jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2006 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackWinProcessSync__
  16. #define __JackWinProcessSync__
  17. #include <windows.h>
  18. namespace Jack
  19. {
  20. /*!
  21. \brief A synchronization primitive built using a condition variable.
  22. */
  23. class JackWinProcessSync
  24. {
  25. private:
  26. HANDLE fEvent;
  27. public:
  28. JackWinProcessSync()
  29. {
  30. fEvent = (HANDLE)CreateEvent(NULL, FALSE, FALSE, NULL);
  31. }
  32. ~JackWinProcessSync()
  33. {
  34. CloseHandle(fEvent);
  35. }
  36. bool Allocate(const char* name)
  37. {
  38. return true;
  39. }
  40. bool Connect(const char* name)
  41. {
  42. return true;
  43. }
  44. void Destroy()
  45. {}
  46. bool TimedWait(long usec);
  47. void Wait();
  48. void Signal()
  49. {
  50. SetEvent(fEvent);
  51. }
  52. void SignalAll()
  53. {
  54. SetEvent(fEvent);
  55. }
  56. };
  57. } // end of namespace
  58. #endif