| 
							- /*
 -   Copyright (C) 2001 Paul Davis
 -   Copyright (C) 2004 Jack O'Quin
 -   
 -   This program is free software; you can redistribute it and/or modify
 -   it under the terms of the GNU Lesser General Public License as published by
 -   the Free Software Foundation; either version 2.1 of the License, or
 -   (at your option) any later version.
 -   
 -   This program is distributed in the hope that it will be useful,
 -   but WITHOUT ANY WARRANTY; without even the implied warranty of
 -   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -   GNU Lesser General Public License for more details.
 -   
 -   You should have received a copy of the GNU Lesser General Public License
 -   along with this program; if not, write to the Free Software 
 -   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - 
 -   $Id: jack.h,v 1.5.2.6 2006/06/20 14:44:00 letz Exp $
 - */
 - 
 - #ifndef __jack_h__
 - #define __jack_h__
 - 
 - #ifdef __cplusplus
 - extern "C"
 - {
 - #endif
 - 
 - #ifdef WIN32
 - 	#include <windows.h>
 -     typedef HANDLE pthread_t;
 - #else
 - 	#include <pthread.h>
 - #endif
 - 
 - /*
 - #include <jack/types.h>
 - #include <jack/transport.h>
 - */
 - 
 - #include "types.h"
 - #include "transport.h"
 - 
 -     /**
 -      * Note: More documentation can be found in jack/types.h.
 -      */
 - 
 -     /**
 -      * Open an external client session with a JACK server.  This interface
 -      * is more complex but more powerful than jack_client_new().  With it,
 -      * clients may choose which of several servers to connect, and control
 -      * whether and how to start the server automatically, if it was not
 -      * already running.  There is also an option for JACK to generate a
 -      * unique client name, when necessary.
 -      *
 -      * @param client_name of at most jack_client_name_size() characters.
 -      * The name scope is local to each server.  Unless forbidden by the
 -      * @ref JackUseExactName option, the server will modify this name to
 -      * create a unique variant, if needed.
 -      *
 -      * @param options formed by OR-ing together @ref JackOptions bits.
 -      * Only the @ref JackOpenOptions bits are allowed.
 -      *
 -      * @param status (if non-NULL) an address for JACK to return
 -      * information from the open operation.  This status word is formed by
 -      * OR-ing together the relevant @ref JackStatus bits.
 -      *
 -      *
 -      * <b>Optional parameters:</b> depending on corresponding [@a options
 -      * bits] additional parameters may follow @a status (in this order).
 -      *
 -      * @arg [@ref JackServerName] <em>(char *) server_name</em> selects
 -      * from among several possible concurrent server instances.  Server
 -      * names are unique to each user.  If unspecified, use "default"
 -      * unless \$JACK_DEFAULT_SERVER is defined in the process environment.
 -      *
 -      * @return Opaque client handle if successful.  If this is NULL, the
 -      * open operation failed, @a *status includes @ref JackFailure and the
 -      * caller is not a JACK client.
 -      */
 -     jack_client_t * jack_client_open (const char *client_name,
 -                                       jack_options_t options,
 -                                       jack_status_t *status, ...);
 - 
 -     /**
 -      * Attempt to become an external client of the Jack server.
 -      *
 -      * JACK is evolving a mechanism for automatically starting the server
 -      * when needed.  As a transition, jack_client_new() only does this
 -      * when \$JACK_START_SERVER is defined in the environment of the
 -      * calling process.  In the future this will become normal behavior.
 -      * For full control of this feature, use jack_client_open(), instead.
 -      * In either case, defining \$JACK_NO_START_SERVER disables this
 -      * feature.
 -      *
 -      * @param client_name of at most jack_client_name_size() characters.
 -      * If this name is already in use, the request fails.
 -      *
 -      * @return Opaque client handle if successful, otherwise NULL.
 -      *
 -      * @note Failure generally means that the JACK server is not running.
