jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2006 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackWinThread__
  17. #define __JackWinThread__
  18. #include "JackThread.h"
  19. #include <windows.h>
  20. namespace Jack
  21. {
  22. /*!
  23. \brief Windows threads.
  24. */
  25. class JackWinThread : public JackThread
  26. {
  27. private:
  28. HANDLE fThread;
  29. HANDLE fEvent;
  30. static DWORD WINAPI ThreadHandler(void* arg);
  31. public:
  32. JackWinThread(JackRunnableInterface* runnable);
  33. virtual ~JackWinThread();
  34. int Start();
  35. int StartSync();
  36. int Kill();
  37. int Stop();
  38. int AcquireRealTime();
  39. int AcquireRealTime(int priority) ;
  40. int DropRealTime();
  41. pthread_t GetThreadID();
  42. static int AcquireRealTimeImp(pthread_t thread, int priority);
  43. static int DropRealTimeImp(pthread_t thread);
  44. static int StartImp(pthread_t* thread, int priority, int realtime, void*(*start_routine)(void*), void* arg);
  45. };
  46. } // end of namespace
  47. #endif