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							- /*
 -     Copyright (C) 2001 Paul Davis
 -     Copyright (C) 2004 Jack O'Quin
 -     Copyright (C) 2010 Torben Hohn
 - 
 -     This program is free software; you can redistribute it and/or modify
 -     it under the terms of the GNU Lesser General Public License as published by
 -     the Free Software Foundation; either version 2.1 of the License, or
 -     (at your option) any later version.
 - 
 -     This program is distributed in the hope that it will be useful,
 -     but WITHOUT ANY WARRANTY; without even the implied warranty of
 -     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -     GNU Lesser General Public License for more details.
 - 
 -     You should have received a copy of the GNU Lesser General Public License
 -     along with this program; if not, write to the Free Software
 -     Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 - */
 - 
 - #ifndef __jack_session_h__
 - #define __jack_session_h__
 - 
 - #include <jack/types.h>
 - #include <jack/weakmacros.h>
 - 
 - #ifdef __cplusplus
 - extern "C" {
 - #endif
 - 
 - /**
 -  * @defgroup SessionClientFunctions Session API for clients.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://new-session-manager.jackaudio.org/
 -  * @{
 -  */
 - 
 - 
 - /**
 -  * Session event type.
 -  *
 -  * If a client can't save templates, i might just do a normal save.
 -  *
 -  * There is no "quit without saving" event because a client might refuse to
 -  * quit when it has unsaved data, but other clients may have already quit.
 -  * This results in too much confusion, so it is unsupported.
 -  */
 - enum JackSessionEventType {
 - 	/**
 - 	 * Save the session completely.
 - 	 *
 - 	 * The client may save references to data outside the provided directory,
 - 	 * but it must do so by creating a link inside the provided directory and
 - 	 * referring to that in any save files. The client must not refer to data
 - 	 * files outside the provided directory directly in save files, because
 - 	 * this makes it impossible for the session manager to create a session
 - 	 * archive for distribution or archival.
 - 	 */
 -     JackSessionSave = 1,
 - 
 -     /**
 -      * Save the session completely, then quit.
 -      *
 -      * The rules for saving are exactly the same as for JackSessionSave.
 -      */
 -     JackSessionSaveAndQuit = 2,
 - 
 -     /**
 -      * Save a session template.
 -      *
 -      * A session template is a "skeleton" of the session, but without any data.
 -      * Clients must save a session that, when restored, will create the same
 -      * ports as a full save would have. However, the actual data contained in
 -      * the session may not be saved (e.g. a DAW would create the necessary
 -      * tracks, but not save the actual recorded data).
 -      */
 -     JackSessionSaveTemplate = 3
 - };
 - 
 - typedef enum JackSessionEventType jack_session_event_type_t;
 - 
 - /**
 -  * @ref jack_session_flags_t bits
 -  */
 - enum JackSessionFlags {
 -     /**
 -      * An error occurred while saving.
 -      */
 -     JackSessionSaveError = 0x01,
 - 
 -     /**
 -      * Client needs to be run in a terminal.
 -      */
 -     JackSessionNeedTerminal = 0x02
 - };
 - 
 - /**
 -  * Session flags.
 -  */
 - typedef enum JackSessionFlags jack_session_flags_t;
 - 
 - struct _jack_session_event {
 -     /**
 -      * The type of this session event.
 -      */
 -     jack_session_event_type_t type;
 - 
 -     /**
 -      * Session directory path, with trailing separator.
 -      *
 -      * This directory is exclusive to the client; when saving the client may
 -      * create any files it likes in this directory.
 -      */
 -     const char *session_dir;
 - 
 -     /**
 -      * Client UUID which must be passed to jack_client_open on session load.
 -      *
 -      * The client can specify this in the returned command line, or save it
 -      * in a state file within the session directory.
 -      */
 -     const char *client_uuid;
 - 
 -     /**
 -      * Reply (set by client): the command line needed to restore the client.
 -      *
 -      * This is a platform dependent command line. It must contain
 -      * ${SESSION_DIR} instead of the actual session directory path. More
 -      * generally, just as in session files, clients should not include any
 -      * paths outside the session directory here as this makes
 -      * archival/distribution impossible.
 -      *
 -      * This field is set to NULL by Jack when the event is delivered to the
 -      * client.  The client must set to allocated memory that is safe to
 -      * free(). This memory will be freed by jack_session_event_free.
 -      */
 -     char *command_line;
 - 
 -     /**
 -      * Reply (set by client): Session flags.