 -      * If there was some other problem, it will be reported via the @ref
 -      * jack_error_callback mechanism.  Use jack_client_open() and check
 -      * the @a status parameter for more detailed information.
 -      */
 -     jack_client_t * jack_client_new (const char *client_name);
 - 
 -     /**
 -      * Disconnects an external client from a JACK server.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_client_close (jack_client_t *client);
 - 
 -     /**
 -      * @return the maximum number of characters in a JACK client name
 -      * including the final NULL character.  This value is a constant.
 -      */
 -     int jack_client_name_size (void);
 - 
 -     /**
 -      * @return pointer to actual client name.  This is useful when @ref
 -      * JackUseExactName is not specified on open and @ref
 -      * JackNameNotUnique status was returned.  In that case, the actual
 -      * name will differ from the @a client_name requested.
 -      */
 -     char * jack_get_client_name (jack_client_t *client);
 - 
 -     /**
 -      * Load an internal client into the Jack server.
 -      *
 -      * Internal clients run inside the JACK server process.  They can use
 -      * most of the same functions as external clients.  Each internal
 -      * client must declare jack_initialize() and jack_finish() entry
 -      * points, called at load and unload times.  See inprocess.c for an
 -      * example of how to write an internal client.
 -      *
 -      * @deprecated Please use jack_internal_client_load().
 -      *
 -      * @param client_name of at most jack_client_name_size() characters.
 -      *
 -      * @param load_name of a shared object file containing the code for
 -      * the new client.
 -      *
 -      * @param load_init an arbitary string passed to the jack_initialize()
 -      * routine of the new client (may be NULL).
 -      *
 -      * @return 0 if successful.
 -      */
 -     int jack_internal_client_new (const char *client_name,
 -                                   const char *load_name,
 -                                   const char *load_init);
 - 
 -     jack_client_t* my_jack_internal_client_new(const char* client_name);
 - 
 -     /**
 -      * Remove an internal client from a JACK server.
 -      *
 -      * @deprecated Please use jack_internal_client_load().
 -      */
 -     void jack_internal_client_close (const char *client_name);
 - 
 -     void my_jack_internal_client_close (jack_client_t* client);
 - 
 -     /**
 -      * @param client pointer to JACK client structure.
 -      *
 -      * Check if the JACK subsystem is running with -R (--realtime).
 -      *
 -      * @return 1 if JACK is running realtime, 0 otherwise
 -      */
 -     int jack_is_realtime (jack_client_t *client);
 - 
 -     /**
 -      * @param client pointer to JACK client structure.
 -      * @param function The jack_shutdown function pointer.
 -      * @param arg The arguments for the jack_shutdown function.
 -      *
 -      * Register a function (and argument) to be called if and when the
 -      * JACK server shuts down the client thread.  The function must
 -      * be written as if it were an asynchonrous POSIX signal
 -      * handler --- use only async-safe functions, and remember that it
 -      * is executed from another thread.  A typical function might
 -      * set a flag or write to a pipe so that the rest of the
 -      * application knows that the JACK client thread has shut
 -      * down.
 -      *
 -      * NOTE: clients do not need to call this.  It exists only
 -      * to help more complex clients understand what is going
 -      * on.  It should be called before jack_client_activate().
 -      */
 -     void jack_on_shutdown (jack_client_t *client,
 -                            void (*function)(void *arg), void *arg);
 - 
 -     /**
 -      * Tell the Jack server to call @a process_callback whenever there is
 -      * work be done, passing @a arg as the second argument.
 -      *
 -      * The code in the supplied function must be suitable for real-time
 -      * execution.  That means that it cannot call functions that might
 -      * block for a long time.  This includes malloc, free, printf,
 -      * pthread_mutex_lock, sleep, wait, poll, select, pthread_join,
 -      * pthread_cond_wait, etc, etc.  See
 -      * http://jackit.sourceforge.net/docs/design/design.html#SECTION00411000000000000000
 -      * for more information.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code, causing JACK
 -      * to remove that client from the process() graph.
