jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2008 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #ifndef __JackDriver__
  17. #define __JackDriver__
  18. #include "types.h"
  19. #include "JackClientInterface.h"
  20. #include "JackConstants.h"
  21. #include "JackPlatformPlug.h"
  22. #include "JackClientControl.h"
  23. #include <list>
  24. namespace Jack
  25. {
  26. class JackLockedEngine;
  27. class JackGraphManager;
  28. struct JackEngineControl;
  29. class JackSlaveDriverInterface;
  30. /*!
  31. \brief The base interface for drivers.
  32. */
  33. class SERVER_EXPORT JackDriverInterface
  34. {
  35. public:
  36. JackDriverInterface()
  37. {}
  38. virtual ~JackDriverInterface()
  39. {}
  40. virtual int Open() = 0;
  41. virtual int Open (bool capturing,
  42. bool playing,
  43. int inchannels,
  44. int outchannels,
  45. bool monitor,
  46. const char* capture_driver_name,
  47. const char* playback_driver_name,
  48. jack_nframes_t capture_latency,
  49. jack_nframes_t playback_latency) = 0;
  50. virtual int Open(jack_nframes_t buffer_size,
  51. jack_nframes_t samplerate,
  52. bool capturing,
  53. bool playing,
  54. int inchannels,
  55. int outchannels,
  56. bool monitor,
  57. const char* capture_driver_name,
  58. const char* playback_driver_name,
  59. jack_nframes_t capture_latency,
  60. jack_nframes_t playback_latency) = 0;
  61. virtual int Attach() = 0;
  62. virtual int Detach() = 0;
  63. virtual int Read() = 0;
  64. virtual int Write() = 0;
  65. virtual int Start() = 0;
  66. virtual int Stop() = 0;
  67. virtual bool IsFixedBufferSize() = 0;
  68. virtual int SetBufferSize(jack_nframes_t buffer_size) = 0;
  69. virtual int SetSampleRate(jack_nframes_t sample_rate) = 0;
  70. virtual int Process() = 0;
  71. virtual void SetMaster(bool onoff) = 0;
  72. virtual bool GetMaster() = 0;
  73. virtual void AddSlave(JackDriverInterface* slave) = 0;
  74. virtual void RemoveSlave(JackDriverInterface* slave) = 0;
  75. virtual std::list<JackDriverInterface*> GetSlaves() = 0;
  76. virtual int ProcessReadSlaves() = 0;
  77. virtual int ProcessWriteSlaves() = 0;
  78. virtual int ProcessRead() = 0;
  79. virtual int ProcessWrite() = 0;
  80. virtual bool IsRealTime() const = 0;
  81. virtual bool IsRunning() const = 0;
  82. };
  83. /*!
  84. \brief The base interface for drivers clients.
  85. */
  86. class SERVER_EXPORT JackDriverClientInterface : public JackDriverInterface, public JackClientInterface
  87. {};
  88. /*!
  89. \brief The base class for drivers.
