jack2 codebase
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  1. /*
  2. Copyright (C) 2001 Paul Davis
  3. Copyright (C) 2004-2006 Grame
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  15. */
  16. #include "JackServer.h"
  17. #include "JackTime.h"
  18. #include "JackFreewheelDriver.h"
  19. #include "JackLoopbackDriver.h"
  20. #include "JackThreadedDriver.h"
  21. #include "JackGlobals.h"
  22. #include "JackEngine.h"
  23. #include "JackAudioDriver.h"
  24. #include "JackChannel.h"
  25. #include "JackClientControl.h"
  26. #include "JackEngineControl.h"
  27. #include "JackSyncInterface.h"
  28. #include "JackGraphManager.h"
  29. #ifdef __APPLE_
  30. #include <CoreFoundation/CFNotificationCenter.h>
  31. #endif
  32. namespace Jack
  33. {
  34. JackServer* JackServer::fInstance = NULL;
  35. JackServer::JackServer(bool sync, long timeout, bool rt, long priority, long loopback, bool verbose)
  36. {
  37. JackGlobals::InitServer();
  38. for (int i = 0; i < CLIENT_NUM; i++)
  39. fSynchroTable[i] = JackGlobals::MakeSynchro();
  40. fGraphManager = new JackGraphManager();
  41. fEngineControl = new JackEngineControl();
  42. fSignal = JackGlobals::MakeInterProcessSync();
  43. fEngine = new JackEngine(fGraphManager, fSynchroTable, fEngineControl, fSignal, sync, timeout, rt, priority, verbose);
  44. fFreewheelDriver = new JackThreadedDriver(new JackFreewheelDriver("freewheel", fEngine, fSynchroTable));
  45. fLoopbackDriver = new JackLoopbackDriver("loopback", fEngine, fSynchroTable);
  46. fChannel = JackGlobals::MakeServerChannel();
  47. fState = new JackConnectionManager();
  48. fFreewheel = false;
  49. fSyncMode = sync;
  50. fLoopback = loopback;
  51. fDriverInfo = NULL;
  52. fAudioDriver = NULL;
  53. fInstance = this; // Unique instance
  54. jack_verbose = verbose;
  55. }
  56. JackServer::~JackServer()
  57. {
  58. for (int i = 0; i < CLIENT_NUM; i++)
  59. delete fSynchroTable[i];
  60. delete fGraphManager;
  61. delete fAudioDriver;
  62. delete fFreewheelDriver;
  63. delete fLoopbackDriver;
  64. delete fEngine;
  65. delete fChannel;
  66. delete fEngineControl;
  67. delete fSignal;
  68. delete fState;
  69. if (fDriverInfo) {
  70. UnloadDriverModule(fDriverInfo->handle);
  71. free(fDriverInfo);
  72. }
  73. JackGlobals::Destroy();
  74. }
  75. // TODO : better handling of intermediate failing cases...
  76. int JackServer::Open(jack_driver_desc_t* driver_desc, JSList* driver_params)
  77. {
  78. if (fChannel->Open(this) < 0) {
  79. jack_error("Server channel open error");
  80. return -1;
  81. }
  82. if (fEngine->Open() != 0) {
  83. jack_error("Cannot open engine");
  84. return -1;
  85. }
  86. if ((fDriverInfo = jack_load_driver(driver_desc)) == NULL) {
  87. return -1;
  88. }
  89. if ((fAudioDriver = fDriverInfo->initialize(fEngine, fSynchroTable, driver_params)) == NULL) {
  90. jack_error("Cannot initialize driver");
  91. return -1;
  92. }
  93. if (fFreewheelDriver->Open() != 0) { // before engine open
  94. jack_error("Cannot open driver");
  95. return -1;
  96. }
  97. // Before engine open
  98. if (fLoopbackDriver->Open(fEngineControl->fBufferSize, fEngineControl->fSampleRate, 1, 1, fLoopback, fLoopback, false, "loopback", "loopback", 0, 0) != 0) {
  99. jack_error("Cannot open driver");
  100. return -1;
  101. }
  102. if (fAudioDriver->Attach() != 0) {
  103. jack_error("Cannot attach audio driver");
  104. return -1;
  105. }
  106. if (fLoopback > 0 && fLoopbackDriver->Attach() != 0) {
  107. jack_error("Cannot attach loopback driver");
  108. return -1;
  109. }
  110. fFreewheelDriver->SetMaster(false);
  111. fAudioDriver->SetMaster(true);
  112. if (fLoopback > 0)
  113. fAudioDriver->AddSlave(fLoopbackDriver);
  114. fAudioDriver->AddSlave(fFreewheelDriver); // After ???