 -      */
 -     int jack_set_process_callback (jack_client_t *client,
 -                                    JackProcessCallback process_callback,
 -                                    void *arg);
 - 
 -     /**
 -      * Tell JACK to call @a thread_init_callback once just after
 -      * the creation of the thread in which all other callbacks 
 -      * will be handled.
 -      *
 -      * The code in the supplied function does not need to be
 -      * suitable for real-time execution.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code, causing JACK
 -      * to remove that client from the process() graph.
 -      */
 -     int jack_set_thread_init_callback (jack_client_t *client,
 -                                        JackThreadInitCallback thread_init_callback,
 -                                        void *arg);
 - 
 -     /**
 -      * Tell the Jack server to call @a freewheel_callback
 -      * whenever we enter or leave "freewheel" mode, passing @a
 -      * arg as the second argument. The first argument to the
 -      * callback will be non-zero if JACK is entering freewheel
 -      * mode, and zero otherwise.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code.
 -      */
 -     int jack_set_freewheel_callback (jack_client_t *client,
 -                                      JackFreewheelCallback freewheel_callback,
 -                                      void *arg);
 - 
 -     /**
 -      * Start/Stop JACK's "freewheel" mode.
 -      *
 -      * When in "freewheel" mode, JACK no longer waits for
 -      * any external event to begin the start of the next process
 -      * cycle. 
 -      *
 -      * As a result, freewheel mode causes "faster than realtime"
 -      * execution of a JACK graph. If possessed, real-time
 -      * scheduling is dropped when entering freewheel mode, and
 -      * if appropriate it is reacquired when stopping.
 -      * 
 -      * IMPORTANT: on systems using capabilities to provide real-time
 -      * scheduling (i.e. Linux kernel 2.4), if onoff is zero, this function
 -      * must be called from the thread that originally called jack_activate(). 
 -      * This restriction does not apply to other systems (e.g. Linux kernel 2.6 
 -      * or OS X).
 -      * 
 -      * @param client pointer to JACK client structure
 -      * @param onoff  if non-zero, freewheel mode starts. Otherwise
 -      *                  freewheel mode ends.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code.
 -      */
 -     int jack_set_freewheel(jack_client_t* client, int onoff);
 - 
 -     /**
 -      * Change the buffer size passed to the @a process_callback.
 -      *
 -      * This operation stops the JACK engine process cycle, then calls all
 -      * registered @a bufsize_callback functions before restarting the
 -      * process cycle.  This will cause a gap in the audio flow, so it
 -      * should only be done at appropriate stopping points.
 -      *
 -      * @see jack_set_buffer_size_callback()
 -      *
 -      * @param client pointer to JACK client structure.
 -      * @param nframes new buffer size.  Must be a power of two.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_buffer_size (jack_client_t *client, jack_nframes_t nframes);
 - 
 -     /**
 -      * Tell JACK to call @a bufsize_callback whenever the size of the the
 -      * buffer that will be passed to the @a process_callback is about to
 -      * change.  Clients that depend on knowing the buffer size must supply
 -      * a @a bufsize_callback before activating themselves.
 -      *
 -      * @param client pointer to JACK client structure.
 -      * @param bufsize_callback function to call when the buffer size changes.
 -      * @param arg argument for @a bufsize_callback.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_buffer_size_callback (jack_client_t *client,
 -                                        JackBufferSizeCallback bufsize_callback,
 -                                        void *arg);
 - 
 -     /**
 -      * Tell the Jack server to call @a srate_callback whenever the system
 -      * sample rate changes.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_sample_rate_callback (jack_client_t *client,
 -                                        JackSampleRateCallback srate_callback,
 -                                        void *arg);
 - 
 - 	/**
 - 	 * Tell the JACK server to call @a registration_callback whenever a
 - 	 * port is registered or unregistered, passing @a arg as a parameter.