  90. */
  91. #define CaptureDriverFlags static_cast<JackPortFlags>(JackPortIsOutput | JackPortIsPhysical | JackPortIsTerminal)
  92. #define PlaybackDriverFlags static_cast<JackPortFlags>(JackPortIsInput | JackPortIsPhysical | JackPortIsTerminal)
  93. #define MonitorDriverFlags static_cast<JackPortFlags>(JackPortIsOutput)
  94. class SERVER_EXPORT JackDriver : public JackDriverClientInterface
  95. {
  96. protected:
  97. char fCaptureDriverName[JACK_CLIENT_NAME_SIZE + 1];
  98. char fPlaybackDriverName[JACK_CLIENT_NAME_SIZE + 1];
  99. char fAliasName[JACK_CLIENT_NAME_SIZE + 1];
  100. jack_nframes_t fCaptureLatency;
  101. jack_nframes_t fPlaybackLatency;
  102. jack_time_t fBeginDateUst;
  103. jack_time_t fEndDateUst;
  104. float fDelayedUsecs;
  105. JackLockedEngine* fEngine;
  106. JackGraphManager* fGraphManager;
  107. JackSynchro* fSynchroTable;
  108. JackEngineControl* fEngineControl;
  109. JackClientControl fClientControl;
  110. std::list<JackDriverInterface*> fSlaveList;
  111. bool fIsMaster;
  112. bool fIsRunning;
  113. int fCaptureChannels;
  114. int fPlaybackChannels;
  115. // Static tables since the actual number of ports may be changed by the real driver
  116. // thus dynamic allocation is more difficult to handle
  117. jack_port_id_t fCapturePortList[DRIVER_PORT_NUM];
  118. jack_port_id_t fPlaybackPortList[DRIVER_PORT_NUM];
  119. jack_port_id_t fMonitorPortList[DRIVER_PORT_NUM];
  120. bool fWithMonitorPorts;
  121. std::list<std::pair<std::string, std::string> > fConnections; // Connections list
  122. void CycleIncTime();
  123. void CycleTakeBeginTime();
  124. void CycleTakeEndTime();
  125. void SetupDriverSync(int ref, bool freewheel);
  126. void NotifyXRun(jack_time_t callback_usecs, float delayed_usecs); // XRun notification sent by the driver
  127. void NotifyBufferSize(jack_nframes_t buffer_size); // BufferSize notification sent by the driver
  128. void NotifySampleRate(jack_nframes_t sample_rate); // SampleRate notification sent by the driver
  129. void NotifyFailure(int code, const char* reason); // Failure notification sent by the driver
  130. public:
  131. JackDriver(const char* name, const char* alias, JackLockedEngine* engine, JackSynchro* table);
  132. JackDriver();
  133. virtual ~JackDriver();
  134. void SetMaster(bool onoff);
  135. bool GetMaster();
  136. void AddSlave(JackDriverInterface* slave);
  137. void RemoveSlave(JackDriverInterface* slave);
  138. std::list<JackDriverInterface*> GetSlaves()
  139. {
  140. return fSlaveList;
  141. }
  142. virtual int Open();
  143. virtual int Open (bool capturing,
  144. bool playing,
  145. int inchannels,
  146. int outchannels,
  147. bool monitor,
  148. const char* capture_driver_name,
  149. const char* playback_driver_name,
  150. jack_nframes_t capture_latency,
  151. jack_nframes_t playback_latency);
  152. virtual int Open(jack_nframes_t buffer_size,
  153. jack_nframes_t samplerate,
  154. bool capturing,
  155. bool playing,
  156. int inchannels,
  157. int outchannels,
  158. bool monitor,
  159. const char* capture_driver_name,
  160. const char* playback_driver_name,
  161. jack_nframes_t capture_latency,
  162. jack_nframes_t playback_latency);
  163. virtual int Close();
  164. virtual int Process();
  165. virtual int Attach();
  166. virtual int Detach();
  167. virtual int Read();
  168. virtual int Write();
  169. virtual int Start();
  170. virtual int Stop();
  171. virtual int StartSlaves();
  172. virtual int StopSlaves();
  173. int ProcessReadSlaves();
  174. int ProcessWriteSlaves();
  175. int ProcessRead();
  176. int ProcessWrite();
  177. virtual void SaveConnections();
  178. virtual void RestoreConnections();
  179. virtual bool IsFixedBufferSize();
  180. virtual int SetBufferSize(jack_nframes_t buffer_size);
  181. virtual int SetSampleRate(jack_nframes_t sample_rate);
  182. virtual int ClientNotify(int refnum, const char* name, int notify, int sync, const char* message, int value1, int value2);
  183. virtual JackClientControl* GetClientControl() const;
  184. virtual bool IsRealTime() const;
  185. virtual bool IsRunning() const { return fIsRunning; }
  186. virtual bool Initialize(); // To be called by the wrapping thread Init method when the driver is a "blocking" one
  187. };
  188. } // end of namespace
  189. #endif