  115. InitTime();
  116. #ifdef __APPLE__
  117. // Send notification to be used in the Jack Router
  118. CFNotificationCenterPostNotification(CFNotificationCenterGetDistributedCenter(),
  119. CFSTR("com.grame.jackserver.start"),
  120. CFSTR("com.grame.jackserver"),
  121. NULL,
  122. true);
  123. #endif
  124. return 0;
  125. }
  126. int JackServer::Close()
  127. {
  128. JackLog("JackServer::Close\n");
  129. fChannel->Close();
  130. fSignal->Destroy(); // A REVOIR
  131. fAudioDriver->Detach();
  132. if (fLoopback > 0)
  133. fLoopbackDriver->Detach();
  134. fAudioDriver->Close();
  135. fFreewheelDriver->Close();
  136. fLoopbackDriver->Close();
  137. fEngine->Close();
  138. #ifdef __APPLE__
  139. // Send notification to be used in the Jack Router
  140. CFNotificationCenterPostNotification(CFNotificationCenterGetDistributedCenter(),
  141. CFSTR("com.grame.jackserver.stop"),
  142. CFSTR("com.grame.jackserver"),
  143. NULL,
  144. true);
  145. #endif
  146. return 0;
  147. }
  148. int JackServer::Start()
  149. {
  150. JackLog("JackServer::Start\n");
  151. fEngineControl->fFrameTimer.Init();
  152. return fAudioDriver->Start();
  153. }
  154. int JackServer::Stop()
  155. {
  156. JackLog("JackServer::Stop\n");
  157. return fAudioDriver->Stop();
  158. }
  159. int JackServer::Activate(int refnum)
  160. {
  161. fGraphManager->DirectConnect(fFreewheelDriver->GetClientControl()->fRefNum, refnum);
  162. fGraphManager->DirectConnect(refnum, fFreewheelDriver->GetClientControl()->fRefNum);
  163. return fEngine->ClientActivate(refnum);
  164. }
  165. // Disconnection from the FW must be done in last otherwise an intermediate "unconnected"
  166. // (thus unactivated) state may happen where the client is still checked for its end.