 - 	 *
 - 	 * @return 0 on success, otherwise a non-zero error code
 - 	 */
 - 	int jack_set_client_registration_callback (jack_client_t *,
 - 						   JackClientRegistrationCallback
 - 						   registration_callback, void *arg);
 - 
 -     /**
 -      * Tell the JACK server to call @a registration_callback whenever a
 -      * port is registered or unregistered, passing @a arg as a parameter.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_port_registration_callback (jack_client_t *,
 -             JackPortRegistrationCallback
 -             registration_callback, void *arg);
 - 
 -     /**
 -      * Tell the JACK server to call @a graph_callback whenever the
 -      * processing graph is reordered, passing @a arg as a parameter.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_graph_order_callback (jack_client_t *,
 -                                        JackGraphOrderCallback graph_callback,
 -                                        void *);
 - 
 -     /**
 -      * Tell the JACK server to call @a xrun_callback whenever there is a
 -      * xrun, passing @a arg as a parameter.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_set_xrun_callback (jack_client_t *,
 -                                 JackXRunCallback xrun_callback, void *arg);
 - 
 -     /**
 -      * Tell the Jack server that the program is ready to start processing
 -      * audio.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_activate (jack_client_t *client);
 - 
 -     /**
 -      * Tell the Jack server to remove this @a client from the process
 -      * graph.  Also, disconnect all ports belonging to it, since inactive
 -      * clients have no port connections.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_deactivate (jack_client_t *client);
 - 
 -     /**
 -      * Create a new port for the client. This is an object used for moving
 -      * data of any type in or out of the client.  Ports may be connected
 -      * in various ways.
 -      *
 -      * Each port has a short name.  The port's full name contains the name
 -      * of the client concatenated with a colon (:) followed by its short
 -      * name.  The jack_port_name_size() is the maximum length of this full
 -      * name.  Exceeding that will cause the port registration to fail and
 -      * return NULL.
 -      *
 -      * All ports have a type, which may be any non-NULL and non-zero
 -      * length string, passed as an argument.  Some port types are built
 -      * into the JACK API, currently only JACK_DEFAULT_AUDIO_TYPE.
 -      *
 -      * @param client pointer to JACK client structure.
 -      * @param port_name non-empty short name for the new port (not
 -      * including the leading @a "client_name:").
 -      * @param port_type port type name.  If longer than
 -      * jack_port_type_size(), only that many characters are significant.
 -      * @param flags @ref JackPortFlags bit mask.
 -      * @param buffer_size must be non-zero if this is not a built-in @a
 -      * port_type.  Otherwise, it is ignored.
 -      *
 -      * @return jack_port_t pointer on success, otherwise NULL.
 -      */
 -     jack_port_t * jack_port_register (jack_client_t *client,
 -                                       const char *port_name,
 -                                       const char *port_type,
 -                                       unsigned long flags,
 -                                       unsigned long buffer_size);
 - 
 -     /**
 -      * Remove the port from the client, disconnecting any existing
 -      * connections.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_unregister (jack_client_t *, jack_port_t *);
 - 
 -     /**
 -      * This returns a pointer to the memory area associated with the
 -      * specified port. For an output port, it will be a memory area
 -      * that can be written to; for an input port, it will be an area
 -      * containing the data from the port's connection(s), or
 -      * zero-filled. if there are multiple inbound connections, the data
 -      * will be mixed appropriately.  
 -      *
 -      * FOR OUTPUT PORTS ONLY
 -      * ---------------------
 -      * You may cache the value returned, but only between calls to
 -      * your "blocksize" callback. For this reason alone, you should
 -      * either never cache the return value or ensure you have
 -      * a "blocksize" callback and be sure to invalidate the cached
 -      * address from there.
 -      */
 -     void * jack_port_get_buffer (jack_port_t *, jack_nframes_t);
 - 
 -     /**
 -      * @return the full name of the jack_port_t (including the @a
 -      * "client_name:" prefix).
