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- /*
- Copyright (C) 2004-2008 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #ifndef __JackMachServerChannel__
- #define __JackMachServerChannel__
-
- #include "JackPlatformPlug.h"
- #include "JackMachPort.h"
- #include <map>
-
- namespace Jack
- {
-
- class JackServer;
- class JackLockedEngine;
-
- /*!
- \brief JackServerChannel using Mach IPC.
- */
-
- class JackMachServerChannel : public JackRunnableInterface
- {
-
- private:
-
- JackMachPortSet fServerPort; /*! Mach port to communicate with the server : from client to server */
- JackThread fThread; /*! Thread to execute the event loop */
- JackServer* fServer;
- std::map<mach_port_t, int> fClientTable;
-
- static boolean_t MessageHandler(mach_msg_header_t* Request, mach_msg_header_t* Reply);
-
- public:
-
- JackMachServerChannel();
- ~JackMachServerChannel();
-
- int Open(const char* server_name, JackServer* server); // Open the Server/Client connection
- void Close(); // Close the Server/Client connection
-
- int Start();
-
- JackLockedEngine* GetEngine();
- JackServer* GetServer();
-
- void ClientCheck(char* name, char* name_res, int protocol, int options, int* status, int* result);
- void ClientOpen(char* name, int pid, mach_port_t* private_port, int* shared_engine, int* shared_client, int* shared_graph, int* result);
- void ClientClose(mach_port_t private_port, int refnum);
- void ClientKill(mach_port_t private_port);
-
- bool Execute();
-
- // Has to be public..
- static std::map<mach_port_t, JackMachServerChannel*> fPortTable;
- };
-
- } // end of namespace
-
- #endif
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