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							- /*
 - Copyright (C) 2001 Paul Davis 
 - Copyright (C) 2004-2006 Grame
 - 
 - This program is free software; you can redistribute it and/or modify
 - it under the terms of the GNU General Public License as published by
 - the Free Software Foundation; either version 2 of the License, or
 - (at your option) any later version.
 - 
 - This program is distributed in the hope that it will be useful,
 - but WITHOUT ANY WARRANTY; without even the implied warranty of
 - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 - GNU General Public License for more details.
 - 
 - You should have received a copy of the GNU General Public License
 - along with this program; if not, write to the Free Software
 - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #include "JackTransportEngine.h"
 - #include "JackClientControl.h"
 - #include "JackError.h"
 - #include "JackTime.h" 
 - #include <assert.h>
 - #include <stdlib.h>
 - 
 - using namespace std;
 - 
 - namespace Jack
 - {
 - 
 - JackTransportEngine::JackTransportEngine(): JackAtomicArrayState<jack_position_t>()
 - {
 -     fTransportState = JackTransportStopped;
 -     fTransportCmd = fPreviousCmd = TransportCommandStop;
 -     fSyncTimeout = 2000000;	/* 2 second default */
 -     fSyncTimeLeft = 0;
 -     fTimeBaseMaster = -1;
 -     fWriteCounter = 0;
 -     fPendingPos = false;
 - }
 - 
 - // compute the number of cycle for timeout
 - void JackTransportEngine::SyncTimeout(jack_nframes_t frame_rate, jack_nframes_t buffer_size)
 - {
 -     long buf_usecs = (long)((buffer_size * (jack_time_t) 1000000) / frame_rate);
 -     fSyncTimeLeft = fSyncTimeout / buf_usecs;
 -     JackLog("SyncTimeout fSyncTimeout = %ld fSyncTimeLeft = %ld\n", (long)fSyncTimeout, (long)fSyncTimeLeft);
 - }
 - 
 - int JackTransportEngine::ResetTimebase(int refnum)
 - {
 -     if (fTimeBaseMaster == refnum) {
 -         jack_position_t* request = WriteNextStateStart(2); // To check
 -         request->valid = (jack_position_bits_t)0;
 -         WriteNextStateStop(2);
 -         fTimeBaseMaster = -1;
 -         return 0;
 -     } else {
 -         return EINVAL;
 -     }
 - }
 - 
 - int JackTransportEngine::SetTimebase(int refnum, bool conditionnal)
 - {
 -     if (conditionnal && fTimeBaseMaster > 0) {
 -         if (refnum != fTimeBaseMaster) {
 -             JackLog("conditional timebase for ref = %ld failed: %ld is already the master\n", refnum, fTimeBaseMaster);
 -             return EBUSY;
 -         } else {
 -             JackLog("ref = %ld was already timebase master\n", refnum);
 -             return 0;
 -         }
 -     } else {
 -         fTimeBaseMaster = refnum;
 -         JackLog("new timebase master: ref = %ld\n", refnum);
 -         return 0;
 -     }
 - }
 - 
 - bool JackTransportEngine::CheckOneSynching(JackClientInterface** table)
 - {
 -     for (int i = REAL_REFNUM; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = table[i];
 -         if (client && client->GetClientControl()->fTransportState == JackTransportSynching) {
 -             JackLog("CheckOneSynching\n");
 -             return true;
 -         }
 -     }
 -     return false;
 - }
 - 
 - bool JackTransportEngine::CheckAllRolling(JackClientInterface** table)
 - {
 -     for (int i = REAL_REFNUM; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = table[i];
 -         if (client && client->GetClientControl()->fTransportState != JackTransportRolling) {
 -             JackLog("CheckAllRolling refnum = %ld is not rolling\n", i);
 -             return false;
 -         }
 -     }
 -     JackLog("CheckAllRolling\n");
 -     return true;
 - }
 - 
 - void JackTransportEngine::MakeAllStarting(JackClientInterface** table)
 - {
 -     for (int i = REAL_REFNUM; i < CLIENT_NUM; i++) {
 -         JackClientInterface* client = table[i];
 -         if (client) {
 -             // Unactive clients don't have their process function called at all, they appear as already "rolling" for the transport....
 -             client->GetClientControl()->fTransportState = (client->GetClientControl()->fActive) ? JackTransportStarting : JackTransportRolling;
 -             JackLog("MakeAllStarting refnum = %ld \n", i);
 -         }
 -     }
 -     JackLog("MakeAllStarting\n");
 - }
 - 
 - void JackTransportEngine::CycleBegin(jack_nframes_t frame_rate, jack_time_t time) // really needed?? (would be done in CycleEnd...)