 -      *
 -      * @see jack_port_name_size().
 -      */
 -     const char * jack_port_name (const jack_port_t *port);
 - 
 -     /**
 -      * @return the short name of the jack_port_t (not including the @a
 -      * "client_name:" prefix).
 -      *
 -      * @see jack_port_name_size().
 -      */
 -     const char * jack_port_short_name (const jack_port_t *port);
 - 
 -     /**
 -      * @return the @ref JackPortFlags of the jack_port_t.
 -      */
 -     int jack_port_flags (const jack_port_t *port);
 - 
 -     /**
 -      * @return the @a port type, at most jack_port_type_size() characters
 -      * including a final NULL.
 -      */
 -     const char * jack_port_type (const jack_port_t *port);
 - 
 -     /**
 -      * @return TRUE if the jack_port_t belongs to the jack_client_t.
 -      */
 -     int jack_port_is_mine (const jack_client_t *, const jack_port_t *port);
 - 
 -     /**
 -      * @return number of connections to or from @a port.
 -      *
 -      * @pre The calling client must own @a port.
 -      */
 -     int jack_port_connected (const jack_port_t *port);
 - 
 -     /**
 -      * @return TRUE if the locally-owned @a port is @b directly connected
 -      * to the @a port_name.
 -      *
 -      * @see jack_port_name_size()
 -      */
 -     int jack_port_connected_to (const jack_port_t *port,
 -                                 const char *port_name);
 - 
 -     /**
 -      * @return a null-terminated array of full port names to which the @a
 -      * port is connected.  If none, returns NULL.
 -      *
 -      * The caller is responsible for calling free(3) on any non-NULL
 -      * returned value.
 -      *
 -      * @param port locally owned jack_port_t pointer.
 -      *
 -      * @see jack_port_name_size(), jack_port_get_all_connections()
 -      */
 -     const char ** jack_port_get_connections (const jack_port_t *port);
 - 
 -     /**
 -      * @return a null-terminated array of full port names to which the @a
 -      * port is connected.  If none, returns NULL.
 -      *
 -      * The caller is responsible for calling free(3) on any non-NULL
 -      * returned value.
 -      *
 -      * This differs from jack_port_get_connections() in two important
 -      * respects:
 -      *
 -      *     1) You may not call this function from code that is
 -      *          executed in response to a JACK event. For example,
 -      *          you cannot use it in a GraphReordered handler.
 -      *
 -      *     2) You need not be the owner of the port to get information
 -      *          about its connections. 
 -      *
 -      * @see jack_port_name_size()
 -      */
 -     const char ** jack_port_get_all_connections (const jack_client_t *client,
 -             const jack_port_t *port);
 - 
 -     /**
 -      * A client may call this on a pair of its own ports to 
 -      * semi-permanently wire them together. This means that
 -      * a client that wants to direct-wire an input port to
 -      * an output port can call this and then no longer
 -      * have to worry about moving data between them. Any data
 -      * arriving at the input port will appear automatically
 -      * at the output port.
 -      *
 -      * The 'destination' port must be an output port. The 'source'
 -      * port must be an input port. Both ports must belong to
 -      * the same client. You cannot use this to tie ports between
 -      * clients. That is what a connection is for.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_tie (jack_port_t *src, jack_port_t *dst);
 - 
 -     /**
 -      * This undoes the effect of jack_port_tie(). The port
 -      * should be same as the 'destination' port passed to
 -      * jack_port_tie().
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_untie (jack_port_t *port);
 - 
 -     /**
 -      * A client may call this function to prevent other objects
 -      * from changing the connection status of a port. The port
 -      * must be owned by the calling client.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_lock (jack_client_t *, jack_port_t *);
 - 
 -     /**
 -      * This allows other objects to change the connection status of a port.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_unlock (jack_client_t *, jack_port_t *);
 - 
 -     /**
 -      * @return the time (in frames) between data being available or
 -      * delivered at/to a port, and the time at which it arrived at or is
 -      * delivered to the "other side" of the port.  E.g. for a physical
 -      * audio output port, this is the time between writing to the port and
 -      * when the signal will leave the connector.  For a physical audio
 -      * input port, this is the time between the sound arriving at the
 -      * connector and the corresponding frames being readable from the
 -      * port.
