >::iterator it;
  167. int i;
  168. for (i = 1, it = fSocketTable.begin(); it != fSocketTable.end(); it++, i++) {
  169. jack_log("JackSocketServerChannel::BuildPoolTable fSocketTable i = %ld fd = %ld", i, it->first);
  170. fPollTable[i].fd = it->first;
  171. fPollTable[i].events = POLLIN | POLLPRI | POLLERR | POLLHUP | POLLNVAL;
  172. }
  173. }
  174. }
  175. bool JackSocketServerChannel::Init()
  176. {
  177. sigset_t set;
  178. sigemptyset(&set);
  179. sigaddset(&set, SIGPIPE);
  180. pthread_sigmask(SIG_BLOCK, &set, 0);
  181. return true;
  182. }
  183. bool JackSocketServerChannel::Execute()
  184. {
  185. try {
  186. // Global poll
  187. if ((poll(fPollTable, fSocketTable.size() + 1, 10000) < 0) && (errno != EINTR)) {
  188. jack_error("JackSocketServerChannel::Execute : engine poll failed err = %s request thread quits...", strerror(errno));
  189. return false;
  190. } else {
  191. // Poll all clients
  192. for (unsigned int i = 1; i < fSocketTable.size() + 1; i++) {
  193. int fd = fPollTable[i].fd;
  194. if (fPollTable[i].revents & ~POLLIN) {
  195. jack_log("JackSocketServerChannel::Execute : poll client error err = %s", strerror(errno));
  196. ClientKill(fd);
  197. } else if (fPollTable[i].revents & POLLIN) {
  198. JackClientSocket* socket = fSocketTable[fd].second;
  199. // Decode header
  200. JackRequest header;
  201. if (header.Read(socket) < 0) {
  202. jack_log("JackSocketServerChannel::Execute : cannot decode header");
  203. ClientKill(fd);
  204. // Decode request
  205. } else {
  206. // Result is not needed here
  207. fDecoder->HandleRequest(socket, header.fType);
  208. }
  209. }
  210. }
  211. // Check the server request socket */
  212. if (fPollTable[0].revents & POLLERR) {
  213. jack_error("Error on server request socket err = %s", strerror(errno));
  214. }
  215. if (fPollTable[0].revents & POLLIN) {
  216. ClientCreate();
  217. }
  218. }
  219. BuildPoolTable();
  220. return true;
  221. } catch (JackQuitException& e) {
  222. jack_log("JackSocketServerChannel::Execute : JackQuitException");
  223. return false;
  224. }
  225. }
  226. } // end of namespace