 - {
 -     jack_position_t* pending = WriteNextStateStart(1); // Update "pending" state
 -     pending->usecs = time;
 -     pending->frame_rate = frame_rate;
 -     WriteNextStateStop(1);
 - }
 - 
 - void JackTransportEngine::CycleEnd(JackClientInterface** table, jack_nframes_t frame_rate, jack_nframes_t buffer_size)
 - {
 -     TrySwitchState(1);	// Switch from "pending" to "current", it always works since there is always a pending state
 - 
 -     /* Handle any new transport command from the last cycle. */
 -     transport_command_t cmd = fTransportCmd;
 -     if (cmd != fPreviousCmd) {
 -         fPreviousCmd = cmd;
 -         JackLog("transport command: %s\n", (cmd == TransportCommandStart ? "START" : "STOP"));
 -     } else {
 -         cmd = TransportCommandNone;
 -     }
 - 
 -     /* state transition switch */
 -     switch (fTransportState) {
 - 
 -         case JackTransportSynching:
 -             if (cmd == TransportCommandStart) {
 -                 fTransportState = JackTransportStarting;
 -                 MakeAllStarting(table);
 -                 SyncTimeout(frame_rate, buffer_size);
 -                 JackLog("transport locate ==> starting....\n");
 -             } else if (fPendingPos) {
 -                 fTransportState = JackTransportSynching;
 -                 JackLog("transport locate ==> locate....\n");
 -             } else {
 -                 fTransportState = JackTransportStopped;
 -                 JackLog("transport locate ==> stopped....\n");
 -             }
 -             break;
 - 
 -         case JackTransportStopped:
 -             // Set a JackTransportStarting for the current cycle, if all clients are ready (now slow_sync) ==> JackTransportRolling next state
 -             if (cmd == TransportCommandStart) {
 -                 fTransportState = JackTransportStarting;
 -                 MakeAllStarting(table);
 -                 SyncTimeout(frame_rate, buffer_size);
 -                 JackLog("transport stopped ==> starting....\n");
 -             } else if (fPendingPos || CheckOneSynching(table)) {
 -                 fTransportState = JackTransportSynching;
 -                 JackLog("transport stopped ==> locate....\n");
 -             }
 -             break;
 - 
 -         case JackTransportStarting:
 -             JackLog("transport starting fSyncTimeLeft %ld\n", fSyncTimeLeft);
 - 
 -             if (cmd == TransportCommandStop) {
 -                 fTransportState = JackTransportStopped;
 -                 JackLog("transport starting ==> stopped\n");
 -             } else if (fPendingPos) {
 -                 fTransportState = JackTransportStarting;
 -                 MakeAllStarting(table);
 -                 SyncTimeout(frame_rate, buffer_size);
 -             } else if (--fSyncTimeLeft == 0 || CheckAllRolling(table)) {
 -                 fTransportState = JackTransportRolling;
 -                 JackLog("transport starting ==> rolling.... fSyncTimeLeft %ld\n", fSyncTimeLeft);
 -             }
 -             break;
 - 
 -         case JackTransportRolling:
 -             if (cmd == TransportCommandStop) {
 -                 fTransportState = JackTransportStopped;
 -                 JackLog("transport rolling ==> stopped\n");
 -             } else if (fPendingPos || CheckOneSynching(table)) {
 -                 fTransportState = JackTransportStarting;
 -                 MakeAllStarting(table);
 -                 SyncTimeout(frame_rate, buffer_size);
 -                 JackLog("transport rolling ==> starting....\n");
 -             }
 -             break;
 - 
 -         default:
 -             jack_error("Invalid JACK transport state: %d", fTransportState);
 -     }
 - 
 -     /* Update timebase, if needed. */
 -     if (fTransportState == JackTransportRolling) {
 -         jack_position_t* pending = WriteNextStateStart(1); // Update "pending" state
 -         pending->frame += buffer_size;
 -         WriteNextStateStop(1);
 -     }
 - 
 -     /* See if an asynchronous position request arrived during the last cycle. */
 -     jack_position_t* request = WriteNextStateStart(2, &fPendingPos);
 -     if (fPendingPos) {
 -         JackLog("New pos = %ld\n", request->frame);
 -         jack_position_t* pending = WriteNextStateStart(1);
 -         TransportCopyPosition(request, pending);
 -         WriteNextStateStop(1);
 -     }
 - }
 - 
 - void JackTransportEngine::ReadCurrentPos(jack_position_t* pos)
 - {
 -     UInt16 next_index = GetCurrentIndex();
 -     UInt16 cur_index;
 -     do {
 -         cur_index = next_index;
 -         memcpy(pos, ReadCurrentState(), sizeof(jack_position_t));
 -         next_index = GetCurrentIndex();
 -     } while (cur_index != next_index); // Until a coherent state has been read
 - }
 - 
 - void JackTransportEngine::TransportCopyPosition(jack_position_t* from, jack_position_t* to)
 - {
 -     int tries = 0;
 -     long timeout = 1000;
 - 
 -     do {
 -         /* throttle the busy wait if we don't get the answer
 -          * very quickly. See comment above about this
 -          * design.
 -          */
 -         if (tries > 10) {
 -             JackSleep(20);
 -             tries = 0;
 - 
 -             /* debug code to avoid system hangs... */
 -             if (--timeout == 0) {
 -                 jack_error("hung in loop copying position B");
 -                 abort();
 -             }
 -         }
 -         *to = *from;
 -         tries++;
 - 
 -     } while (to->unique_1 != to->unique_2);
 - }
 - 
 - 
 - } // end of namespace
 
 
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