jack2 codebase
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

252 lines
6.4KB

  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackDriver__
  17. #define __JackDriver__
  18. #include "types.h"
  19. #include "JackClientInterface.h"
  20. #include "JackConstants.h"
  21. #include "JackPlatformSynchro.h"
  22. #include <list>
  23. namespace Jack
  24. {
  25. class JackLockedEngine;
  26. class JackGraphManager;
  27. struct JackEngineControl;
  28. struct JackClientControl;
  29. /*!
  30. \brief The base interface for drivers.
  31. */
  32. class EXPORT JackDriverInterface
  33. {
  34. public:
  35. JackDriverInterface()
  36. {}
  37. virtual ~JackDriverInterface()
  38. {}
  39. virtual int Open() = 0;
  40. virtual int Open(jack_nframes_t nframes,
  41. jack_nframes_t samplerate,
  42. bool capturing,
  43. bool playing,
  44. int inchannels,
  45. int outchannels,
  46. bool monitor,
  47. const char* capture_driver_name,
  48. const char* playback_driver_name,
  49. jack_nframes_t capture_latency,
  50. jack_nframes_t playback_latency) = 0;
  51. virtual int Attach() = 0;
  52. virtual int Detach() = 0;
  53. virtual int Read() = 0;
  54. virtual int Write() = 0;
  55. virtual int Start() = 0;
  56. virtual int Stop() = 0;
  57. virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
  58. virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;
  59. virtual int Process() = 0;
  60. virtual int ProcessNull() = 0;
  61. virtual void SetMaster(bool onoff) = 0;
  62. virtual bool GetMaster() = 0;
  63. virtual void AddSlave(JackDriverInterface* slave) = 0;
  64. virtual void RemoveSlave(JackDriverInterface* slave) = 0;
  65. virtual int ProcessSlaves() = 0;
  66. virtual bool IsRealTime() = 0;
  67. };
  68. /*
  69. \brief The base interface for blocking drivers.
  70. */
  71. class EXPORT JackBlockingInterface
  72. {
  73. public:
  74. JackBlockingInterface()
  75. {}
  76. virtual ~JackBlockingInterface()
  77. {}
  78. virtual bool Init() = 0; /* To be called by the wrapping thread Init method when the driver is a "blocking" one */
  79. };
  80. /*!
  81. \brief The base interface for drivers clients.
  82. */
  83. class EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
  84. {};
  85. /*!
  86. \brief The base class for drivers clients.
  87. */
  88. class EXPORT JackDriverClient : public JackDriverClientInterface, public JackBlockingInterface
  89. {
  90. private:
  91. std::list<JackDriverInterface*> fSlaveList;
  92. protected:
  93. bool fIsMaster;
  94. public:
  95. virtual void SetMaster(bool onoff);
  96. virtual bool GetMaster();
  97. virtual void AddSlave(JackDriverInterface* slave);
  98. virtual void RemoveSlave(JackDriverInterface* slave);
  99. virtual int ProcessSlaves();
  100. };
  101. /*!
  102. \brief The base class for drivers.
  103. */
  104. class EXPORT JackDriver : public JackDriverClient
  105. {
  106. protected:
  107. char fCaptureDriverName[JACK_CLIENT_NAME_SIZE + 1];
  108. char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE + 1];
  109. char fAliasName[JACK_CLIENT_NAME_SIZE + 1];
  110. jack_nframes_t fCaptureLatency;
  111. jack_nframes_t fPlaybackLatency;
  112. jack_time_t fLastWaitUst;
  113. float fDelayedUsecs;
  114. JackLockedEngine* fEngine;
  115. JackGraphManager* fGraphManager;
  116. JackSynchro* fSynchroTable;
  117. JackEngineControl* fEngineControl;
  118. JackClientControl* fClientControl;
  119. JackClientControl* GetClientControl() const;
  120. void CycleIncTime();
  121. void CycleTakeTime();
  122. public:
  123. JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
  124. JackDriver();
  125. virtual ~JackDriver();
  126. virtual int Open();
  127. virtual int Open(jack_nframes_t nframes,
  128. jack_nframes_t samplerate,
  129. bool capturing,
  130. bool playing,
  131. int inchannels,
  132. int outchannels,
  133. bool monitor,
  134. const char* capture_driver_name,
  135. const char* playback_driver_name,
  136. jack_nframes_t capture_latency,
  137. jack_nframes_t playback_latency);
  138. virtual int Close();
  139. virtual int Process()
  140. {
  141. return 0;
  142. }
  143. virtual int ProcessNull()
  144. {
  145. return 0;
  146. }
  147. virtual int Attach()
  148. {
  149. return 0;
  150. }
  151. virtual int Detach()
  152. {
  153. return 0;
  154. }
  155. virtual int Read()
  156. {
  157. return 0;
  158. }
  159. virtual int Write()
  160. {
  161. return 0;
  162. }
  163. virtual int Start()
  164. {
  165. return 0;
  166. }
  167. virtual int Stop()
  168. {
  169. return 0;
  170. }
  171. virtual int SetBufferSize(jack_nframes_t buffer_size)
  172. {
  173. return 0;
  174. }
  175. virtual int SetSampleRate(jack_nframes_t sample_rate)
  176. {
  177. return 0;
  178. }
  179. void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs); // XRun notification sent by the driver
  180. virtual bool IsRealTime();
  181. int ClientNotify(int refnum, const char* name, int notify, int sync, int value1, int value2);
  182. void SetupDriverSync(int ref, bool freewheel);
  183. virtual bool Init()
  184. {
  185. return true;
  186. }
  187. };
  188. } // end of namespace
  189. #endif