 -      */
 -     jack_session_flags_t flags;
 - 
 -     /**
 -      * Future flags. Set to zero for now.
 -      */
 -     uint32_t future;
 - };
 - 
 - typedef struct _jack_session_event jack_session_event_t;
 - 
 - /**
 -  * Prototype for the client supplied function that is called
 -  * whenever a session notification is sent via jack_session_notify().
 -  *
 -  * Ownership of the memory of @a event is passed to the application.
 -  * It must be freed using jack_session_event_free when its not used anymore.
 -  *
 -  * The client must promptly call jack_session_reply for this event.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  *
 -  * @param event The event structure.
 -  * @param arg Pointer to a client supplied structure.
 -  */
 - typedef void (*JackSessionCallback)(jack_session_event_t *event,
 -                                     void                 *arg);
 - 
 - /**
 -  * Tell the JACK server to call @a session_callback when a session event
 -  * is to be delivered.
 -  *
 -  * setting more than one session_callback per process is probably a design
 -  * error. if you have a multiclient application its more sensible to create
 -  * a jack_client with only a session callback set.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  *
 -  * @return 0 on success, otherwise a non-zero error code
 -  */
 - int jack_set_session_callback (jack_client_t       *client,
 -                                JackSessionCallback  session_callback,
 -                                void                *arg) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
 - 
 - /**
 -  * Reply to a session event.
 -  *
 -  * This can either be called directly from the callback, or later from a
 -  * different thread.  For example, it is possible to push the event through a
 -  * queue and execute the save code from the GUI thread.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  *
 -  * @return 0 on success, otherwise a non-zero error code
 -  */
 - int jack_session_reply (jack_client_t        *client,
 -                         jack_session_event_t *event) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
 - 
 - 
 - /**
 -  * Free memory used by a jack_session_event_t.
 -  *
 -  * This also frees the memory used by the command_line pointer, if its non NULL.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  */
 - void jack_session_event_free (jack_session_event_t *event) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
 - 
 - 
 - /**
 -  * Get the assigned uuid for client.
 -  * Safe to call from callback and all other threads.
 -  *
 -  * The caller is responsible for calling jack_free(3) on any non-NULL
 -  * returned value.
 -  */
 - char *jack_client_get_uuid (jack_client_t *client) JACK_WEAK_EXPORT;
 - 
 - /**
 -  * @}
 -  */
 - 
 - /**
 -  * @defgroup JackSessionManagerAPI API for a session manager.
 -  *
 -  * @{
 -  */
 - 
 - typedef struct  {
 - 	const char           *uuid;
 - 	const char           *client_name;
 - 	const char           *command;
 - 	jack_session_flags_t  flags;
 - } jack_session_command_t;
 - 
 - /**
 -  * Send an event to all clients listening for session callbacks.
 -  *
 -  * The returned strings of the clients are accumulated and returned as an array
 -  * of jack_session_command_t. its terminated by ret[i].uuid == NULL target ==
 -  * NULL means send to all interested clients. otherwise a clientname
 -  */
 - jack_session_command_t *jack_session_notify (
 - 	jack_client_t*             client,
 - 	const char                *target,
 - 	jack_session_event_type_t  type,
 - 	const char                *path) JACK_WEAK_EXPORT;
 - 
 - /**
 -  * Free the memory allocated by a session command.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  */
 - void jack_session_commands_free (jack_session_command_t *cmds) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
 - 
 - /**
 -  * Reserve a client name and associate it with a UUID.
 -  *
 -  * When a client later calls jack_client_open() and specifies the UUID, jackd
 -  * will assign the reserved name. This allows a session manager to know in
 -  * advance under which client name its managed clients will appear.
 -  *
 -  * @return 0 on success, otherwise a non-zero error code
 -  */
 - int
 - jack_reserve_client_name (jack_client_t *client,
 -                           const char    *name,
 -                           const char    *uuid) JACK_WEAK_EXPORT;
 - 
 - /**
 -  * Find out whether a client has set up a session callback.
 -  *
 -  * @deprecated Use of JACK-Session is currently deprecated and unsupported.
 -  * JACK developers recommend the use of NSM instead.
 -  * See https://github.com/linuxaudio/new-session-manager
 -  *
 -  * @return 0 when the client has no session callback, 1 when it has one.
 -  *        -1 on error.
 -  */
 - int
 - jack_client_has_session_callback (jack_client_t *client, const char *client_name) JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
 - 
 - /**
 -  * @}
 -  */
 - 
 - #ifdef __cplusplus
 - }
 - #endif
 - #endif
 
 
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