  167. int JackServer::Deactivate(int refnum)
  168. {
  169. int res = fEngine->ClientDeactivate(refnum);
  170. // Disconnect only when needed
  171. if (fGraphManager->IsDirectConnection(fFreewheelDriver->GetClientControl()->fRefNum, refnum)) {
  172. fGraphManager->DirectDisconnect(fFreewheelDriver->GetClientControl()->fRefNum, refnum);
  173. } else {
  174. JackLog("JackServer::Deactivate: client = %ld was not activated \n", refnum);
  175. }
  176. // Disconnect only when needed
  177. if (fGraphManager->IsDirectConnection(refnum, fFreewheelDriver->GetClientControl()->fRefNum)) {
  178. fGraphManager->DirectDisconnect(refnum, fFreewheelDriver->GetClientControl()->fRefNum);
  179. } else {
  180. JackLog("JackServer::Deactivate: client = %ld was not activated \n", refnum);
  181. }
  182. return res;
  183. }
  184. int JackServer::SetBufferSize(jack_nframes_t nframes)
  185. {
  186. JackLog("JackServer::SetBufferSize nframes = %ld\n", nframes);
  187. if (nframes > BUFFER_SIZE_MAX)
  188. return -1;
  189. if (fAudioDriver->Stop() != 0) {
  190. jack_error("Cannot stop audio driver");
  191. return -1;
  192. }
  193. if (fAudioDriver->SetBufferSize(nframes) != 0) {
  194. jack_error("Cannot SetBufferSize for audio driver");
  195. return -1;
  196. }
  197. if (fFreewheelDriver->SetBufferSize(nframes) != 0) {
  198. jack_error("Cannot SetBufferSize for freewheel driver");
  199. return -1;
  200. }
  201. fEngine->NotifyBufferSize(nframes);
  202. fEngineControl->fFrameTimer.Init();
  203. return fAudioDriver->Start();
  204. }
  205. /*
  206. Freewheel mode is implemented by switching from the (audio + freewheel) driver to the freewheel driver only:
  207. - "global" connection state is saved
  208. - all audio driver ports are deconnected, thus there is no more dependancies with the audio driver
  209. - the freewheel driver will be synchronized with the end of graph execution : all clients are connected to the freewheel driver
  210. - the freewheel driver becomes the "master"
  211. Normal mode is restored with the connections state valid before freewheel mode was done. Thus one consider that
  212. no graph state change can be done during freewheel mode.
  213. */
  214. int JackServer::SetFreewheel(bool onoff)
  215. {
  216. JackLog("JackServer::SetFreewheel state = %ld\n", onoff);
  217. if (fFreewheel) {
  218. if (onoff) {
  219. return -1;
  220. } else {
  221. fFreewheel = false;
  222. fFreewheelDriver->Stop();
  223. fGraphManager->Restore(fState); // Restore previous connection state
  224. fEngine->NotifyFreewheel(onoff);
  225. fFreewheelDriver->SetMaster(false);
  226. fEngineControl->fFrameTimer.Init();
  227. return fAudioDriver->Start();
  228. }
  229. } else {
  230. if (onoff) {
  231. fFreewheel = true;
  232. fAudioDriver->Stop();
  233. fGraphManager->Save(fState); // Save connection state
  234. fGraphManager->DisconnectAllPorts(fAudioDriver->GetClientControl()->fRefNum);
  235. fEngine->NotifyFreewheel(onoff);
  236. fFreewheelDriver->SetMaster(true);
  237. return fFreewheelDriver->Start();
  238. } else {
  239. return -1;
  240. }
  241. }
  242. }
  243. // Coming from the RT thread or server channel
  244. void JackServer::Notify(int refnum, int notify, int value)
  245. {
  246. switch (notify) {
  247. case JackNotifyChannelInterface::kGraphOrderCallback:
  248. fEngine->NotifyGraphReorder();
  249. break;
  250. case JackNotifyChannelInterface::kXRunCallback:
  251. fEngine->NotifyXRun(refnum);
  252. break;
  253. case JackNotifyChannelInterface::kZombifyClient:
  254. fEngine->ZombifyClient(refnum);
  255. break;
  256. case JackNotifyChannelInterface::kDeadClient:
  257. JackLog("JackServer: kDeadClient ref = %ld\n", refnum);
  258. Deactivate(refnum);
  259. fEngine->ClientClose(refnum);
  260. break;
  261. }
  262. }
  263. JackEngine* JackServer::GetEngine()
  264. {
  265. return fEngine;
  266. }
  267. JackSynchro** JackServer::GetSynchroTable()
  268. {
  269. return fSynchroTable;
  270. }
  271. JackEngineControl* JackServer::GetEngineControl()
  272. {
  273. return fEngineControl;
  274. }
  275. JackGraphManager* JackServer::GetGraphManager()
  276. {
  277. return fGraphManager;
  278. }
  279. void JackServer::PrintState()
  280. {
  281. fAudioDriver->PrintState();
  282. fEngine->PrintState();
  283. }
  284. } // end of namespace