|  | /*
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __JackPlatformPlug_APPLE__
#define __JackPlatformPlug_APPLE__
#include <TargetConditionals.h>
#define jack_server_dir "/tmp"
#define jack_client_dir "/tmp"
#define JACK_DEFAULT_DRIVER "coreaudio"
namespace Jack
{
    struct JackRequest;
    struct JackResult;
	class JackPosixMutex;
	class JackMachThread;
	class JackMachSemaphore;
    class JackSocketServerChannel;
    class JackSocketClientChannel;
    class JackSocketServerNotifyChannel;
    class JackSocketNotifyChannel;
	class JackNetUnixSocket;
#ifdef MY_TARGET_OS_IPHONE
    class JackClient;
    class JackGraphManager;
    class JackEngineControl;
    class JackSynchro;
#endif
}
/* __JackPlatformMutex__ */
#include "JackPosixMutex.h"
namespace Jack { typedef JackPosixMutex JackMutex; }
/* __JackPlatformThread__ */
#include "JackMachThread.h"
namespace Jack { typedef JackMachThread JackThread; }
/* __JackPlatformSynchro__  client activation */
#ifndef MY_TARGET_OS_IPHONE
#include "JackMachSemaphore.h"
namespace Jack { typedef JackMachSemaphore JackSynchro; }
#endif
/* __JackPlatformProcessSync__ */
#include "JackProcessSync.h"
/* Only on windows a special JackProcessSync is used. It is directly defined by including JackProcessSync.h here */
#ifndef MY_TARGET_OS_IPHONE
/* __JackPlatformServerChannel__ */
#include "JackSocketServerChannel.h"
namespace Jack { typedef JackSocketServerChannel JackServerChannel; }
/* __JackPlatformClientChannel__ */
#include "JackSocketClientChannel.h"
namespace Jack { typedef JackSocketClientChannel JackClientChannel; }
/* __JackPlatformServerNotifyChannel__ */
#include "JackSocketServerNotifyChannel.h"
namespace Jack { typedef JackSocketServerNotifyChannel JackServerNotifyChannel; }
/* __JackPlatformNotifyChannel__ */
#include "JackSocketNotifyChannel.h"
namespace Jack { typedef JackSocketNotifyChannel JackNotifyChannel; }
#endif
/* __JackPlatformNetSocket__ */
#include "JackNetUnixSocket.h"
namespace Jack { typedef JackNetUnixSocket JackNetSocket; }
#endif
 |