 -      */
 -     jack_nframes_t jack_port_get_latency (jack_port_t *port);
 - 
 -     /**
 -      * The maximum of the sum of the latencies in every
 -      * connection path that can be drawn between the port and other
 -      * ports with the @ref JackPortIsTerminal flag set.
 -      */
 -     jack_nframes_t jack_port_get_total_latency (jack_client_t *,
 -             jack_port_t *port);
 - 
 -     /**
 -      * The port latency is zero by default. Clients that control
 -      * physical hardware with non-zero latency should call this
 -      * to set the latency to its correct value. Note that the value
 -      * should include any systemic latency present "outside" the
 -      * physical hardware controlled by the client. For example,
 -      * for a client controlling a digital audio interface connected
 -      * to an external digital converter, the latency setting should
 -      * include both buffering by the audio interface *and* the converter. 
 -      */
 -     void jack_port_set_latency (jack_port_t *, jack_nframes_t);
 - 
 -     /**
 -      *
 -      */
 -     int jack_recompute_total_latencies (jack_client_t*);
 - 
 -     /**
 -      * Modify a port's short name.  May be called at any time.  If the
 -      * resulting full name (including the @a "client_name:" prefix) is
 -      * longer than jack_port_name_size(), it will be truncated.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code.
 -      */
 -     int jack_port_set_name (jack_port_t *port, const char *port_name);
 - 
 - 	/**
 - 	 * Set @a alias as an alias for @a port.  May be called at any time.
 - 	 * If the alias is longer than jack_port_name_size(), it will be truncated.
 - 	 * 
 - 	 * After a successful call, and until JACK exits or
 - 	 * @function jack_port_unset_alias() is called, @alias may be
 - 	 * used as a alternate name for the port.
 - 	 *
 - 	 * Ports can have up to two aliases - if both are already 
 - 	 * set, this function will return an error.
 - 	 *
 - 	 * @return 0 on success, otherwise a non-zero error code.
 - 	 */
 - 	int jack_port_set_alias (jack_port_t *port, const char *alias);
 - 
 - 	/**
 - 	 * Remove @a alias as an alias for @a port.  May be called at any time.
 - 	 * 
 - 	 * After a successful call, @a alias can no longer be 
 - 	 * used as a alternate name for the port.
 - 	 *
 - 	 * @return 0 on success, otherwise a non-zero error code.
 - 	 */
 - 	int jack_port_unset_alias (jack_port_t *port, const char *alias);
 - 
 - 	/*
 - 	 * Get any aliases known for @port.
 - 	 *
 - 	 * @return the number of aliases discovered for the port
 - 	 */
 - 	int jack_port_get_aliases (const jack_port_t *port, char* const aliases[2]);
 - 
 -     /**
 -      * If @ref JackPortCanMonitor is set for this @a port, turn input
 -      * monitoring on or off.  Otherwise, do nothing.
 -      */
 -     int jack_port_request_monitor (jack_port_t *port, int onoff);
 - 
 -     /**
 -      * If @ref JackPortCanMonitor is set for this @a port_name, turn input
 -      * monitoring on or off.  Otherwise, do nothing.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code.
 -      *
 -      * @see jack_port_name_size()
 -      */
 -     int jack_port_request_monitor_by_name (jack_client_t *client,
 -                                            const char *port_name, int onoff);
 - 
 -     /**
 -      * If @ref JackPortCanMonitor is set for a port, this function turns
 -      * on input monitoring if it was off, and turns it off if only one
 -      * request has been made to turn it on.  Otherwise it does nothing.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_port_ensure_monitor (jack_port_t *port, int onoff);
 - 
 -     /**
 -      * @return TRUE if input monitoring has been requested for @a port.
