|  | /*
Copyright (C) 2001 Paul Davis
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __JackInternalClient__
#define __JackInternalClient__
#include "JackClient.h"
#include "JackClientControl.h"
#include "driver_interface.h"
namespace Jack
{
struct JackEngineControl;
/*!
\brief Internal clients in the server.
*/
class JackInternalClient : public JackClient
{
    private:
        JackClientControl fClientControl;     /*! Client control */
    public:
        JackInternalClient(JackServer* server, JackSynchro* table);
        virtual ~JackInternalClient();
        int Open(const char* server_name, const char* name, int uuid, jack_options_t options, jack_status_t* status);
        void ShutDown();
        JackGraphManager* GetGraphManager() const;
        JackEngineControl* GetEngineControl() const;
        JackClientControl* GetClientControl() const;
        static JackGraphManager* fGraphManager;         /*! Shared memory Port manager */
        static JackEngineControl* fEngineControl;       /*! Shared engine cotrol */
};
/*!
\brief Loadable internal clients in the server.
*/
typedef int (*InitializeCallback)(jack_client_t*, const char*);
typedef int (*InternalInitializeCallback)(jack_client_t*, const JSList* params);
typedef void (*FinishCallback)(void *);
class JackLoadableInternalClient : public JackInternalClient
{
    protected:
        JACK_HANDLE fHandle;
        FinishCallback fFinish;
        JackDriverDescFunction fDescriptor;
    public:
        JackLoadableInternalClient(JackServer* server, JackSynchro* table)
            :JackInternalClient(server, table), fHandle(NULL), fFinish(NULL), fDescriptor(NULL)
        {}
        virtual ~JackLoadableInternalClient();
        virtual int Init(const char* so_name);
};
class JackLoadableInternalClient1 : public JackLoadableInternalClient
{
    private:
        InitializeCallback fInitialize;
        char fObjectData[JACK_LOAD_INIT_LIMIT];
    public:
        JackLoadableInternalClient1(JackServer* server, JackSynchro* table, const char* object_data);
        virtual ~JackLoadableInternalClient1()
        {}
        int Init(const char* so_name);
        int Open(const char* server_name, const char* name, int uuid, jack_options_t options, jack_status_t* status);
};
class JackLoadableInternalClient2 : public JackLoadableInternalClient
{
    private:
        InternalInitializeCallback fInitialize;
        const JSList* fParameters;
    public:
        JackLoadableInternalClient2(JackServer* server, JackSynchro* table, const JSList*  parameters);
        virtual ~JackLoadableInternalClient2()
        {}
        int Init(const char* so_name);
        int Open(const char* server_name, const char* name, int uuid, jack_options_t options, jack_status_t* status);
};
} // end of namespace
#endif
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