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							- /*
 -  Copyright (C) 2001 Paul Davis
 -  Copyright (C) 2004-2008 Grame
 - 
 -  This program is free software; you can redistribute it and/or modify
 -  it under the terms of the GNU General Public License as published by
 -  the Free Software Foundation; either version 2 of the License, or
 -  (at your option) any later version.
 - 
 -  This program is distributed in the hope that it will be useful,
 -  but WITHOUT ANY WARRANTY; without even the implied warranty of
 -  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 -  GNU General Public License for more details.
 - 
 -  You should have received a copy of the GNU General Public License
 -  along with this program; if not, write to the Free Software
 -  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 - 
 - */
 - 
 - #if defined(HAVE_CONFIG_H)
 - #include "config.h"
 - #endif
 - 
 - #ifdef WIN32
 - #pragma warning (disable : 4786)
 - #endif
 - 
 - #include "JackThreadedDriver.h"
 - #include "JackError.h"
 - #include "JackGlobals.h"
 - #include "JackClient.h"
 - #include "JackEngineControl.h"
 - #include "JackException.h"
 - 
 - namespace Jack
 - {
 - 
 - JackThreadedDriver::JackThreadedDriver(JackDriverClient* driver):fThread(this)
 - {
 -     fDriver = driver;
 - }
 - 
 - JackThreadedDriver::~JackThreadedDriver()
 - {
 -     delete fDriver;
 - }
 - 
 - int JackThreadedDriver::Start()
 - {
 -     jack_log("JackThreadedDriver::Start");
 - 
 -     if (fDriver->Start() < 0) {
 -         jack_error("Cannot start driver");
 -         return -1;
 -     }
 -     if (fThread.Start() < 0) {
 -         jack_error("Cannot start thread");
 -         return -1;
 -     }
 - 
 -     return 0;
 - }
 - 
 - int JackThreadedDriver::Stop()
 - {
 -     jack_log("JackThreadedDriver::Stop");
 -     
 -     switch (fThread.GetStatus()) {
 -             
 -         // Kill the thread in Init phase
 -         case JackThread::kStarting:
 -         case JackThread::kIniting:
 -             if (fThread.Kill() < 0) {
 -                 jack_error("Cannot kill thread");
 -                 return -1;
 -             }
 -             break;
 -            
 -         // Stop when the thread cycle is finished
 -         case JackThread::kRunning:
 -             if (fThread.Stop() < 0) {
 -                 jack_error("Cannot stop thread"); 
 -                 return -1;
 -             }
 -             break;
 -             
 -         default:
 -             break;
 -     }
 - 
 -     if (fDriver->Stop() < 0) {
 -         jack_error("Cannot stop driver");
 -         return -1;
 -     }
 -     return 0;
 - }
 - 
 - bool JackThreadedDriver::Execute()
 - {
 -     return (Process() == 0);
 - }
 - 
 - bool JackThreadedDriver::Init()
 - {
 -     if (fDriver->Init())  {
 -         if (fDriver->IsRealTime()) {
 -             jack_log("JackThreadedDriver::Init IsRealTime");
 -             // Will do "something" on OSX only...
 -             fThread.SetParams(GetEngineControl()->fPeriod, GetEngineControl()->fComputation, GetEngineControl()->fConstraint);
 -             if (fThread.AcquireRealTime(GetEngineControl()->fPriority) < 0) {
 -                 jack_error("AcquireRealTime error");
 -             } else {
 -                 set_threaded_log_function(); 
 -             }
 -         }
 -         return true;
 -     } else {
 -         return false;
 -     }
 - }
 - 
 - bool JackRestartThreadedDriver::Execute()
 - {
 -     try {
 -         // Keep running even in case of error
 -         while (fThread.GetStatus() == JackThread::kRunning) {
 -             Process();
 -         }
 -         return false;
 -     } catch (JackDriverException e) {
 -         e.PrintMessage();
 -         jack_log("Driver is restarted");
 -         fThread.DropRealTime();
 -         // Thread in kIniting status again...
 -         fThread.SetStatus(JackThread::kIniting);
 -         if (Init()) {
 -             // Thread in kRunning status again...
 -             fThread.SetStatus(JackThread::kRunning);
 -             return true;
 -         } else {
 -             return false;
 -         }
 -     }
 -  }
 - 
 - } // end of namespace
 
 
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