 -      */
 -     int jack_port_monitoring_input (jack_port_t *port);
 - 
 -     /**
 -      * Establish a connection between two ports.
 -      *
 -      * When a connection exists, data written to the source port will
 -      * be available to be read at the destination port.
 -      *
 -      * @pre The port types must be identical.
 -      *
 -      * @pre The @ref JackPortFlags of the @a source_port must include @ref
 -      * JackPortIsOutput.
 -      *
 -      * @pre The @ref JackPortFlags of the @a destination_port must include
 -      * @ref JackPortIsInput.
 -      *
 -      * @return 0 on success, EEXIST if the connection is already made,
 -      * otherwise a non-zero error code
 -      */
 -     int jack_connect (jack_client_t *,
 -                       const char *source_port,
 -                       const char *destination_port);
 - 
 -     /**
 -      * Remove a connection between two ports.
 -      *
 -      * @pre The port types must be identical.
 -      *
 -      * @pre The @ref JackPortFlags of the @a source_port must include @ref
 -      * JackPortIsOutput.
 -      *
 -      * @pre The @ref JackPortFlags of the @a destination_port must include
 -      * @ref JackPortIsInput.
 -      *
 -      * @return 0 on success, otherwise a non-zero error code
 -      */
 -     int jack_disconnect (jack_client_t *,
 -                          const char *source_port,
 -                          const char *destination_port);
 - 
 -     /**
 -      * Perform the same function as jack_disconnect() using port handles
 -      * rather than names.  This avoids the name lookup inherent in the
 -      * name-based version.
 -      *
 -      * Clients connecting their own ports are likely to use this function,
 -      * while generic connection clients (e.g. patchbays) would use
 -      * jack_disconnect().
 -      */
 -     int jack_port_disconnect (jack_client_t *, jack_port_t *);
 - 
 -     /**
 -      * @return the maximum number of characters in a full JACK port name
 -      * including the final NULL character.  This value is a constant.
 -      *
 -      * A port's full name contains the owning client name concatenated
 -      * with a colon (:) followed by its short name and a NULL
 -      * character.
 -      */
 -     int jack_port_name_size(void);
 - 
 -     /**
 -      * @return the maximum number of characters in a JACK port type name
 -      * including the final NULL character.  This value is a constant.
 -      */
 -     int jack_port_type_size(void);
 - 
 -     /**
 -      * @return the sample rate of the jack system, as set by the user when
 -      * jackd was started.
 -      */
 -     jack_nframes_t jack_get_sample_rate (jack_client_t *);
 - 
 -     /**
 -      * @return the current maximum size that will ever be passed to the @a
 -      * process_callback.  It should only be used *before* the client has
 -      * been activated.  This size may change, clients that depend on it
 -      * must register a @a bufsize_callback so they will be notified if it
 -      * does.
 -      *
 -      * @see jack_set_buffer_size_callback()
 -      */
 -     jack_nframes_t jack_get_buffer_size (jack_client_t *);
 - 
 -     /**
 -      * @param port_name_pattern A regular expression used to select 
 -      * ports by name.  If NULL or of zero length, no selection based 
 -      * on name will be carried out.
 -      * @param type_name_pattern A regular expression used to select 
 -      * ports by type.  If NULL or of zero length, no selection based 
 -      * on type will be carried out.
 -      * @param flags A value used to select ports by their flags.  
 -      * If zero, no selection based on flags will be carried out.
 -      *
 -      * @return a NULL-terminated array of ports that match the specified
 -      * arguments.  The caller is responsible for calling free(3) any
 -      * non-NULL returned value.
