|  | /*
Copyright (C) 2008 Romain Moret at Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __JackNetWinSocket__
#define __JackNetWinSocket__
#include "JackNetSocket.h"
#ifdef __MINGW32__
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
namespace Jack
{
#define E(code, s) { code, s }
#define NET_ERROR_CODE WSAGetLastError()
#define StrError PrintError
    typedef uint32_t uint;
    typedef int SOCKLEN;
    typedef struct _win_net_error win_net_error_t;
    struct _win_net_error
    {
        int code;
        const char* msg;
    };
    SERVER_EXPORT const char* PrintError ( int error );
    //JeckNetWinSocket***************************************************************************
    class SERVER_EXPORT JackNetWinSocket
    {
        private:
            int fSockfd;
            int fPort;
            SOCKADDR_IN fSendAddr;
            SOCKADDR_IN fRecvAddr;
        public:
            JackNetWinSocket();
            JackNetWinSocket ( const char* ip, int port );
            JackNetWinSocket ( const JackNetWinSocket& );
            ~JackNetWinSocket();
            JackNetWinSocket& operator= ( const JackNetWinSocket& );
            //socket management
            int NewSocket();
            int Bind();
            int BindWith ( const char* ip );
            int BindWith ( int port );
            int Connect();
            int ConnectTo ( const char* ip );
            void Close();
            void Reset();
            bool IsSocket();
            //IP/PORT management
            void SetPort ( int port );
            int GetPort();
            //address management
            int SetAddress ( const char* ip, int port );
            char* GetSendIP();
            char* GetRecvIP();
            //utility
            int GetName ( char* name );
            int JoinMCastGroup ( const char* mcast_ip );
            //options management
            int SetOption ( int level, int optname, const void* optval, SOCKLEN optlen );
            int GetOption ( int level, int optname, void* optval, SOCKLEN* optlen );
            //timeout
            int SetTimeOut ( int usec );
            //disable local loop
            int SetLocalLoop();
            //network operations
            int SendTo ( const void* buffer, size_t nbytes, int flags );
            int SendTo ( const void* buffer, size_t nbytes, int flags, const char* ip );
            int Send ( const void* buffer, size_t nbytes, int flags );
            int RecvFrom ( void* buffer, size_t nbytes, int flags );
            int Recv ( void* buffer, size_t nbytes, int flags );
            int CatchHost ( void* buffer, size_t nbytes, int flags );
            //error management
            net_error_t GetError();
    };
}
#endif
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