jack2 codebase
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  1. /*
  2. Copyright (C) 2008 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackAudioAdapterInterface__
  16. #define __JackAudioAdapterInterface__
  17. #if defined(HAVE_CONFIG_H)
  18. #include "config.h"
  19. #endif
  20. #include "ringbuffer.h"
  21. #include "jack.h"
  22. #include "JackError.h"
  23. #include "JackResampler.h"
  24. #include "JackFilters.h"
  25. #include <samplerate.h>
  26. namespace Jack
  27. {
  28. #ifdef JACK_MONITOR
  29. #define TABLE_MAX 100000
  30. struct Measure
  31. {
  32. int delta;
  33. int time1;
  34. int time2;
  35. float r1;
  36. float r2;
  37. int pos1;
  38. int pos2;
  39. };
  40. struct MeasureTable
  41. {
  42. Measure fTable[TABLE_MAX];
  43. int fCount;
  44. MeasureTable():fCount(0)
  45. {}
  46. void Write(int time1, int time2, float r1, float r2, int pos1, int pos2);
  47. void Save();
  48. };
  49. #endif
  50. /*!
  51. \brief Base class for audio adapters.
  52. */
  53. class JackAudioAdapterInterface
  54. {
  55. protected:
  56. #ifdef JACK_MONITOR
  57. MeasureTable fTable;
  58. #endif
  59. int fCaptureChannels;
  60. int fPlaybackChannels;
  61. jack_nframes_t fBufferSize;
  62. jack_nframes_t fSampleRate;
  63. // DLL
  64. JackAtomicDelayLockedLoop fProducerDLL;
  65. JackAtomicDelayLockedLoop fConsumerDLL;
  66. JackResampler** fCaptureRingBuffer;
  67. JackResampler** fPlaybackRingBuffer;
  68. bool fRunning;
  69. public:
  70. JackAudioAdapterInterface(jack_nframes_t buffer_size, jack_nframes_t sample_rate)
  71. :fCaptureChannels(0),
  72. fPlaybackChannels(0),
  73. fBufferSize(buffer_size),
  74. fSampleRate(sample_rate),
  75. fProducerDLL(buffer_size, sample_rate),
  76. fConsumerDLL(buffer_size, sample_rate),
  77. fRunning(false)
  78. {}
  79. virtual ~JackAudioAdapterInterface()
  80. {}
  81. void SetRingBuffers(JackResampler** input, JackResampler** output)
  82. {
  83. fCaptureRingBuffer = input;
  84. fPlaybackRingBuffer = output;
  85. }
  86. bool IsRunning() {return fRunning;}
  87. virtual void Reset() {fRunning = false;}
  88. void ResetRingBuffers();
  89. virtual int Open();
  90. virtual int Close();
  91. virtual int SetBufferSize(jack_nframes_t buffer_size)
  92. {
  93. fBufferSize = buffer_size;
  94. fConsumerDLL.Init(fBufferSize, fSampleRate);
  95. fProducerDLL.Init(fBufferSize, fSampleRate);
  96. return 0;
  97. }
  98. virtual int SetSampleRate(jack_nframes_t sample_rate)
  99. {
  100. fSampleRate = sample_rate;
  101. fConsumerDLL.Init(fBufferSize, fSampleRate);
  102. // Producer (Audio) keeps the same SR
  103. return 0;
  104. }
  105. virtual int SetAudioSampleRate(jack_nframes_t sample_rate)
  106. {
  107. fSampleRate = sample_rate;
  108. // Consumer keeps the same SR
  109. fProducerDLL.Init(fBufferSize, fSampleRate);
  110. return 0;
  111. }
  112. virtual void SetCallbackTime(jack_time_t callback_usec)
  113. {
  114. fConsumerDLL.IncFrame(callback_usec);
  115. }
  116. void ResampleFactor(jack_nframes_t& frame1, jack_nframes_t& frame2);
  117. void SetInputs ( int inputs )
  118. {
  119. jack_log ( "JackAudioAdapterInterface::SetInputs %d", inputs );
  120. fCaptureChannels = inputs;
  121. }
  122. void SetOutputs ( int outputs )
  123. {
  124. jack_log ( "JackAudioAdapterInterface::SetOutputs %d", outputs );
  125. fPlaybackChannels = outputs;
  126. }
  127. int GetInputs()
  128. {
  129. jack_log ( "JackAudioAdapterInterface::GetInputs %d", fCaptureChannels );
  130. return fCaptureChannels;
  131. }
  132. int GetOutputs()
  133. {
  134. jack_log ( "JackAudioAdapterInterface::GetOutputs %d", fPlaybackChannels );
  135. return fPlaybackChannels;
  136. }
  137. };
  138. }
  139. #endif