 -      *
 -      * @see jack_port_name_size(), jack_port_type_size()
 -      */
 -     const char ** jack_get_ports (jack_client_t *,
 -                                   const char *port_name_pattern,
 -                                   const char *type_name_pattern,
 -                                   unsigned long flags);
 - 
 -     /**
 -      * @return address of the jack_port_t named @a port_name.
 -      *
 -      * @see jack_port_name_size()
 -      */
 -     jack_port_t * jack_port_by_name (jack_client_t *, const char *port_name);
 - 
 -     /**
 -      * @return address of the jack_port_t of a @a port_id.
 -      */
 -     jack_port_t * jack_port_by_id (jack_client_t *client,
 -                                    jack_port_id_t port_id);
 - 
 -     /**
 -      * Old-style interface to become the timebase for the entire JACK
 -      * subsystem.
 -      *
 -      * @deprecated This function still exists for compatibility with the
 -      * earlier transport interface, but it does nothing.  Instead, see
 -      * transport.h and use jack_set_timebase_callback().
 -      *
 -      * @return ENOSYS, function not implemented.
 -      */
 -     int jack_engine_takeover_timebase (jack_client_t *);
 - 
 -     /**
 -      * @return the time in frames that has passed since the JACK server
 -      * began the current process cycle.
 -      */
 -     jack_nframes_t jack_frames_since_cycle_start (const jack_client_t *);
 - 
 -     /**
 -      * @return an estimate of the current time in frames.  This is a
 -      * running counter, no significance should be attached to its value,
 -      * but it can be compared to a previously returned value.
 -      */
 -     jack_nframes_t jack_frame_time (const jack_client_t *);
 - 
 -     /**
 -      * @return the frame_time after the last processing of the graph
 -      * this is only to be used from the process callback. 
 -      *
 -      * This function can be used to put timestamps generated by 
 -      * jack_frame_time() in correlation to the current process cycle.
 -      */
 -     jack_nframes_t jack_last_frame_time (const jack_client_t *client);
 - 
 - 	/**
 - 	 * @return estimated time in microseconds of the specified frame time
 - 	 */
 - 	jack_time_t jack_frames_to_time(const jack_client_t *client, jack_nframes_t);
 - 
 - 	/**
 - 	 * @return estimated time in frames for the specified system time.
 - 	 */
 - 	jack_nframes_t jack_time_to_frames(const jack_client_t *client, jack_time_t);
 - 
 - 	/**
 - 	 * @return return JACK's current system time in microseconds,
 - 	 *         using JACK clock source. 
 - 	 * 
 - 	 * The value returned is guaranteed to be monotonic, but not linear.
 - 	 *
 - 	 * This function is a client version of @function jack_get_microseconds().
 - 	 */
 - 	jack_time_t jack_get_time();
 - 
 -     /**
 -      * @return the current CPU load estimated by JACK.  This is a running
 -      * average of the time it takes to execute a full process cycle for
 -      * all clients as a percentage of the real time available per cycle
 -      * determined by the buffer size and sample rate.
 -      */
 -     float jack_cpu_load (jack_client_t *client);
 - 
 -     /**
 -      * @return the pthread ID of the thread running the JACK client side
 -      * code.
 -      */
 -     pthread_t jack_client_thread_id (jack_client_t *);
 - 
 -     /**
 -      * Display JACK error message.
 -      *
 -      * Set via jack_set_error_function(), otherwise a JACK-provided
 -      * default will print @a msg (plus a newline) to stderr.
 -      *
 -      * @param msg error message text (no newline at end).
 -      */
 -     extern void (*jack_error_callback)(const char *msg);
 - 
 -     /**
 -      * Set the @ref jack_error_callback for error message display.
 -      *
 -      * The JACK library provides two built-in callbacks for this purpose:
 -      * default_jack_error_callback() and silent_jack_error_callback().
 -      */
 -     void jack_set_error_function (void (*func)(const char *));
 - 
 - #ifdef __cplusplus
 - }
 - #endif
 - 
 - #endif /* __jack_h__ */
 
 
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